From e9f8d5fa6d859083624ec25790c461aba4958566 Mon Sep 17 00:00:00 2001 From: Akkadius Date: Sun, 18 Jan 2015 01:27:52 -0600 Subject: [PATCH] Port Status messages from Type to Category --- client_files/export/main.cpp | 10 +++--- client_files/import/main.cpp | 14 ++++---- common/database.cpp | 2 +- queryserv/database.cpp | 2 +- shared_memory/main.cpp | 16 ++++----- ucs/database.cpp | 2 +- world/worlddb.cpp | 10 +++--- zone/aa.cpp | 6 ++-- zone/client_packet.cpp | 2 +- zone/command.cpp | 2 +- zone/doors.cpp | 2 +- zone/embparser.cpp | 2 +- zone/pathing.cpp | 4 +-- zone/zone.cpp | 66 ++++++++++++++++++------------------ zone/zonedb.cpp | 2 +- zone/zoning.cpp | 2 +- 16 files changed, 72 insertions(+), 72 deletions(-) diff --git a/client_files/export/main.cpp b/client_files/export/main.cpp index 1b129e552..5d421b50c 100644 --- a/client_files/export/main.cpp +++ b/client_files/export/main.cpp @@ -38,7 +38,7 @@ int main(int argc, char **argv) { Log.LoadLogSettingsDefaults(); set_exception_handler(); - Log.Log(EQEmuLogSys::Status, "Client Files Export Utility"); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Client Files Export Utility"); if(!EQEmuConfig::LoadConfig()) { Log.Log(EQEmuLogSys::Error, "Unable to load configuration file."); return 1; @@ -50,7 +50,7 @@ int main(int argc, char **argv) { } SharedDatabase database; - Log.Log(EQEmuLogSys::Status, "Connecting to database..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Connecting to database..."); if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(), config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) { Log.Log(EQEmuLogSys::Error, "Unable to connect to the database, cannot continue without a " @@ -66,7 +66,7 @@ int main(int argc, char **argv) { } void ExportSpells(SharedDatabase *db) { - Log.Log(EQEmuLogSys::Status, "Exporting Spells..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Exporting Spells..."); FILE *f = fopen("export/spells_us.txt", "w"); if(!f) { @@ -140,7 +140,7 @@ int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level) { } void ExportSkillCaps(SharedDatabase *db) { - Log.Log(EQEmuLogSys::Status, "Exporting Skill Caps..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Exporting Skill Caps..."); FILE *f = fopen("export/SkillCaps.txt", "w"); if(!f) { @@ -169,7 +169,7 @@ void ExportSkillCaps(SharedDatabase *db) { } void ExportBaseData(SharedDatabase *db) { - Log.Log(EQEmuLogSys::Status, "Exporting Base Data..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Exporting Base Data..."); FILE *f = fopen("export/BaseData.txt", "w"); if(!f) { diff --git a/client_files/import/main.cpp b/client_files/import/main.cpp index 6e65df96b..810309f36 100644 --- a/client_files/import/main.cpp +++ b/client_files/import/main.cpp @@ -36,7 +36,7 @@ int main(int argc, char **argv) { Log.LoadLogSettingsDefaults(); set_exception_handler(); - Log.Log(EQEmuLogSys::Status, "Client Files Import Utility"); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Client Files Import Utility"); if(!EQEmuConfig::LoadConfig()) { Log.Log(EQEmuLogSys::Error, "Unable to load configuration file."); return 1; @@ -48,7 +48,7 @@ int main(int argc, char **argv) { } SharedDatabase database; - Log.Log(EQEmuLogSys::Status, "Connecting to database..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Connecting to database..."); if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(), config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) { Log.Log(EQEmuLogSys::Error, "Unable to connect to the database, cannot continue without a " @@ -76,7 +76,7 @@ int GetSpellColumns(SharedDatabase *db) { } void ImportSpells(SharedDatabase *db) { - Log.Log(EQEmuLogSys::Status, "Importing Spells..