[Ground Spawns] Convert Ground Spawns to Repositories (#3967)

# Notes
- Convert `LoadGroundSpawns()` to repositories.
This commit is contained in:
Alex King
2024-01-12 23:41:08 -05:00
committed by GitHub
parent 71f78b757e
commit eb33e5a064
10 changed files with 58 additions and 52 deletions
+3 -3
View File
@@ -3445,7 +3445,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
uint32 min_dmg;
uint32 max_dmg;
};
struct Ground_Spawn{
struct GroundSpawn{
float max_x;
float max_y;
float min_x;
@@ -3457,8 +3457,8 @@ struct Ground_Spawn{
uint32 max_allowed;
uint32 respawntimer;
};
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
struct GroundSpawns {
struct GroundSpawn spawn[50]; //Assigned max number to allow
};
//struct PetitionBug_Struct{
+3 -3
View File
@@ -3619,7 +3619,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
uint32 min_dmg;
uint32 max_dmg;
};
struct Ground_Spawn{
struct GroundSpawn{
float max_x;
float max_y;
float min_x;
@@ -3631,8 +3631,8 @@ struct Ground_Spawn{
uint32 max_allowed;
uint32 respawntimer;
};
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
struct GroundSpawns {
struct GroundSpawn spawn[50]; //Assigned max number to allow
};
//struct PetitionBug_Struct{
+3 -3
View File
@@ -3556,7 +3556,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
uint32 min_dmg;
uint32 max_dmg;
};
struct Ground_Spawn{
struct GroundSpawn{
float max_x;
float max_y;
float min_x;
@@ -3568,8 +3568,8 @@ struct Ground_Spawn{
uint32 max_allowed;
uint32 respawntimer;
};
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
struct GroundSpawns {
struct GroundSpawn spawn[50]; //Assigned max number to allow
};
//struct PetitionBug_Struct{
+3 -3
View File
@@ -3026,7 +3026,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
uint32 min_dmg;
uint32 max_dmg;
};
struct Ground_Spawn{
struct GroundSpawn{
float max_x;
float max_y;
float min_x;
@@ -3038,8 +3038,8 @@ struct Ground_Spawn{
uint32 max_allowed;
uint32 respawntimer;
};
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
struct GroundSpawns {
struct GroundSpawn spawn[50]; //Assigned max number to allow
};
//struct PetitionBug_Struct{
+3 -3
View File
@@ -2951,7 +2951,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
uint32 min_dmg;
uint32 max_dmg;
};
struct Ground_Spawn{
struct GroundSpawn{
float max_x;
float max_y;
float min_x;
@@ -2963,8 +2963,8 @@ struct Ground_Spawn{
uint32 max_allowed;
uint32 respawntimer;
};
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
struct GroundSpawns {
struct GroundSpawn spawn[50]; //Assigned max number to allow
};
//struct PetitionBug_Struct{
+4 -4
View File
@@ -1,5 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
@@ -2604,7 +2604,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
uint32 min_dmg;
uint32 max_dmg;
};
struct Ground_Spawn{
struct GroundSpawn{
float max_x;
float max_y;
float min_x;
@@ -2616,8 +2616,8 @@ struct Ground_Spawn{
uint32 max_allowed;
uint32 respawntimer;
};
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
struct GroundSpawns {
struct GroundSpawn spawn[50]; //Assigned max number to allow
};
//struct PetitionBug_Struct{
+3 -3
View File
@@ -3078,7 +3078,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
uint32 min_dmg;
uint32 max_dmg;
};
struct Ground_Spawn{
struct GroundSpawn{
float max_x;
float max_y;
float min_x;
@@ -3090,8 +3090,8 @@ struct Ground_Spawn{
uint32 max_allowed;
uint32 respawntimer;
};
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
struct GroundSpawns {
struct GroundSpawn spawn[50]; //Assigned max number to allow
};
//struct PetitionBug_Struct{