Converted enumeration MaterialSlots to EQEmu::textures::TextureSlot

This commit is contained in:
Uleat
2016-05-31 22:07:02 -04:00
parent a38417bf54
commit ea8f81feec
34 changed files with 335 additions and 178 deletions
+9 -9
View File
@@ -331,7 +331,7 @@ void NPC::AddLootDrop(const EQEmu::ItemBase *item2, ItemList* itemlist, int16 ch
if (item2->Proc.Effect != 0)
CastToMob()->AddProcToWeapon(item2->Proc.Effect, true);
eslot = EQEmu::legacy::MaterialPrimary;
eslot = EQEmu::textures::TexturePrimary;
if (item2->Damage > 0)
SendAddPlayerState(PlayerState::PrimaryWeaponEquipped);
if (item2->IsType2HWeapon())
@@ -344,30 +344,30 @@ void NPC::AddLootDrop(const EQEmu::ItemBase *item2, ItemList* itemlist, int16 ch
if (item2->Proc.Effect!=0)
CastToMob()->AddProcToWeapon(item2->Proc.Effect, true);
eslot = EQEmu::legacy::MaterialSecondary;
eslot = EQEmu::textures::TextureSecondary;
if (item2->Damage > 0)
SendAddPlayerState(PlayerState::SecondaryWeaponEquipped);
}
else if (foundslot == EQEmu::legacy::SlotHead) {
eslot = EQEmu::legacy::MaterialHead;
eslot = EQEmu::textures::TextureHead;
}
else if (foundslot == EQEmu::legacy::SlotChest) {
eslot = EQEmu::legacy::MaterialChest;
eslot = EQEmu::textures::TextureChest;
}
else if (foundslot == EQEmu::legacy::SlotArms) {
eslot = EQEmu::legacy::MaterialArms;
eslot = EQEmu::textures::TextureArms;
}
else if (foundslot == EQEmu::legacy::SlotWrist1 || foundslot == EQEmu::legacy::SlotWrist2) {
eslot = EQEmu::legacy::MaterialWrist;
eslot = EQEmu::textures::TextureWrist;
}
else if (foundslot == EQEmu::legacy::SlotHands) {
eslot = EQEmu::legacy::MaterialHands;
eslot = EQEmu::textures::TextureHands;
}
else if (foundslot == EQEmu::legacy::SlotLegs) {
eslot = EQEmu::legacy::MaterialLegs;
eslot = EQEmu::textures::TextureLegs;
}
else if (foundslot == EQEmu::legacy::SlotFeet) {
eslot = EQEmu::legacy::MaterialFeet;
eslot = EQEmu::textures::TextureFeet;
}
/*