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Importing Spells..."); FILE *f = fopen("import/spells_us.txt", "r"); if(!f) { Log.Log(EQEmuLogSys::Error, "Unable to open import/spells_us.txt to read, skipping."); @@ -142,19 +142,19 @@ void ImportSpells(SharedDatabase *db) { spells_imported++; if(spells_imported % 1000 == 0) { - Log.Log(EQEmuLogSys::Status, "%d spells imported.", spells_imported); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "%d spells imported.", spells_imported); } } if(spells_imported % 1000 != 0) { - Log.Log(EQEmuLogSys::Status, "%d spells imported.", spells_imported); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "%d spells imported.", spells_imported); } fclose(f); } void ImportSkillCaps(SharedDatabase *db) { - Log.Log(EQEmuLogSys::Status, "Importing Skill Caps..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Importing Skill Caps..."); FILE *f = fopen("import/SkillCaps.txt", "r"); if(!f) { @@ -190,7 +190,7 @@ void ImportSkillCaps(SharedDatabase *db) { } void ImportBaseData(SharedDatabase *db) { - Log.Log(EQEmuLogSys::Status, "Importing Base Data..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Importing Base Data..."); FILE *f = fopen("import/BaseData.txt", "r"); if(!f) { diff --git a/common/database.cpp b/common/database.cpp index 5c506fd53..14b461a01 100644 --- a/common/database.cpp +++ b/common/database.cpp @@ -89,7 +89,7 @@ bool Database::Connect(const char* host, const char* user, const char* passwd, c return false; } else { - Log.Log(EQEmuLogSys::Status, "Using database '%s' at %s:%d",database,host,port); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Using database '%s' at %s:%d",database,host,port); return true; } } diff --git a/queryserv/database.cpp b/queryserv/database.cpp index c7c4ec8c9..55c26e47e 100644 --- a/queryserv/database.cpp +++ b/queryserv/database.cpp @@ -76,7 +76,7 @@ bool Database::Connect(const char* host, const char* user, const char* passwd, c } else { - Log.Log(EQEmuLogSys::Status, "Using database '%s' at %s:%d",database,host,port); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Using database '%s' at %s:%d",database,host,port); return true; } } diff --git a/shared_memory/main.cpp b/shared_memory/main.cpp index 765d08c22..0797662eb 100644 --- a/shared_memory/main.cpp +++ b/shared_memory/main.cpp @@ -40,7 +40,7 @@ int main(int argc, char **argv) { Log.LoadLogSettingsDefaults(); set_exception_handler(); - Log.Log(EQEmuLogSys::Status, "Shared Memory Loader Program"); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Shared Memory Loader Program"); if(!EQEmuConfig::LoadConfig()) { Log.Log(EQEmuLogSys::Error, "Unable to load configuration file."); return 1; @@ -52,7 +52,7 @@ int main(int argc, char **argv) { } SharedDatabase database; - Log.Log(EQEmuLogSys::Status, "Connecting to database..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Connecting to database..."); if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(), config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) { Log.Log(EQEmuLogSys::Error, "Unable to connect to the database, cannot continue without a " @@ -114,7 +114,7 @@ int main(int argc, char **argv) { } if(load_all || load_items) { - Log.Log(EQEmuLogSys::Status, "Loading items..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading items..."); try { LoadItems(&database); } catch(std::exception &ex) { @@ -124,7 +124,7 @@ int main(int argc, char **argv) { } if(load_all || load_factions) { - Log.Log(EQEmuLogSys::Status, "Loading factions..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading factions..."); try { LoadFactions(&database); } catch(std::exception &ex) { @@ -134,7 +134,7 @@ int main(int argc, char **argv) { } if(load_all || load_loot) { - Log.Log(EQEmuLogSys::Status, "Loading loot..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading loot..."); try { LoadLoot(&database); } catch(std::exception &ex) { @@ -144,7 +144,7 @@ int main(int argc, char **argv) { } if(load_all || load_skill_caps) { - Log.Log(EQEmuLogSys::Status, "Loading skill caps..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading skill caps..."); try { LoadSkillCaps(&database); } catch(std::exception &ex) { @@ -154,7 +154,7 @@ int main(int argc, char **argv) { } if(load_all || load_spells) { - Log.Log(EQEmuLogSys::Status, "Loading spells..