mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 18:52:22 +00:00
Implement a basic websockets server
This commit is contained in:
@@ -0,0 +1,216 @@
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#include "websocket_server.h"
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#include "../event/event_loop.h"
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#include "../event/timer.h"
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#include <fmt/format.h>
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#include <map>
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#include <list>
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struct MethodHandlerEntry
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{
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MethodHandlerEntry(EQ::Net::WebsocketServer::MethodHandler h, int s) {
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handler = h;
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status = s;
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}
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EQ::Net::WebsocketServer::MethodHandler handler;
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int status;
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};
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struct EQ::Net::WebsocketServer::Impl
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{
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std::unique_ptr<TCPServer> server;
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std::unique_ptr<EQ::Timer> ping_timer;
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std::map<std::shared_ptr<websocket_connection>, std::unique_ptr<WebsocketServerConnection>> connections;
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std::map<std::string, MethodHandlerEntry> methods;
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websocket_server websocket_server;
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LoginHandler login_handler;
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};
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EQ::Net::WebsocketServer::WebsocketServer(const std::string &addr, int port)
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{
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_impl.reset(new Impl());
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_impl->server.reset(new EQ::Net::TCPServer());
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_impl->server->Listen(addr, port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
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auto wsc = _impl->websocket_server.get_connection();
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WebsocketServerConnection *c = new WebsocketServerConnection(this, connection, wsc);
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_impl->connections.insert(std::make_pair(wsc, std::unique_ptr<WebsocketServerConnection>(c)));
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});
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_impl->websocket_server.set_write_handler(
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[this](websocketpp::connection_hdl hdl, char const *data, size_t size) -> websocketpp::lib::error_code {
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auto c = _impl->websocket_server.get_con_from_hdl(hdl);
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auto iter = _impl->connections.find(c);
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if (iter != _impl->connections.end()) {
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iter->second->GetTCPConnection()->Write(data, size);
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}
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return websocketpp::lib::error_code();
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});
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_impl->ping_timer.reset(new EQ::Timer(5000, true, [this](EQ::Timer *t) {
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auto iter = _impl->connections.begin();
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while (iter != _impl->connections.end()) {
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try {
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auto &connection = iter->second;
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connection->GetWebsocketConnection()->ping("keepalive");
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}
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catch (std::exception) {
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iter->second->GetTCPConnection()->Disconnect();
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}
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iter++;
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}
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}));
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_impl->methods.insert(std::make_pair("login", MethodHandlerEntry(std::bind(&WebsocketServer::Login, this, std::placeholders::_1, std::placeholders::_2), 0)));
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_impl->methods.insert(std::make_pair("subscribe", MethodHandlerEntry(std::bind(&WebsocketServer::Subscribe, this, std::placeholders::_1, std::placeholders::_2), 0)));
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_impl->methods.insert(std::make_pair("unsubscribe", MethodHandlerEntry(std::bind(&WebsocketServer::Unsubscribe, this, std::placeholders::_1, std::placeholders::_2), 0)));
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_impl->login_handler = [](const WebsocketServerConnection* connection, const std::string& user, const std::string& pass) {
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WebsocketLoginStatus ret;
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ret.account_name = "admin";
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if (connection->RemoteIP() == "127.0.0.1" || connection->RemoteIP() == "::") {
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ret.logged_in = true;
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return ret;
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}
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ret.logged_in = false;
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return ret;
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};
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_impl->websocket_server.clear_access_channels(websocketpp::log::alevel::all);
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}
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EQ::Net::WebsocketServer::~WebsocketServer()
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{
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}
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void EQ::Net::WebsocketServer::ReleaseConnection(WebsocketServerConnection *connection)
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{
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//Clear any subscriptions here
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_impl->connections.erase(connection->GetWebsocketConnection());
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}
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Json::Value EQ::Net::WebsocketServer::HandleRequest(WebsocketServerConnection *connection, const std::string &method, const Json::Value ¶ms)
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{
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Json::Value err;
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if (method != "login") {
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if (!connection->IsAuthorized()) {
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throw WebsocketException("Not logged in");
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}
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}
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auto iter = _impl->methods.find(method);
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if (iter != _impl->methods.end()) {
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auto &s = iter->second;
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if (s.status > connection->GetStatus()) {
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throw WebsocketException("Status too low");
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}
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return s.handler(connection, params);
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}
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throw WebsocketException("Unknown Method");
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}
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void EQ::Net::WebsocketServer::SetMethodHandler(const std::string &method, MethodHandler handler, int required_status)
