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Validated up to OP_MemorizeSpell (still needs testing in client)
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@@ -675,11 +675,18 @@ namespace TOB {
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/*000*/ uint32 spell_id;
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/*004*/ uint16 caster_id;
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/*006*/ uint32 cast_time; // in miliseconds
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/*010*/ uint32 unknown0a; // I think this is caster effective level but im not sure. live always sends 0
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/*010*/ uint32 unknown0a; // I think this is caster effective level but im not sure. live always sends 0. The client uses this for the spell link
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/*014*/ uint8 unknown0e; // 0 will short circuit the cast, seen 1 from live usually, maybe related to interrupts or particles or something
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/*015*/
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};
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struct MemorizeSpell_Struct {
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uint32 slot; // Spot in the spell book/memorized slot
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uint32 spell_id; // Spell id (200 or c8 is minor healing, etc)
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uint32 scribing; // -1 refreshes book, 0 scribe to book, 2 end mem, 1 start mem, 3 unmem, 4 set activated item keyring -- client will send back 2 if a 0 operation updated a memorized spell of the same group + subgroup
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uint32 reduction; // lower reuse (only used if scribing is 4)
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};
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//I've observed 5 s16 that are all -1.
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//Clicky items don't even trigger this as far as i can tell so not sure what this is for now.
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//One of these could have changed to a s32 but im not sure.
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