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading spells..."); try { LoadSpells(&database); } catch(std::exception &ex) { @@ -164,7 +164,7 @@ int main(int argc, char **argv) { } if(load_all || load_bd) { - Log.Log(EQEmuLogSys::Status, "Loading base data..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading base data..."); try { LoadBaseData(&database); } catch(std::exception &ex) { diff --git a/ucs/database.cpp b/ucs/database.cpp index d437e3d64..f189e0639 100644 --- a/ucs/database.cpp +++ b/ucs/database.cpp @@ -81,7 +81,7 @@ bool Database::Connect(const char* host, const char* user, const char* passwd, c } else { - Log.Log(EQEmuLogSys::Status, "Using database '%s' at %s:%d",database,host,port); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Using database '%s' at %s:%d",database,host,port); return true; } } diff --git a/world/worlddb.cpp b/world/worlddb.cpp index 72c90f494..19f3b831d 100644 --- a/world/worlddb.cpp +++ b/world/worlddb.cpp @@ -302,7 +302,7 @@ bool WorldDatabase::GetStartZone(PlayerProfile_Struct* in_pp, CharCreate_Struct* return false; } - Log.Log(EQEmuLogSys::Status, "Start zone query: %s\n", query.c_str()); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Start zone query: %s\n", query.c_str()); if (results.RowCount() == 0) { printf("No start_zones entry in database, using defaults\n"); @@ -395,7 +395,7 @@ bool WorldDatabase::GetStartZone(PlayerProfile_Struct* in_pp, CharCreate_Struct* } } else { - Log.Log(EQEmuLogSys::Status, "Found starting location in start_zones"); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Found starting location in start_zones"); auto row = results.begin(); in_pp->x = atof(row[0]); in_pp->y = atof(row[1]); @@ -434,11 +434,11 @@ bool WorldDatabase::GetStartZoneSoF(PlayerProfile_Struct* in_pp, CharCreate_Stru in_cc->start_zone, in_cc->class_, in_cc->deity, in_cc->race); auto results = QueryDatabase(query); if(!results.Success()) { - Log.Log(EQEmuLogSys::Status, "SoF Start zone query failed: %s : %s\n", query.c_str(), results.ErrorMessage().c_str()); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "SoF Start zone query failed: %s : %s\n", query.c_str(), results.ErrorMessage().c_str()); return false; } - Log.Log(EQEmuLogSys::Status, "SoF Start zone query: %s\n", query.c_str()); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "SoF Start zone query: %s\n", query.c_str()); if (results.RowCount() == 0) { printf("No start_zones entry in database, using defaults\n"); @@ -453,7 +453,7 @@ bool WorldDatabase::GetStartZoneSoF(PlayerProfile_Struct* in_pp, CharCreate_Stru } } else { - Log.Log(EQEmuLogSys::Status, "Found starting location in start_zones"); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Found starting location in start_zones"); auto row = results.begin(); in_pp->x = atof(row[0]); in_pp->y = atof(row[1]); diff --git a/zone/aa.cpp b/zone/aa.cpp index 13ab491d6..b7cb4e7d4 100644 --- a/zone/aa.cpp +++ b/zone/aa.cpp @@ -1429,7 +1429,7 @@ SendAA_Struct* Zone::FindAA(uint32 id) { } void Zone::LoadAAs() { - Log.Log(EQEmuLogSys::Status, "Loading AA information..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading AA information..."); totalAAs = database.CountAAs(); if(totalAAs == 0) { Log.Log(EQEmuLogSys::Error, "Failed to load AAs!"); @@ -1447,9 +1447,9 @@ void Zone::LoadAAs() { } //load AA Effects into aa_effects - Log.Log(EQEmuLogSys::Status, "Loading AA Effects..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading AA Effects..."); if (database.LoadAAEffects2()) - Log.Log(EQEmuLogSys::Status, "Loaded %d AA Effects.", aa_effects.size()); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loaded %d AA Effects.", aa_effects.size()); else Log.Log(EQEmuLogSys::Error, "Failed to load AA Effects!"); } diff --git a/zone/client_packet.cpp b/zone/client_packet.cpp index a39ad8fa2..b85dbf1a7 100644 --- a/zone/client_packet.cpp +++ b/zone/client_packet.cpp @@ -6135,7 +6135,7 @@ void Client::Handle_OP_GMNameChange(const EQApplicationPacket *app) return; } Client* client = entity_list.GetClientByName(gmn->oldname); - Log.Log(EQEmuLogSys::Status, "GM(%s) changeing players name. Old:%s