Let dz handle client removal timers

Remove all clients inside a dz, not just those assigned to instance
This commit is contained in:
hg
2020-05-07 18:38:43 -04:00
parent 9102bb1478
commit eccc79e4ce
6 changed files with 54 additions and 15 deletions
+1
View File
@@ -2917,6 +2917,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
break;
}
case ServerOP_DzCharacterChange:
case ServerOP_DzRemoveAllCharacters:
{
DynamicZone::HandleWorldMessage(pack);
break;