[Zoning] Fix zoning logic issues (#2412)

* [Zoning] Fix various zoning issues, flag logic, #zone etc

* Enforce character restrictions later in the connection process so we don't end up in a loop race condition in world
This commit is contained in:
Chris Miles 2022-09-03 00:57:57 -05:00 committed by GitHub
parent 034667f03b
commit ec857cefae
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 85 additions and 61 deletions

View File

@ -59,6 +59,8 @@ uint32 ZoneStore::GetZoneID(std::string zone_name)
}
}
LogInfo("[GetZoneID] Failed to get zone_name [{}]", zone_name);
return 0;
}
@ -79,6 +81,12 @@ const char *ZoneStore::GetZoneName(uint32 zone_id, bool error_unknown)
return "UNKNOWN";
}
LogInfo(
"[GetZoneName] Failed to get zone name by zone_id [{}] error_unknown [{}]",
zone_id,
(error_unknown ? "true" : "false")
);
return nullptr;
}
@ -99,6 +107,12 @@ const char *ZoneStore::GetZoneLongName(uint32 zone_id, bool error_unknown)
return "UNKNOWN";
}
LogInfo(
"[GetZoneLongName] Failed to get zone long name by zone_id [{}] error_unknown [{}]",
zone_id,
(error_unknown ? "true" : "false")
);
return nullptr;
}
@ -114,6 +128,8 @@ std::string ZoneStore::GetZoneName(uint32 zone_id)
}
}
LogInfo("[GetZoneName] Failed to get zone long name by zone_id [{}]", zone_id);
return {};
}
@ -129,6 +145,8 @@ std::string ZoneStore::GetZoneLongName(uint32 zone_id)
}
}
LogInfo("[GetZoneLongName] Failed to get zone long name by zone_id [{}]", zone_id);
return {};
}
@ -145,6 +163,8 @@ ZoneRepository::Zone *ZoneStore::GetZone(uint32 zone_id, int version)
}
}
LogInfo("[GetZone] Failed to get zone by zone_id [{}] version [{}]", zone_id, version);
return nullptr;
}
@ -160,6 +180,8 @@ ZoneRepository::Zone *ZoneStore::GetZone(const char *in_zone_name)
}
}
LogInfo("[GetZone] Failed to get zone by zone_name [{}]", in_zone_name);
return nullptr;
}
@ -184,5 +206,7 @@ ZoneRepository::Zone *ZoneStore::GetZoneWithFallback(uint32 zone_id, int version
}
}
LogInfo("[GetZoneWithFallback] Failed to get zone by zone_id [{}] version [{}]", zone_id, version);
return nullptr;
}

View File

@ -819,7 +819,12 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
ingress_server->SendPacket(pack); // inform target server
}
} else {
LogInfo("Processing ZTZ for ingress to zone for client [{}]", ztz->name);
LogInfo(
"Processing ZTZ for ingress to zone for client [{}] instance_id [{}] zone_id [{}]",
ztz->name,
ztz->current_instance_id,
ztz->current_zone_id
);
auto egress_server = (
ztz->current_instance_id ?
zoneserver_list.FindByInstanceID(ztz->current_instance_id) :
@ -827,6 +832,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
);
if (egress_server) {
LogInfo("Found egress server, forwarding client");
egress_server->SendPacket(pack);
}
}

View File

@ -780,13 +780,6 @@ void Client::CompleteConnect()
conn_state = ClientConnectFinished;
//enforce some rules..
if (!CanBeInZone()) {
LogDebug("[CLIENT] Kicking char from zone, not allowed here");
GoToSafeCoords(ZoneID("arena"), 0);
return;
}
if (zone)
zone->weatherSend(this);
@ -918,6 +911,13 @@ void Client::CompleteConnect()
}
heroforge_wearchange_timer.Start(250);
// enforce some rules..
if (!CanBeInZone()) {
LogInfo("Kicking character [{}] from zone, not allowed here (missing requirements)", GetCleanName());
GoToSafeCoords(ZoneID("arena"), 0);
return;
}
}
// connecting opcode handlers
@ -6621,7 +6621,7 @@ void Client::Handle_OP_GMZoneRequest(const EQApplicationPacket *app)
return;
}
GMZoneRequest_Struct* gmzr = (GMZoneRequest_Struct*)app->pBuffer;
auto* gmzr = (GMZoneRequest_Struct*)app->pBuffer;
float target_x = -1, target_y = -1, target_z = -1, target_heading;
int16 min_status = AccountStatus::Player;
@ -6640,15 +6640,16 @@ void Client::Handle_OP_GMZoneRequest(const EQApplicationPacket *app)
// this both loads the safe points and does a sanity check on zone name
auto z = GetZone(target_zone, 0);
if (z) {
target_zone[0] = 0;
target_x = z->safe_x;
target_y = z->safe_y;
target_z = z->safe_z;
target_heading = z->safe_heading;
} else {
target_zone[0] = 0;
}
auto outapp = new EQApplicationPacket(OP_GMZoneRequest, sizeof(GMZoneRequest_Struct));
GMZoneRequest_Struct* gmzr2 = (GMZoneRequest_Struct*)outapp->pBuffer;
auto* gmzr2 = (GMZoneRequest_Struct*)outapp->pBuffer;
strcpy(gmzr2->charname, GetName());
gmzr2->zone_id = gmzr->zone_id;
gmzr2->x = target_x;