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{
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//Reserved method names
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if (method == "subscribe" ||
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method == "unsubscribe" ||
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method == "login") {
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return;
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}
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_impl->methods.insert_or_assign(method, MethodHandlerEntry(handler, required_status));
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}
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void EQ::Net::WebsocketServer::SetLoginHandler(LoginHandler handler)
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{
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_impl->login_handler = handler;
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}
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void EQ::Net::WebsocketServer::DispatchEvent(const std::string &evt, Json::Value data, int required_status)
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{
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try {
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Json::Value event_obj;
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event_obj["type"] = "event";
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event_obj["event"] = evt;
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event_obj["data"] = data;
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std::stringstream payload;
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payload << event_obj;
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for (auto &iter : _impl->connections) {
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auto &c = iter.second;
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//Might be better to get rid of subscriptions and just send everything and
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//let the client sort out what they want idk
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if (c->GetStatus() >= required_status && c->IsSubscribed(evt)) {
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c->GetWebsocketConnection()->send(payload.str());
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}
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}
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}
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catch (std::exception) {
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}
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}
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Json::Value EQ::Net::WebsocketServer::Login(WebsocketServerConnection *connection, const Json::Value ¶ms)
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{
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Json::Value ret;
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try {
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Json::Value ret;
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auto user = params[0].asString();
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auto pass = params[1].asString();
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auto r = _impl->login_handler(connection, user, pass);
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if (r.logged_in) {
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connection->SetAuthorized(true, r.account_name, r.account_id, 255);
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ret["status"] = "Ok";
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}
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else {
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connection->SetAuthorized(false, "", 0, 0);
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ret["status"] = "Not Authorized";
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}
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return ret;
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}
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catch (std::exception) {
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throw WebsocketException("Unable to process login request");
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}
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}
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Json::Value EQ::Net::WebsocketServer::Subscribe(WebsocketServerConnection *connection, const Json::Value ¶ms)
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{
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Json::Value ret;
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try {
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auto evt = params[0].asString();
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connection->Subscribe(evt);
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ret["status"] = "Ok";
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return ret;
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}
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catch (std::exception) {
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throw WebsocketException("Unable to process subscribe request");
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}
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}
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Json::Value EQ::Net::WebsocketServer::Unsubscribe(WebsocketServerConnection *connection, const Json::Value ¶ms)
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{
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Json::Value ret;
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try {
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auto evt = params[0].asString();
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connection->Unsubscribe(evt);
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ret["status"] = "Ok";
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return ret;
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}
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catch (std::exception) {
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throw WebsocketException("Unable to process unsubscribe request");
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}
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}
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@@ -0,0 +1,63 @@
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#pragma once
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#include "websocket_server_connection.h"
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#include "../json/json.h"
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#include <memory>
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#include <functional>
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#include <exception>
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namespace EQ
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{
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namespace Net
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{
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struct WebsocketLoginStatus
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{
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bool logged_in;
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std::string account_name;
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uint32 account_id;
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int status;
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};
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class WebsocketException : public std::exception
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{
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public:
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WebsocketException(const std::string &msg)
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: _msg(msg.empty() ? "Unknown Error" : msg) { }
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~WebsocketException() throw() {}
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virtual char const *what() const throw() {
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return _msg.c_str();
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}
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private:
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const std::string _msg;
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};
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class WebsocketServer
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{
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public:
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typedef std::function<Json::Value(WebsocketServerConnection*, const Json::Value&)> MethodHandler;
