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Fixed Merc duplicate save bug, focus items, spell_scale and heal_scale now work implemented, new merc equipment (with focus items), added checks during merc hire, unsuspend, & timer update for states where a merc can't be hired, unsuspended, or can't be retained due to insufficient funds, no room in group, in raid, invalid merc data, etc, and give appropriate feedback, added rules for charging of merc purchase and upkeep costs.
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@@ -103,7 +103,9 @@ RULE_INT (Mercs, SuspendIntervalMS, 10000)
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RULE_INT (Mercs, UpkeepIntervalMS, 180000)
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RULE_INT (Mercs, SuspendIntervalS, 10)
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RULE_INT (Mercs, UpkeepIntervalS, 180)
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RULE_BOOL ( Mercs, AllowMercs, false )
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RULE_BOOL (Mercs, AllowMercs, false)
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RULE_BOOL (Mercs, ChargeMercPurchaseCost, false)
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RULE_BOOL (Mercs, ChargeMercUpkeepCost, false)
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RULE_INT (Mercs, AggroRadius, 100) // Determines the distance from which a merc will aggro group member's target(also used to determine the distance at which a healer merc will begin healing a group member)
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RULE_INT (Mercs, AggroRadiusPuller, 25) // Determines the distance from which a merc will aggro group member's target, if they have the group role of puller (also used to determine the distance at which a healer merc will begin healing a group member, if they have the group role of puller)
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RULE_INT (Mercs, ResurrectRadius, 50) // Determines the distance from which a healer merc will attempt to resurrect a group member's corpse
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