From ed717add299c0a4d07e4183fc6bcd35cf71c2491 Mon Sep 17 00:00:00 2001 From: Uleat Date: Sat, 11 Feb 2017 18:33:58 -0500 Subject: [PATCH] Added a few more SpellType enumerations (uncoded) --- common/spdat.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/common/spdat.h b/common/spdat.h index 4168b283c..ba275f933 100644 --- a/common/spdat.h +++ b/common/spdat.h @@ -64,9 +64,12 @@ enum SpellTypes : uint32 SpellType_Debuff = (1 << 14), SpellType_Cure = (1 << 15), SpellType_Resurrect = (1 << 16), + SpellType_HateRedux = (1 << 17), + SpellType_InCombatBuffSong = (1 << 18), + SpellType_OutOfCombatBuffSong = (1 << 19), SpellTypes_Detrimental = (SpellType_Nuke | SpellType_Root | SpellType_Lifetap | SpellType_Snare | SpellType_DOT | SpellType_Dispel | SpellType_Mez | SpellType_Charm | SpellType_Debuff | SpellType_Slow), - SpellTypes_Beneficial = (SpellType_Heal | SpellType_Buff | SpellType_Escape | SpellType_Pet | SpellType_InCombatBuff | SpellType_Cure), + SpellTypes_Beneficial = (SpellType_Heal | SpellType_Buff | SpellType_Escape | SpellType_Pet | SpellType_InCombatBuff | SpellType_Cure | SpellType_HateRedux | SpellType_InCombatBuffSong | SpellType_OutOfCombatBuffSong), SpellType_Any = 0xFFFFFFFF };