Converted enumeration MaterialSlots to EQEmu::textures::TextureSlot

This commit is contained in:
Uleat
2016-05-31 22:07:02 -04:00
parent a38417bf54
commit ea8f81feec
34 changed files with 335 additions and 178 deletions
+3 -3
View File
@@ -113,7 +113,7 @@ public:
uint32 in_drakkin_heritage,
uint32 in_drakkin_tattoo,
uint32 in_drakkin_details,
uint32 in_armor_tint[EQEmu::legacy::MaterialCount],
uint32 in_armor_tint[EQEmu::textures::TextureCount],
uint8 in_aa_title,
uint8 in_see_invis, // see through invis
uint8 in_see_invis_undead, // see through invis vs. undead
@@ -384,7 +384,7 @@ public:
inline uint8 GetDrakkinHeritage() const { return drakkin_heritage; }
inline uint8 GetDrakkinTattoo() const { return drakkin_tattoo; }
inline uint8 GetDrakkinDetails() const { return drakkin_details; }
inline uint32 GetArmorTint(uint8 i) const { return armor_tint[(i < EQEmu::legacy::MaterialCount) ? i : 0]; }
inline uint32 GetArmorTint(uint8 i) const { return armor_tint[(i < EQEmu::textures::TextureCount) ? i : 0]; }
inline uint8 GetClass() const { return class_; }
inline uint8 GetLevel() const { return level; }
inline uint8 GetOrigLevel() const { return orig_level; }
@@ -1248,7 +1248,7 @@ protected:
uint32 drakkin_heritage;
uint32 drakkin_tattoo;
uint32 drakkin_details;
uint32 armor_tint[EQEmu::legacy::MaterialCount];
uint32 armor_tint[EQEmu::textures::TextureCount];
uint8 aa_title;