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typedef std::function<WebsocketLoginStatus(WebsocketServerConnection*, const std::string&, const std::string&)> LoginHandler;
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WebsocketServer(const std::string &addr, int port);
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~WebsocketServer();
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void SetMethodHandler(const std::string& method, MethodHandler handler, int required_status);
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void SetLoginHandler(LoginHandler handler);
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void DispatchEvent(const std::string& evt, Json::Value data = Json::Value(), int required_status = 0);
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private:
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void ReleaseConnection(WebsocketServerConnection *connection);
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Json::Value HandleRequest(WebsocketServerConnection *connection, const std::string& method, const Json::Value ¶ms);
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Json::Value Login(WebsocketServerConnection *connection, const Json::Value ¶ms);
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Json::Value Subscribe(WebsocketServerConnection *connection, const Json::Value ¶ms);
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Json::Value Unsubscribe(WebsocketServerConnection *connection, const Json::Value ¶ms);
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struct Impl;
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std::unique_ptr<Impl> _impl;
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friend class WebsocketServerConnection;
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};
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}
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}
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@@ -0,0 +1,189 @@
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#include "websocket_server_connection.h"
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#include "websocket_server.h"
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#include "../timer.h"
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#include "../util/uuid.h"
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#include <sstream>
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#include <unordered_set>
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#include <fmt/format.h>
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struct EQ::Net::WebsocketServerConnection::Impl {
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WebsocketServer *parent;
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std::shared_ptr<TCPConnection> connection;
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std::shared_ptr<websocket_connection> ws_connection;
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std::string id;
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bool authorized;
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std::string account_name;
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uint32 account_id;
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int status;
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std::unordered_set<std::string> subscribed;
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};
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EQ::Net::WebsocketServerConnection::WebsocketServerConnection(WebsocketServer *parent,
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std::shared_ptr<TCPConnection> connection,
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std::shared_ptr<websocket_connection> ws_connection)
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{
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_impl.reset(new Impl());
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_impl->parent = parent;
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_impl->connection = connection;
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_impl->id = EQ::Util::UUID::Generate().ToString();
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_impl->authorized = false;
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_impl->account_id = 0;
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_impl->status = 0;
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_impl->ws_connection = ws_connection;
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_impl->ws_connection->set_message_handler(std::bind(&WebsocketServerConnection::OnMessage, this, std::placeholders::_1, std::placeholders::_2));
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_impl->ws_connection->start();
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connection->OnDisconnect([this](EQ::Net::TCPConnection *connection) {
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_impl->parent->ReleaseConnection(this);
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});
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connection->OnRead([this](EQ::Net::TCPConnection *c, const unsigned char *buffer, size_t buffer_size) {
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_impl->ws_connection->read_all((const char*)buffer, buffer_size);
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});
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connection->Start();
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}
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EQ::Net::WebsocketServerConnection::~WebsocketServerConnection()
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{
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}
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std::string EQ::Net::WebsocketServerConnection::GetID() const
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{
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return _impl->id;
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}
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bool EQ::Net::WebsocketServerConnection::IsAuthorized() const
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{
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return _impl->authorized;
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}
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std::string EQ::Net::WebsocketServerConnection::GetAccountName() const
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{
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return _impl->account_name;
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}
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uint32 EQ::Net::WebsocketServerConnection::GetAccountID() const
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{
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return _impl->account_id;
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}
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int EQ::Net::WebsocketServerConnection::GetStatus() const
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{
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return _impl->status;
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}
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std::string EQ::Net::WebsocketServerConnection::RemoteIP() const
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{
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return _impl->connection->RemoteIP();
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}
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int EQ::Net::WebsocketServerConnection::RemotePort() const
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{
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return _impl->connection->RemotePort();
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}
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std::shared_ptr<EQ::Net::websocket_connection> EQ::Net::WebsocketServerConnection::GetWebsocketConnection()
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{
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return _impl->ws_connection;
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}
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std::shared_ptr<EQ::Net::TCPConnection> EQ::Net::WebsocketServerConnection::GetTCPConnection()
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{
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return _impl->connection;
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}
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void EQ::Net::WebsocketServerConnection::OnMessage(websocketpp::connection_hdl hdl, websocket_message_ptr msg)
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{
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BenchTimer timer;
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timer.reset();
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if (msg->get_opcode() == websocketpp::frame::opcode::text) {
