[Tasks] Add Task Reward Points Field (#2317)

* Add task reward points field

This replaces the separate DoN crystal reward fields with points and
point_type fields. This will make it easier to import data from
packet/client captures and possibly better support any future clients
or tasks that don't reward through the newer reward window.

* Fix manifest column check
This commit is contained in:
hg 2022-07-30 14:31:34 -04:00 committed by GitHub
parent c68ff9bc5a
commit eaeb583048
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 149 additions and 117 deletions

View File

@ -30,8 +30,8 @@ public:
int cashreward;
int xpreward;
int rewardmethod;
int reward_radiant_crystals;
int reward_ebon_crystals;
int reward_points;
int reward_point_type;
int minlevel;
int maxlevel;
int level_spread;
@ -63,8 +63,8 @@ public:
"cashreward",
"xpreward",
"rewardmethod",
"reward_radiant_crystals",
"reward_ebon_crystals",
"reward_points",
"reward_point_type",
"minlevel",
"maxlevel",
"level_spread",
@ -92,8 +92,8 @@ public:
"cashreward",
"xpreward",
"rewardmethod",
"reward_radiant_crystals",
"reward_ebon_crystals",
"reward_points",
"reward_point_type",
"minlevel",
"maxlevel",
"level_spread",
@ -144,29 +144,29 @@ public:
{
Tasks entry{};
entry.id = 0;
entry.type = 0;
entry.duration = 0;
entry.duration_code = 0;
entry.title = "";
entry.description = "";
entry.reward = "";
entry.rewardid = 0;
entry.cashreward = 0;
entry.xpreward = 0;
entry.rewardmethod = 2;
entry.reward_radiant_crystals = 0;
entry.reward_ebon_crystals = 0;
entry.minlevel = 0;
entry.maxlevel = 0;
entry.level_spread = 0;
entry.min_players = 0;
entry.max_players = 0;
entry.repeatable = 1;
entry.faction_reward = 0;
entry.completion_emote = "";
entry.replay_timer_seconds = 0;
entry.request_timer_seconds = 0;
entry.id = 0;
entry.type = 0;
entry.duration = 0;
entry.duration_code = 0;
entry.title = "";
entry.description = "";
entry.reward = "";
entry.rewardid = 0;
entry.cashreward = 0;
entry.xpreward = 0;
entry.rewardmethod = 2;
entry.reward_points = 0;
entry.reward_point_type = 0;
entry.minlevel = 0;
entry.maxlevel = 0;
entry.level_spread = 0;
entry.min_players = 0;
entry.max_players = 0;
entry.repeatable = 1;
entry.faction_reward = 0;
entry.completion_emote = "";
entry.replay_timer_seconds = 0;
entry.request_timer_seconds = 0;
return entry;
}
@ -202,29 +202,29 @@ public:
if (results.RowCount() == 1) {
Tasks entry{};
entry.id = atoi(row[0]);
entry.type = atoi(row[1]);
entry.duration = atoi(row[2]);
entry.duration_code = atoi(row[3]);
entry.title = row[4] ? row[4] : "";
entry.description = row[5] ? row[5] : "";
entry.reward = row[6] ? row[6] : "";
entry.rewardid = atoi(row[7]);
entry.cashreward = atoi(row[8]);
entry.xpreward = atoi(row[9]);
entry.rewardmethod = atoi(row[10]);
entry.reward_radiant_crystals = atoi(row[11]);
entry.reward_ebon_crystals = atoi(row[12]);
entry.minlevel = atoi(row[13]);
entry.maxlevel = atoi(row[14]);
entry.level_spread = atoi(row[15]);
entry.min_players = atoi(row[16]);
entry.max_players = atoi(row[17]);
entry.repeatable = atoi(row[18]);
entry.faction_reward = atoi(row[19]);
entry.completion_emote = row[20] ? row[20] : "";
entry.replay_timer_seconds = atoi(row[21]);
entry.request_timer_seconds = atoi(row[22]);
entry.id = atoi(row[0]);
entry.type = atoi(row[1]);
entry.duration = atoi(row[2]);
