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https://github.com/EQEmu/Server.git
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Update recast
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@@ -19,6 +19,8 @@
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#ifndef DETOURALLOCATOR_H
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#define DETOURALLOCATOR_H
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#include <stddef.h>
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/// Provides hint values to the memory allocator on how long the
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/// memory is expected to be used.
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enum dtAllocHint
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@@ -32,7 +34,7 @@ enum dtAllocHint
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// @param[in] rcAllocHint A hint to the allocator on how long the memory is expected to be in use.
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// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed.
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/// @see dtAllocSetCustom
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typedef void* (dtAllocFunc)(int size, dtAllocHint hint);
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typedef void* (dtAllocFunc)(size_t size, dtAllocHint hint);
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/// A memory deallocation function.
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/// @param[in] ptr A pointer to a memory block previously allocated using #dtAllocFunc.
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@@ -49,7 +51,7 @@ void dtAllocSetCustom(dtAllocFunc *allocFunc, dtFreeFunc *freeFunc);
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/// @param[in] hint A hint to the allocator on how long the memory is expected to be in use.
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/// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed.
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/// @see dtFree
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void* dtAlloc(int size, dtAllocHint hint);
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void* dtAlloc(size_t size, dtAllocHint hint);
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/// Deallocates a memory block.
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/// @param[in] ptr A pointer to a memory block previously allocated using #dtAlloc.
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@@ -118,11 +118,10 @@ enum dtStraightPathOptions
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};
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/// Options for dtNavMeshQuery::findPath
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/// Options for dtNavMeshQuery::initSlicedFindPath and updateSlicedFindPath
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enum dtFindPathOptions
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{
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DT_FINDPATH_LOW_QUALITY_FAR = 0x01, ///< [provisional] trade quality for performance far from the origin. The idea is that by then a new query will be issued
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DT_FINDPATH_ANY_ANGLE = 0x02, ///< use raycasts during pathfind to "shortcut" (raycast still consider costs)
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DT_FINDPATH_ANY_ANGLE = 0x02, ///< use raycasts during pathfind to "shortcut" (raycast still consider costs)
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};
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/// Options for dtNavMeshQuery::raycast
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@@ -146,7 +145,7 @@ enum dtPolyTypes
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};
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/// Defines a polyogn within a dtMeshTile object.
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/// Defines a polygon within a dtMeshTile object.
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/// @ingroup detour
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struct dtPoly
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{
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@@ -301,6 +300,9 @@ struct dtMeshTile
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int dataSize; ///< Size of the tile data.
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int flags; ///< Tile flags. (See: #dtTileFlags)
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dtMeshTile* next; ///< The next free tile, or the next tile in the spatial grid.
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private:
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dtMeshTile(const dtMeshTile&);
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dtMeshTile& operator=(const dtMeshTile&);
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};
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/// Configuration parameters used to define multi-tile navigation meshes.
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@@ -592,6 +594,9 @@ public:
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/// @}
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private:
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// Explicitly disabled copy constructor and copy assignment operator.
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dtNavMesh(const dtNavMesh&);
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dtNavMesh& operator=(const dtNavMesh&);
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/// Returns pointer to tile in the tile array.
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dtMeshTile* getTile(int i);
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@@ -620,7 +625,7 @@ private:
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void connectExtOffMeshLinks(dtMeshTile* tile, dtMeshTile* target, int side);
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/// Removes external links at specified side.
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void unconnectExtLinks(dtMeshTile* tile, dtMeshTile* target);
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void unconnectLinks(dtMeshTile* tile, dtMeshTile* target);
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// TODO: These methods are duplicates from dtNavMeshQuery, but are needed for off-mesh connection finding.
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@@ -131,6 +131,9 @@ struct dtRaycastHit
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/// hitNormal The normal of the nearest wall hit. [(x, y, z)]
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float hitNormal[3];
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/// The index of the edge on the final polygon where the wall was hit.
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int hitEdgeIndex;
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/// Pointer to an array of reference ids of the visited polygons. [opt]
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dtPolyRef* path;
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@@ -472,6 +475,9 @@ public:
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/// @}
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private:
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// Explicitly disabled copy constructor and copy assignment operator
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dtNavMeshQuery(const dtNavMeshQuery&);
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dtNavMeshQuery& operator=(const dtNavMeshQuery&);
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/// Returns neighbour tile based on side.
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dtMeshTile* getNeighbourTileAt(int x, int y, int side) const;
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@@ -42,17 +42,13 @@ struct dtNode
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dtPolyRef id; ///< Polygon ref the node corresponds to.
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};
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static const int DT_MAX_STATES_PER_NODE = 4; // number of extra states per node. See dtNode::state
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class dtNodePool
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{
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public:
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dtNodePool(int maxNodes, int hashSize);
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~dtNodePool();
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inline void operator=(const dtNodePool&) {}
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void clear();
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// Get a dtNode by ref and extra state information. If there is none then - allocate
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@@ -64,19 +60,19 @@ public:
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inline unsigned int getNodeIdx(const dtNode* node) const
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{
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if (!node) return 0;
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return (unsigned int)(node - m_nodes)+1;
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return (unsigned int)(node - m_nodes) + 1;
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}
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inline dtNode* getNodeAtIdx(unsigned int idx)
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{
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if (!idx) return 0;
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return &m_nodes[idx-1];
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return &m_nodes[idx - 1];
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}
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inline const dtNode* getNodeAtIdx(unsigned int idx) const
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{
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if (!idx) return 0;
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return &m_nodes[idx-1];
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return &m_nodes[idx - 1];
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}
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inline int getMemUsed() const
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@@ -95,6 +91,9 @@ public:
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inline int getNodeCount() const { return m_nodeCount; }
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private:
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// Explicitly disabled copy constructor and copy assignment operator.
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dtNodePool(const dtNodePool&);
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dtNodePool& operator=(const dtNodePool&);
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dtNode* m_nodes;
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dtNodeIndex* m_first;
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@@ -109,17 +108,10 @@ class dtNodeQueue
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public:
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dtNodeQueue(int n);
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~dtNodeQueue();
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inline void operator=(dtNodeQueue&) {}
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inline void clear()
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{
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m_size = 0;
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}
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inline void clear() { m_size = 0; }
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inline dtNode* top()
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{
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return m_heap[0];
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}
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inline dtNode* top() { return m_heap[0]; }
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inline dtNode* pop()
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{
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@@ -152,12 +144,16 @@ public:
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inline int getMemUsed() const
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{
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return sizeof(*this) +
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sizeof(dtNode*)*(m_capacity+1);
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sizeof(dtNode*) * (m_capacity + 1);
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}
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inline int getCapacity() const { return m_capacity; }
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private:
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// Explicitly disabled copy constructor and copy assignment operator.
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dtNodeQueue(const dtNodeQueue&);
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dtNodeQueue& operator=(const dtNodeQueue&);
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void bubbleUp(int i, dtNode* node);
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void trickleDown(int i, dtNode* node);
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