mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-11 15:58:36 +00:00
393 NegateEffect updates
This commit is contained in:
+1
-1
@@ -1067,7 +1067,7 @@ typedef enum {
|
||||
#define SE_ShadowStepDirectional 379 // implemented - handled by client
|
||||
#define SE_Knockdown 380 // implemented - small knock back(handled by client)
|
||||
//#define SE_KnockTowardCaster 381 // *not implemented (Call of Hither) knocks you back to caster (value) distance units infront
|
||||
#define SE_NegateSpellEffect 382 // implemented, @Debuff, negates specific spell effect benefits for the duration of the debuff, base: see NegateSpellEffecttype Enum, limit: SPA id, max: none
|
||||
#define SE_NegateSpellEffect 382 // implemented, @Debuff, negates specific spell effect benefits for the duration of the debuff and prevent non-duration spell effect from working, base: see NegateSpellEffecttype Enum, limit: SPA id, max: none
|
||||
#define SE_SympatheticProc 383 // implemented, @Fc, On Caster, cast on spell use, base: variable proc chance on cast time, limit: spellid
|
||||
#define SE_Leap 384 // implemented - Leap effect, ie stomping leap
|
||||
#define SE_LimitSpellGroup 385 // implemented, @Ff, Spell group(s) that a spell focus can require or exclude, base1: spellgroup id, Include: Positive Exclude: Negative
|
||||
|
||||
Reference in New Issue
Block a user