New:%s", GetName(), gmn->oldname, gmn->newname); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "GM(%s) changeing players name. Old:%s New:%s", GetName(), gmn->oldname, gmn->newname); bool usedname = database.CheckUsedName((const char*)gmn->newname); if (client == 0) { Message(13, "%s not found for name change. Operation failed!", gmn->oldname); diff --git a/zone/command.cpp b/zone/command.cpp index 2e8ecc8f8..f4aaca5e1 100644 --- a/zone/command.cpp +++ b/zone/command.cpp @@ -449,7 +449,7 @@ int command_init(void) { { #ifdef COMMANDS_WARNINGS if(cur->second->access == 0) - Log.Log(EQEmuLogSys::Status, "command_init(): Warning: Command '%s' defaulting to access level 0!" , cur->first.c_str()); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "command_init(): Warning: Command '%s' defaulting to access level 0!" , cur->first.c_str()); #endif } } diff --git a/zone/doors.cpp b/zone/doors.cpp index 6e4640d23..8ac166ddc 100644 --- a/zone/doors.cpp +++ b/zone/doors.cpp @@ -645,7 +645,7 @@ int32 ZoneDatabase::GetDoorsDBCountPlusOne(const char *zone_name, int16 version) } bool ZoneDatabase::LoadDoors(int32 iDoorCount, Door *into, const char *zone_name, int16 version) { - Log.Log(EQEmuLogSys::Status, "Loading Doors from database..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading Doors from database..."); // Door tmpDoor; diff --git a/zone/embparser.cpp b/zone/embparser.cpp index 2a9575f8c..e015b14c8 100644 --- a/zone/embparser.cpp +++ b/zone/embparser.cpp @@ -140,7 +140,7 @@ void PerlembParser::ReloadQuests() { perl = nullptr; } - Log.Log(EQEmuLogSys::Status, "Error re-initializing perlembed: %s", e.what()); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Error re-initializing perlembed: %s", e.what()); throw e.what(); } diff --git a/zone/pathing.cpp b/zone/pathing.cpp index 343711a65..06a99ade3 100644 --- a/zone/pathing.cpp +++ b/zone/pathing.cpp @@ -61,7 +61,7 @@ PathManager* PathManager::LoadPathFile(const char* ZoneName) if(Ret->loadPaths(PathFile)) { - Log.Log(EQEmuLogSys::Status, "Path File %s loaded.", ZonePathFileName); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Path File %s loaded.", ZonePathFileName); } else @@ -109,7 +109,7 @@ bool PathManager::loadPaths(FILE *PathFile) fread(&Head, sizeof(Head), 1, PathFile); - Log.Log(EQEmuLogSys::Status, "Path File Header: Version %ld, PathNodes %ld", + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Path File Header: Version %ld, PathNodes %ld", (long)Head.version, (long)Head.PathNodeCount); if(Head.version != 2) diff --git a/zone/zone.cpp b/zone/zone.cpp index 677284a59..6a5f9a9bb 100644 --- a/zone/zone.cpp +++ b/zone/zone.cpp @@ -90,7 +90,7 @@ bool Zone::Bootup(uint32 iZoneID, uint32 iInstanceID, bool iStaticZone) { return false; } - Log.Log(EQEmuLogSys::Status, "Booting %s (%d:%d)", zonename, iZoneID, iInstanceID); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Booting %s (%d:%d)", zonename, iZoneID, iInstanceID); numclients = 0; zone = new Zone(iZoneID, iInstanceID, zonename); @@ -117,13 +117,13 @@ bool Zone::Bootup(uint32 iZoneID, uint32 iInstanceID, bool iStaticZone) { log_levels[i]=0; //set to zero on a bogue char } zone->loglevelvar = log_levels[0]; - Log.Log(EQEmuLogSys::Status, "General logging level: %i", zone->loglevelvar); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "General logging level: %i", zone->loglevelvar); zone->merchantvar = log_levels[1]; - Log.Log(EQEmuLogSys::Status, "Merchant logging level: %i", zone->merchantvar); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Merchant logging level: %i", zone->merchantvar); zone->tradevar = log_levels[2]; - Log.Log(EQEmuLogSys::Status, "Trade logging level: %i", zone->tradevar); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Trade logging level: %i", zone->tradevar); zone->lootvar = log_levels[3]; - Log.Log(EQEmuLogSys::Status, "Loot logging level: %i", zone->lootvar); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loot logging level: %i", zone->lootvar); } else { zone->loglevelvar = uint8(atoi(tmp)); //continue supporting only command