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LightSourceProfile relocation and some more formatting changes
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@@ -1902,7 +1902,7 @@ void Client::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho)
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UpdateEquipmentLight();
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UpdateActiveLight();
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ns->spawn.light = m_Light.Type.Active;
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ns->spawn.light = m_Light.Type[EQEmu::lightsource::LightActive];
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}
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bool Client::GMHideMe(Client* client) {
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