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try {
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auto &payload = msg->get_payload();
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std::stringstream ss(payload);
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Json::Value root;
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ss >> root;
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auto method = root["method"].asString();
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auto params = root["params"];
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std::string id = "";
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auto idNode = root["id"];
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if (!idNode.isNull() && idNode.isString()) {
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id = idNode.asString();
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}
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Json::Value response;
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response["type"] = "method";
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response["data"] = _impl->parent->HandleRequest(this, method, params);
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response["method"] = method;
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if(id != "") {
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response["id"] = id;
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}
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SendResponse(response, timer.elapsed());
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}
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catch (std::exception &ex) {
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Json::Value error;
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error["type"] = "method";
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error["error"] = fmt::format("{0}", ex.what());
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SendResponse(error, timer.elapsed());
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}
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}
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}
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void EQ::Net::WebsocketServerConnection::SendResponse(const Json::Value &response, double time_elapsed)
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{
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Json::Value root = response;
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root["execution_time"] = std::to_string(time_elapsed);
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std::stringstream payload;
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payload << root;
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_impl->ws_connection->send(payload.str());
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}
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void EQ::Net::WebsocketServerConnection::SetAuthorized(bool v, const std::string account_name, uint32 account_id, int status)
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{
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_impl->authorized = v;
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_impl->account_name = account_name;
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_impl->account_id = account_id;
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_impl->status = status;
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}
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void EQ::Net::WebsocketServerConnection::Subscribe(const std::string &evt)
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{
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if (evt == "") {
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return;
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}
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auto iter = _impl->subscribed.find(evt);
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if (iter == _impl->subscribed.end()) {
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_impl->subscribed.insert(evt);
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}
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}
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void EQ::Net::WebsocketServerConnection::Unsubscribe(const std::string &evt)
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{
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if (evt == "") {
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return;
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}
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auto iter = _impl->subscribed.find(evt);
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if (iter != _impl->subscribed.end()) {
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_impl->subscribed.erase(iter);
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}
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}
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bool EQ::Net::WebsocketServerConnection::IsSubscribed(const std::string &evt) const
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{
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auto iter = _impl->subscribed.find(evt);
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if (iter != _impl->subscribed.end()) {
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return true;
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}
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return false;
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}
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@@ -0,0 +1,49 @@
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#pragma once
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#include "tcp_server.h"
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#include "../types.h"
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#include "../json/json-forwards.h"
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#include <websocketpp/config/core.hpp>
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#include <websocketpp/server.hpp>
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namespace EQ
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{
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namespace Net
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{
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typedef websocketpp::server<websocketpp::config::core> websocket_server;
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typedef websocketpp::connection<websocketpp::config::core> websocket_connection;
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typedef websocket_server::message_ptr websocket_message_ptr;
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class WebsocketServer;
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class WebsocketServerConnection
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{
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public:
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WebsocketServerConnection(WebsocketServer *parent,
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std::shared_ptr<TCPConnection> connection,
|
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std::shared_ptr<websocket_connection> ws_connection);
|
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~WebsocketServerConnection();
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std::string GetID() const;
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bool IsAuthorized() const;
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std::string GetAccountName() const;
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uint32 GetAccountID() const;
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int GetStatus() const;
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std::string RemoteIP() const;
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int RemotePort() const;
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private:
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std::shared_ptr<websocket_connection> GetWebsocketConnection();
|
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std::shared_ptr<TCPConnection> GetTCPConnection();
|
||||
void OnMessage(websocketpp::connection_hdl hdl, websocket_message_ptr msg);
|
||||
void SendResponse(const Json::Value &response, double time_elapsed);
|
||||
void SetAuthorized(bool v, const std::string account_name, uint32 account_id, int status);
|
||||
void Subscribe(const std::string &evt);
|
||||
void Unsubscribe(const std::string &evt);
|
||||
bool IsSubscribed(const std::string &evt) const;
|
||||
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> _impl;
|
||||
|
||||
friend class WebsocketServer;
|
||||
};
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user