logging (for now) @@ -145,7 +145,7 @@ bool Zone::Bootup(uint32 iZoneID, uint32 iInstanceID, bool iStaticZone) { } Log.Log(EQEmuLogSys::Normal, "---- Zone server %s, listening on port:%i ----", zonename, ZoneConfig::get()->ZonePort); - Log.Log(EQEmuLogSys::Status, "Zone Bootup: %s (%i: %i)", zonename, iZoneID, iInstanceID); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Zone Bootup: %s (%i: %i)", zonename, iZoneID, iInstanceID); parse->Init(); UpdateWindowTitle(); zone->GetTimeSync(); @@ -171,7 +171,7 @@ bool Zone::LoadZoneObjects() { return false; } - Log.Log(EQEmuLogSys::Status, "Loading Objects from DB..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading Objects from DB..."); for (auto row = results.begin(); row != results.end(); ++row) { if (atoi(row[9]) == 0) { @@ -288,7 +288,7 @@ bool Zone::LoadGroundSpawns() { memset(&groundspawn, 0, sizeof(groundspawn)); int gsindex=0; - Log.Log(EQEmuLogSys::Status, "Loading Ground Spawns from DB..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading Ground Spawns from DB..."); database.LoadGroundSpawns(zoneid, GetInstanceVersion(), &groundspawn); uint32 ix=0; char* name=0; @@ -402,7 +402,7 @@ uint32 Zone::GetTempMerchantQuantity(uint32 NPCID, uint32 Slot) { } void Zone::LoadTempMerchantData() { - Log.Log(EQEmuLogSys::Status, "Loading Temporary Merchant Lists..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading Temporary Merchant Lists..."); std::string query = StringFormat( "SELECT " "DISTINCT ml.npcid, " @@ -474,7 +474,7 @@ void Zone::LoadNewMerchantData(uint32 merchantid) { } void Zone::GetMerchantDataForZoneLoad() { - Log.Log(EQEmuLogSys::Status, "Loading Merchant Lists..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading Merchant Lists..."); std::string query = StringFormat( "SELECT " "DISTINCT ml.merchantid, " @@ -707,7 +707,7 @@ void Zone::Shutdown(bool quite) } zone->ldon_trap_entry_list.clear(); - Log.Log(EQEmuLogSys::Status, "Zone Shutdown: %s (%i)", zone->GetShortName(), zone->GetZoneID()); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Zone Shutdown: %s (%i)", zone->GetShortName(), zone->GetZoneID()); petition_list.ClearPetitions(); zone->GotCurTime(false); if (!quite) @@ -725,12 +725,12 @@ void Zone::Shutdown(bool quite) void Zone::LoadZoneDoors(const char* zone, int16 version) { - Log.Log(EQEmuLogSys::Status, "Loading doors for %s ...", zone); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading doors for %s ...", zone); uint32 maxid; int32 count = database.GetDoorsCount(&maxid, zone, version); if(count < 1) { - Log.Log(EQEmuLogSys::Status, "... No doors loaded."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "... No doors loaded."); return; } @@ -899,53 +899,53 @@ Zone::~Zone() { bool Zone::Init(bool iStaticZone) { SetStaticZone(iStaticZone); - Log.Log(EQEmuLogSys::Status, "Loading spawn conditions..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading spawn conditions..."); if(!spawn_conditions.LoadSpawnConditions(short_name, instanceid)) { Log.Log(EQEmuLogSys::Error, "Loading spawn conditions failed, continuing without them."); } - Log.Log(EQEmuLogSys::Status, "Loading static zone points..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading static zone points..."); if (!database.LoadStaticZonePoints(&zone_point_list, short_name, GetInstanceVersion())) { Log.Log(EQEmuLogSys::Error, "Loading static zone points failed."); return false; } - Log.Log(EQEmuLogSys::Status, "Loading spawn groups..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading spawn groups..."); if (!database.LoadSpawnGroups(short_name, GetInstanceVersion(), &spawn_group_list)) { Log.Log(EQEmuLogSys::Error, "Loading spawn groups failed."); return false; } - Log.Log(EQEmuLogSys::Status, "Loading spawn2 points..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading spawn2 points..."); if (!database.PopulateZoneSpawnList(zoneid, spawn2_list, GetInstanceVersion())) { Log.Log(EQEmuLogSys::Error, "Loading spawn2 points failed."); return false; } - Log.Log(EQEmuLogSys::Status, "Loading player corpses..