diff --git a/common/faction.h b/common/faction.h index bc086669d..8c4bd8452 100755 --- a/common/faction.h +++ b/common/faction.h @@ -50,8 +50,8 @@ struct NPCFactionList { struct FactionMods { int32 base; - int16 min; // The lowest your personal earned faction can go - before race/class/diety adjustments. - int16 max; // The highest your personal earned faction can go - before race/class/diety adjustments. + int16 min; // The lowest your personal earned faction can go - before race/class/deity adjustments. + int16 max; // The highest your personal earned faction can go - before race/class/deity adjustments. int32 class_mod; int32 race_mod; int32 deity_mod; @@ -61,8 +61,8 @@ struct Faction { int32 id; std::map mods; int16 base; - int16 min; // The lowest your personal earned faction can go - before race/class/diety adjustments. - int16 max; // The highest your personal earned faction can go - before race/class/diety adjustments. + int16 min; // The lowest your personal earned faction can go - before race/class/deity adjustments. + int16 max; // The highest your personal earned faction can go - before race/class/deity adjustments. char name[50]; }; diff --git a/common/shareddb.cpp b/common/shareddb.cpp index 6f2af55a3..33deb7fe8 100644 --- a/common/shareddb.cpp +++ b/common/shareddb.cpp @@ -1822,7 +1822,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) { sp[tempid].CastingAnim=atoi(row[120]); sp[tempid].SpellAffectIndex=atoi(row[123]); sp[tempid].disallow_sit=atoi(row[124]); - sp[tempid].diety_agnostic=atoi(row[125]); + sp[tempid].deity_agnostic=atoi(row[125]); for (y = 0; y < 16; y++) sp[tempid].deities[y]=atoi(row[126+y]); diff --git a/common/spdat.h b/common/spdat.h index 8f78cc992..a2a26da2e 100644 --- a/common/spdat.h +++ b/common/spdat.h @@ -759,11 +759,11 @@ struct SPDat_Spell_Struct /* 122 */ //uint32 TravelType; // -- TRAVELTYPE /* 123 */ uint16 SpellAffectIndex; // -- SPELLAFFECTINDEX /* 124 */ int8 disallow_sit; // 124: high-end Yaulp spells (V, VI, VII, VIII [Rk 1, 2, & 3], & Gallenite's Bark of Fury -- CANCELONSIT -/* 125 */ int8 diety_agnostic;// 125: Words of the Skeptic -- DIETY_AGNOSTIC +/* 125 */ int8 deity_agnostic;// 125: Words of the Skeptic -- DEITY_AGNOSTIC /* 126 */ int8 deities[16]; // Deity check. 201 - 216 per http://www.eqemulator.net/wiki/wikka.php?wakka=DeityList // -1: Restrict to Deity; 1: Restrict to Deity, but only used on non-Live (Test Server "Blessing of ...") spells; 0: Don't restrict // the client actually stores deities in a single int32_t - // -- DIETY_BERTOXXULOUS ... DIETY_VEESHAN + // -- DEITY_BERTOXXULOUS ... DEITY_VEESHAN /* 142 */ //int8 npc_no_cast; // 142: between 0 & 100 -- NPC_NO_CAST /* 143 */ //int ai_pt_bonus; // 143: always set to 0, client doesn't save this -- AI_PT_BONUS /* 144 */ int16 new_icon; // Spell icon used by the client in uifiles/default/spells??.tga, both for spell gems & buff window. Looks to depreciate icon & memicon -- NEW_ICON diff --git a/zone/embparser_api.cpp b/zone/embparser_api.cpp index 4185c145f..d25b346d7 100644 --- a/zone/embparser_api.cpp +++ b/zone/embparser_api.cpp @@ -805,9 +805,9 @@ XS(XS__changedeity) { if (items != 1) Perl_croak(aTHX_ "Usage: quest::changedeity(int deity_id)"); - int diety_id = (int) SvIV(ST(0)); + int deity_id = (int) SvIV(ST(0)); - quest_manager.changedeity(diety_id); + quest_manager.changedeity(deity_id); XSRETURN_EMPTY; } diff --git a/zone/mob.cpp b/zone/mob.cpp index 6de62bf9e..88c7166e8 100644 --- a/zone/mob.cpp +++ b/zone/mob.cpp @@ -5557,7 +5557,7 @@ int32 Mob::GetSpellStat(uint32 spell_id, const char *identifier, uint8 slot) if (slot < 16){ if (id == "classes") {return spells[spell_id].classes[slot]; } - else if (id == "dieties") {return spells[spell_id].deities[slot];} + else if (id == "deities") {return spells[spell_id].deities[slot];} } if (slot < 12){ diff --git a/zone/questmgr.cpp b/zone/questmgr.cpp index 1dc080d65..0ec4a4309 100644 --- a/zone/questmgr.cpp +++ b/zone/questmgr.cpp @@ -897,15 +897,15 @@ void QuestManager::sfollow() { owner->SetFollowID(0); } -void QuestManager::changedeity(int diety_id) { +void QuestManager::changedeity(int deity_id) { QuestManagerCurrentQuestVars(); //Changes the deity. if(initiator) { if(initiator->IsClient()) { - initiator->SetDeity(diety_id); - initiator->Message(Chat::Yellow,"Your Deity has been changed/set to: %i", diety_id); + initiator->SetDeity(deity_id); + initiator->Message(Chat::Yellow,"Your Deity has been changed/set to: %i", deity_id); initiator->Save(1); initiator->Kick("Deity change by QuestManager"); } diff --git a/zone/questmgr.h b/zone/questmgr.h index 90d31f434..5b3a21629 100644 --- a/zone/questmgr.h +++ b/zone/questmgr.h @@ -106,7 +106,7 @@ public: void settarget(const char *type, int target_id); void follow(int entity_id, int distance); void sfollow(); - void changedeity(int diety_id); + void changedeity(int deity_id); void exp(int amt); void level(int newlevel); void traindisc(int discipline_tome_item_id); diff --git a/zone/zonedb.cpp b/zone/zonedb.cpp index 327e43058..34d437a90 100755 --- a/zone/zonedb.cpp +++ b/zone/zonedb.cpp @@ -3930,8 +3930,8 @@ bool ZoneDatabase::GetFactionData(FactionMods* fm, uint32 class_mod, uint32 race } fm->base = faction_array[faction_id]->base; - fm->min = faction_array[faction_id]->min; // The lowest your personal earned faction can go - before race/class/diety adjustments. - fm->max = faction_array[faction_id]->max; // The highest your personal earned faction can go - before race/class/diety adjustments. + fm->min = faction_array[faction_id]->min; // The lowest your personal earned faction can go - before race/class/deity adjustments. + fm->max = faction_array[faction_id]->max; // The highest your personal earned faction can go - before race/class/deity adjustments. if(class_mod > 0) { char str[32]; @@ -4131,7 +4131,7 @@ bool ZoneDatabase::LoadFactionData() LogInfo("Unable to load Faction Base data..."); } - // load race, class and diety modifiers + // load race, class and deity modifiers query = fmt::format("SELECT `faction_id`, `mod`, `mod_name` FROM `faction_list_mod` WHERE `faction_id` IN ({})", faction_id_criteria); auto modifier_results = QueryDatabase(query);