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[Discord] Add Discord webhook callback processing to world (#3322)
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@@ -300,6 +300,8 @@ bool WorldBoot::DatabaseLoadRoutines(int argc, char **argv)
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->SetLogPath(path.GetLogPath())
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->LoadLogDatabaseSettings();
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LogSys.SetDiscordHandler(&WorldBoot::DiscordWebhookMessageHandler);
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if (!ignore_db) {
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LogInfo("Checking Database Conversions");
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database.CheckDatabaseConversions();
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@@ -662,3 +664,18 @@ void WorldBoot::Shutdown()
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safe_delete(mutex);
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}
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void WorldBoot::SendDiscordMessage(int webhook_id, const std::string &message)
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{
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if (UCSLink.IsConnected()) {
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auto pack = new ServerPacket(ServerOP_DiscordWebhookMessage, sizeof(DiscordWebhookMessage_Struct) + 1);
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auto *q = (DiscordWebhookMessage_Struct *) pack->pBuffer;
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strn0cpy(q->message, message.c_str(), 2000);
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q->webhook_id = webhook_id;
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UCSLink.SendPacket(pack);
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safe_delete(pack);
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}
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}
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