Fix for LDON Character Stat load

This commit is contained in:
Akkadius
2014-10-12 22:57:49 -05:00
parent 6c5b569c29
commit ea734c90b5
5 changed files with 34 additions and 0 deletions
+1
View File
@@ -1405,6 +1405,7 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
database.LoadCharacterLanguages(cid, &m_pp); /* Load Character Languages */
database.LoadCharacterLeadershipAA(cid, &m_pp); /* Load Character Leadership AA's */
database.LoadCharacterTribute(cid, &m_pp); /* Load CharacterTribute */
database.LoadCharacterLDONStats(cid, &m_pp); /* Load Character LDON Stats */
/* Set item material tint */
for (int i = EmuConstants::MATERIAL_BEGIN; i <= EmuConstants::MATERIAL_END; i++)