entry.duration_code = atoi(row[3]);
entry.title = row[4] ? row[4] : "";
entry.description = row[5] ? row[5] : "";
entry.reward = row[6] ? row[6] : "";
entry.rewardid = atoi(row[7]);
entry.cashreward = atoi(row[8]);
entry.xpreward = atoi(row[9]);
entry.rewardmethod = atoi(row[10]);
entry.reward_points = atoi(row[11]);
entry.reward_point_type = atoi(row[12]);
entry.minlevel = atoi(row[13]);
entry.maxlevel = atoi(row[14]);
entry.level_spread = atoi(row[15]);
entry.min_players = atoi(row[16]);
entry.max_players = atoi(row[17]);
entry.repeatable = atoi(row[18]);
entry.faction_reward = atoi(row[19]);
entry.completion_emote = row[20] ? row[20] : "";
entry.replay_timer_seconds = atoi(row[21]);
entry.request_timer_seconds = atoi(row[22]);
return entry;
}
@ -269,8 +269,8 @@ public:
update_values.push_back(columns[8] + " = " + std::to_string(tasks_entry.cashreward));
update_values.push_back(columns[9] + " = " + std::to_string(tasks_entry.xpreward));
update_values.push_back(columns[10] + " = " + std::to_string(tasks_entry.rewardmethod));
update_values.push_back(columns[11] + " = " + std::to_string(tasks_entry.reward_radiant_crystals));
update_values.push_back(columns[12] + " = " + std::to_string(tasks_entry.reward_ebon_crystals));
update_values.push_back(columns[11] + " = " + std::to_string(tasks_entry.reward_points));
update_values.push_back(columns[12] + " = " + std::to_string(tasks_entry.reward_point_type));
update_values.push_back(columns[13] + " = " + std::to_string(tasks_entry.minlevel));
update_values.push_back(columns[14] + " = " + std::to_string(tasks_entry.maxlevel));
update_values.push_back(columns[15] + " = " + std::to_string(tasks_entry.level_spread));
@ -313,8 +313,8 @@ public:
insert_values.push_back(std::to_string(tasks_entry.cashreward));
insert_values.push_back(std::to_string(tasks_entry.xpreward));
insert_values.push_back(std::to_string(tasks_entry.rewardmethod));
insert_values.push_back(std::to_string(tasks_entry.reward_radiant_crystals));
insert_values.push_back(std::to_string(tasks_entry.reward_ebon_crystals));
insert_values.push_back(std::to_string(tasks_entry.reward_points));
insert_values.push_back(std::to_string(tasks_entry.reward_point_type));
insert_values.push_back(std::to_string(tasks_entry.minlevel));
insert_values.push_back(std::to_string(tasks_entry.maxlevel));
insert_values.push_back(std::to_string(tasks_entry.level_spread));
@ -365,8 +365,8 @@ public:
insert_values.push_back(std::to_string(tasks_entry.cashreward));
insert_values.push_back(std::to_string(tasks_entry.xpreward));
insert_values.push_back(std::to_string(tasks_entry.rewardmethod));
insert_values.push_back(std::to_string(tasks_entry.reward_radiant_crystals));
insert_values.push_back(std::to_string(tasks_entry.reward_ebon_crystals));
insert_values.push_back(std::to_string(tasks_entry.reward_points));
insert_values.push_back(std::to_string(tasks_entry.reward_point_type));
insert_values.push_back(std::to_string(tasks_entry.minlevel));
insert_values.push_back(std::to_string(tasks_entry.maxlevel));
insert_values.push_back(std::to_string(tasks_entry.level_spread));
@ -410,29 +410,29 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Tasks entry{};
entry.id = atoi(row[0]);
entry.type = atoi(row[1]);
entry.duration = atoi(row[2]);
entry.duration_code = atoi(row[3]);
entry.title = row[4] ? row[4] : "";