View File

@ -193,11 +193,8 @@ void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
float safe_x, safe_y, safe_z, safe_heading;
int16 min_status = AccountStatus::Player;
uint8 min_level = 0;
char flag_needed[128];
if (!zone_data->flag_needed.empty()) {
strcpy(flag_needed, zone_data->flag_needed.c_str());
}
LogInfo("[Handle_OP_ZoneChange] Loaded zone flag [{}]", zone_data->flag_needed);
safe_x = zone_data->safe_x;
safe_y = zone_data->safe_y;
@ -327,10 +324,15 @@ void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
myerror = ZONE_ERROR_NOEXPERIENCE;
}
if(!ignore_restrictions && flag_needed[0] != '\0') {
if (!ignore_restrictions && !zone_data->flag_needed.empty()) {
//the flag needed string is not empty, meaning a flag is required.
if(Admin() < minStatusToIgnoreZoneFlags && !HasZoneFlag(target_zone_id))
{
if (Admin() < minStatusToIgnoreZoneFlags && !HasZoneFlag(target_zone_id)) {
LogInfo(
"Client [{}] does not have the proper flag to enter [{}] ({})",
GetCleanName(),
ZoneName(target_zone_id),
target_zone_id
);
Message(Chat::Red, "You do not have the flag to enter %s.", target_zone_name);
myerror = ZONE_ERROR_NOEXPERIENCE;
}
@ -342,36 +344,11 @@ void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
* Expansion check
*/
if (content_service.GetCurrentExpansion() >= Expansion::Classic && !GetGM()) {
bool meets_zone_expansion_check = false;
/**
* Hit the zone cache first so we're not hitting the database every time someone attempts to zone
*/
bool meets_zone_expansion_check = false;
bool found_zone = false;
for (auto &z: zone_store.GetZones()) {
if (z.short_name == target_zone_name && z.version == 0) {
found_zone = true;
if (z.expansion <= content_service.GetCurrentExpansion() || z.bypass_expansion_check) {
meets_zone_expansion_check = true;
break;
}
}
}
/**
* If we fail to find a cached zone lookup because someone just so happened to change some data, second attempt
* In 99% of cases we would never get here and this would be fallback
*/
if (!found_zone) {
auto zones = ZoneRepository::GetWhere(content_db,
fmt::format(
"expansion <= {} AND short_name = '{}' and version = 0",
(content_service.GetCurrentExpansion()),
target_zone_name
)
);
meets_zone_expansion_check = !zones.empty();
auto z = zone_store.GetZoneWithFallback(ZoneID(target_zone_name), 0);
if (z->expansion <= content_service.GetCurrentExpansion() || z->bypass_expansion_check) {
meets_zone_expansion_check = true;
}
LogInfo(
@ -466,7 +443,16 @@ void Client::DoZoneSuccess(ZoneChange_Struct *zc, uint16 zone_id, uint32 instanc
}
}
LogInfo("Zoning [{}] to: [{}] ([{}]) - ([{}]) x [{}] y [{}] z [{}]", m_pp.name, ZoneName(zone_id), zone_id, instance_id, dest_x, dest_y, dest_z);
LogInfo(
"Zoning [{}] to: [{}] ([{}]) - ([{}]) x [{}] y [{}] z [{}]",
m_pp.name,
ZoneName(zone_id),
zone_id,
instance_id,
dest_x,
dest_y,
dest_z
);
//set the player's coordinates in the new zone so they have them
//when they zone into it
@ -674,6 +660,18 @@ void Client::ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z
pZoneName = strcpy(new char[strlen(zd->long_name.c_str()) + 1], zd->long_name.c_str());
}
LogInfo(
"[ZonePC] Client [{}] zone_id [{}] x [{}] y [{}] x [{}] heading [{}] ignorerestrictions [{}] zone_mode [{}]",
GetCleanName(),
zoneID,
x,
y,
z,
heading,
ignorerestrictions,
zm
);
cheat_manager.SetExemptStatus(Port, true);
if(!pZoneName) {
@ -881,9 +879,11 @@ void Client::ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z
safe_delete_array(pZoneName);
}
void Client::GoToSafeCoords(uint16 zone_id, uint16 instance_id) {
if(zone_id == 0)
void Client::GoToSafeCoords(uint16 zone_id, uint16 instance_id)
{
if (zone_id == 0) {
zone_id = zone->GetZoneID();
}
MovePC(zone_id, instance_id, 0.0f, 0.0f, 0.0f, 0.0f, 0, ZoneToSafeCoords);
}
@ -1240,15 +1240,12 @@ bool Client::CanBeInZone() {
float safe_x, safe_y, safe_z, safe_heading;
int16 min_status = AccountStatus::Player;
uint8 min_level = 0;
char flag_needed[128];
auto z = GetZoneVersionWithFallback(
ZoneID(zone->GetShortName()),
zone->GetInstanceVersion()
);
if (!z) {
//this should not happen...
LogDebug("[CLIENT] Unable to query zone info for ourself [{}]", zone->GetShortName());
return false;
}
@ -1259,10 +1256,6 @@ bool Client::CanBeInZone() {
min_status = z->min_status;
min_level = z->min_level;
if (!z->flag_needed.empty()) {
strcpy(flag_needed, z->flag_needed.c_str());
}
if (GetLevel() < min_level) {
LogDebug("[CLIENT] Character does not meet min level requirement ([{}] < [{}])!", GetLevel(), min_level);
return (false);
@ -1272,13 +1265,13 @@ bool Client::CanBeInZone() {
return (false);
}
if (flag_needed[0] != '\0') {
if (!z->flag_needed.empty()) {
//the flag needed string is not empty, meaning a flag is required.
if (Admin() < minStatusToIgnoreZoneFlags && !HasZoneFlag(zone->GetZoneID())) {
LogDebug("[CLIENT] Character does not have the flag to be in this zone ([{}])!", flag_needed);
return (false);
LogInfo("Character [{}] does not have the flag to be in this zone [{}]!", GetCleanName(), z->flag_needed);
return false;
}
}
return(true);
return true;
}