entry.description = row[5] ? row[5] : "";
entry.reward = row[6] ? row[6] : "";
entry.rewardid = atoi(row[7]);
entry.cashreward = atoi(row[8]);
entry.xpreward = atoi(row[9]);
entry.rewardmethod = atoi(row[10]);
entry.reward_radiant_crystals = atoi(row[11]);
entry.reward_ebon_crystals = atoi(row[12]);
entry.minlevel = atoi(row[13]);
entry.maxlevel = atoi(row[14]);
entry.level_spread = atoi(row[15]);
entry.min_players = atoi(row[16]);
entry.max_players = atoi(row[17]);
entry.repeatable = atoi(row[18]);
entry.faction_reward = atoi(row[19]);
entry.completion_emote = row[20] ? row[20] : "";
entry.replay_timer_seconds = atoi(row[21]);
entry.request_timer_seconds = atoi(row[22]);
entry.id = atoi(row[0]);
entry.type = atoi(row[1]);
entry.duration = atoi(row[2]);
entry.duration_code = atoi(row[3]);
entry.title = row[4] ? row[4] : "";
entry.description = row[5] ? row[5] : "";
entry.reward = row[6] ? row[6] : "";
entry.rewardid = atoi(row[7]);
entry.cashreward = atoi(row[8]);
entry.xpreward = atoi(row[9]);
entry.rewardmethod = atoi(row[10]);
entry.reward_points = atoi(row[11]);
entry.reward_point_type = atoi(row[12]);
entry.minlevel = atoi(row[13]);
entry.maxlevel = atoi(row[14]);
entry.level_spread = atoi(row[15]);
entry.min_players = atoi(row[16]);
entry.max_players = atoi(row[17]);
entry.repeatable = atoi(row[18]);
entry.faction_reward = atoi(row[19]);
entry.completion_emote = row[20] ? row[20] : "";
entry.replay_timer_seconds = atoi(row[21]);
entry.request_timer_seconds = atoi(row[22]);
all_entries.push_back(entry);
}
@ -457,29 +457,29 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Tasks entry{};
entry.id = atoi(row[0]);
entry.type = atoi(row[1]);
entry.duration = atoi(row[2]);
entry.duration_code = atoi(row[3]);
entry.title = row[4] ? row[4] : "";
entry.description = row[5] ? row[5] : "";
entry.reward = row[6] ? row[6] : "";
entry.rewardid = atoi(row[7]);
entry.cashreward = atoi(row[8]);
entry.xpreward = atoi(row[9]);
entry.rewardmethod = atoi(row[10]);
entry.reward_radiant_crystals = atoi(row[11]);
entry.reward_ebon_crystals = atoi(row[12]);
entry.minlevel = atoi(row[13]);
entry.maxlevel = atoi(row[14]);
entry.level_spread = atoi(row[15]);
entry.min_players = atoi(row[16]);
entry.max_players = atoi(row[17]);
entry.repeatable = atoi(row[18]);
entry.faction_reward = atoi(row[19]);
entry.completion_emote = row[20] ? row[20] : "";
entry.replay_timer_seconds = atoi(row[21]);
entry.request_timer_seconds = atoi(row[22]);
entry.id = atoi(row[0]);
entry.type = atoi(row[1]);
entry.duration = atoi(row[2]);
entry.duration_code = atoi(row[3]);
entry.title = row[4] ? row[4] : "";
entry.description = row[5] ? row[5] : "";
entry.reward = row[6] ? row[6] : "";
entry.rewardid = atoi(row[7]);
entry.cashreward = atoi(row[8]);
entry.xpreward = atoi(row[9]);
entry.rewardmethod = atoi(row[10]);
entry.reward_points = atoi(row[11]);
entry.reward_point_type = atoi(row[12]);
entry.minlevel = atoi(row[13]);
entry.maxlevel = atoi(row[14]);
entry.level_spread = atoi(row[15]);
entry.min_players = atoi(row[16]);
entry.max_players = atoi(row[17]);
entry.repeatable = atoi(row[18]);
entry.faction_reward = atoi(row[19]);
entry.completion_emote = row[20] ? row[20] : "";
entry.replay_timer_seconds = atoi(row[21]);
entry.request_timer_seconds = atoi(row[22]);
all_entries.push_back(entry);
}

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@ -50,6 +50,20 @@ enum class TaskTimerType
Request
};
// live alt currency types, may not match current server alternate currency ids
enum class AltCurrencyType
{
RadiantCrystal = 4,
EbonCrystal = 5,
MarkOfValor = 31,
CommemorativeCoin = 33,
PieceOfEight = 37,
RemnantOfTranquility = 38,
SathirTradeGem = 41,
BathezidTradeGem = 43,
FroststoneDucat = 48,
};
struct ActivityInformation {
int step_number;
TaskActivityType activity_type;
@ -198,8 +212,8 @@ struct TaskInformation {
int experience_reward{};
int faction_reward{}; // just a npc_faction_id
TaskMethodType reward_method;
int reward_radiant_crystals;
int reward_ebon_crystals;
int reward_points;
AltCurrencyType reward_point_type;
int activity_count{};
SequenceType sequence_mode;
int last_step{};

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@ -34,7 +34,7 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9189
#define CURRENT_BINARY_DATABASE_VERSION 9190
#ifdef BOTS
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9029

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@ -443,6 +443,7 @@
9187|2022_07_09_task_zone_version_matching.sql|SHOW COLUMNS FROM `task_activities` LIKE 'zone_version'|empty|
9188|2022_07_14_zone_expansion_revert.sql|SHOW COLUMNS FROM `zone` LIKE 'expansion'|empty|
9189|2022_07_10_character_task_rewarded.sql|SHOW COLUMNS FROM `character_tasks` LIKE 'was_rewarded'|empty|
9190|2022_07_13_task_reward_points.sql|SHOW COLUMNS FROM `tasks` LIKE 'reward_points'|empty|
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not

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@ -0,0 +1,13 @@
ALTER TABLE `tasks`
ADD COLUMN `reward_points` INT NOT NULL DEFAULT '0' AFTER `rewardmethod`,
ADD COLUMN `reward_point_type` INT NOT NULL DEFAULT '0' AFTER `reward_points`;
-- convert don crystal points to new fields
UPDATE tasks SET reward_point_type = 4 WHERE reward_radiant_crystals > 0;
UPDATE tasks SET reward_point_type = 5 WHERE reward_ebon_crystals > 0;
UPDATE tasks SET reward_points = reward_radiant_crystals WHERE reward_radiant_crystals > 0;
UPDATE tasks SET reward_points = reward_ebon_crystals WHERE reward_ebon_crystals > 0;
ALTER TABLE `tasks`
DROP COLUMN `reward_radiant_crystals`,
DROP COLUMN `reward_ebon_crystals`;

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@ -1381,9 +1381,16 @@ void ClientTaskState::RewardTask(Client *client, TaskInformation *task_informati
}
}
if (task_information->reward_radiant_crystals > 0 || task_information->reward_ebon_crystals > 0)
if (task_information->reward_points > 0)
{
client->AddCrystals(task_information->reward_radiant_crystals, task_information->reward_ebon_crystals);
if (task_information->reward_point_type == AltCurrencyType::RadiantCrystal)
{
client->AddCrystals(task_information->reward_points, 0);
}
else if (task_information->reward_point_type == AltCurrencyType::EbonCrystal)
{
client->AddCrystals(0, task_information->reward_points);
}
}
client->SendSound();

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@ -105,8 +105,8 @@ bool TaskManager::LoadTasks(int single_task)
m_task_data[task_id]->cash_reward = task.cashreward;
m_task_data[task_id]->experience_reward = task.xpreward;
m_task_data[task_id]->reward_method = (TaskMethodType) task.rewardmethod;
m_task_data[task_id]->reward_radiant_crystals = task.reward_radiant_crystals;
m_task_data[task_id]->reward_ebon_crystals = task.reward_ebon_crystals;
m_task_data[task_id]->reward_points = task.reward_points;
m_task_data[task_id]->reward_point_type = static_cast<AltCurrencyType>(task.reward_point_type);
m_task_data[task_id]->faction_reward = task.faction_reward;
m_task_data[task_id]->min_level = task.minlevel;
m_task_data[task_id]->max_level = task.maxlevel;
@ -1213,8 +1213,7 @@ void TaskManager::SendActiveTaskDescription(
task_description_header->open_window = bring_up_task_journal;
task_description_header->task_type = static_cast<uint32>(m_task_data[task_id]->type);
constexpr uint32_t reward_radiant_type = 4; // Radiant Crystals, anything else is Ebon for shared tasks
task_description_header->reward_type = m_task_data[task_id]->reward_radiant_crystals > 0 ? reward_radiant_type : 0;
task_description_header->reward_type = static_cast<int>(m_task_data[task_id]->reward_point_type);
Ptr = (char *) task_description_header + sizeof(TaskDescriptionHeader_Struct);
@ -1257,10 +1256,8 @@ void TaskManager::SendActiveTaskDescription(
tdt = (TaskDescriptionTrailer_Struct *) Ptr;
// shared tasks show radiant/ebon crystal reward, non-shared tasks show generic points
tdt->Points = m_task_data[task_id]->reward_ebon_crystals;
if (m_task_data[task_id]->reward_radiant_crystals > 0) {
tdt->Points = m_task_data[task_id]->reward_radiant_crystals;
}
tdt->Points = m_task_data[task_id]->reward_points;
tdt->has_reward_selection = 0; // TODO: new rewards window
client->QueuePacket(outapp);