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading player corpses..."); if (!database.LoadCharacterCorpses(zoneid, instanceid)) { Log.Log(EQEmuLogSys::Error, "Loading player corpses failed."); return false; } - Log.Log(EQEmuLogSys::Status, "Loading traps..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading traps..."); if (!database.LoadTraps(short_name, GetInstanceVersion())) { Log.Log(EQEmuLogSys::Error, "Loading traps failed."); return false; } - Log.Log(EQEmuLogSys::Status, "Loading adventure flavor text..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading adventure flavor text..."); LoadAdventureFlavor(); - Log.Log(EQEmuLogSys::Status, "Loading ground spawns..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading ground spawns..."); if (!LoadGroundSpawns()) { Log.Log(EQEmuLogSys::Error, "Loading ground spawns failed. continuing."); } - Log.Log(EQEmuLogSys::Status, "Loading World Objects from DB..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading World Objects from DB..."); if (!LoadZoneObjects()) { Log.Log(EQEmuLogSys::Error, "Loading World Objects failed. continuing."); @@ -1005,10 +1005,10 @@ bool Zone::Init(bool iStaticZone) { } } - Log.Log(EQEmuLogSys::Status, "Loading timezone data..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading timezone data..."); zone->zone_time.setEQTimeZone(database.GetZoneTZ(zoneid, GetInstanceVersion())); - Log.Log(EQEmuLogSys::Status, "Init Finished: ZoneID = %d, Time Offset = %d", zoneid, zone->zone_time.getEQTimeZone()); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Init Finished: ZoneID = %d, Time Offset = %d", zoneid, zone->zone_time.getEQTimeZone()); LoadTickItems(); @@ -1019,29 +1019,29 @@ bool Zone::Init(bool iStaticZone) { } void Zone::ReloadStaticData() { - Log.Log(EQEmuLogSys::Status, "Reloading Zone Static Data..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Reloading Zone Static Data..."); - Log.Log(EQEmuLogSys::Status, "Reloading static zone points..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Reloading static zone points..."); zone_point_list.Clear(); if (!database.LoadStaticZonePoints(&zone_point_list, GetShortName(), GetInstanceVersion())) { Log.Log(EQEmuLogSys::Error, "Loading static zone points failed."); } - Log.Log(EQEmuLogSys::Status, "Reloading traps..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Reloading traps..."); entity_list.RemoveAllTraps(); if (!database.LoadTraps(GetShortName(), GetInstanceVersion())) { Log.Log(EQEmuLogSys::Error, "Reloading traps failed."); } - Log.Log(EQEmuLogSys::Status, "Reloading ground spawns..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Reloading ground spawns..."); if (!LoadGroundSpawns()) { Log.Log(EQEmuLogSys::Error, "Reloading ground spawns failed. continuing."); } entity_list.RemoveAllObjects(); - Log.Log(EQEmuLogSys::Status, "Reloading World Objects from DB..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Reloading World Objects from DB..."); if (!LoadZoneObjects()) { Log.Log(EQEmuLogSys::Error, "Reloading World Objects failed. continuing."); @@ -1060,7 +1060,7 @@ void Zone::ReloadStaticData() { if (!LoadZoneCFG(zone->GetShortName(), zone->GetInstanceVersion(), true)) // try loading the zone name... LoadZoneCFG(zone->GetFileName(), zone->GetInstanceVersion()); // if that fails, try the file name, then load defaults - Log.Log(EQEmuLogSys::Status, "Zone Static Data Reloaded."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Zone Static Data Reloaded."); } bool Zone::LoadZoneCFG(const char* filename, uint16 instance_id, bool DontLoadDefault) @@ -1098,7 +1098,7 @@ bool Zone::LoadZoneCFG(const char* filename, uint16 instance_id, bool DontLoadDe strcpy(newzone_data.zone_long_name, GetLongName()); strcpy(newzone_data.zone_short_name2, GetShortName()); - Log.Log(EQEmuLogSys::Status, "Successfully loaded Zone Config."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Successfully loaded Zone Config."); return true; } @@ -1580,8 +1580,8 @@ ZonePoint* Zone::GetClosestZonePoint(float x, float y, float z, uint32 to, Clien { if(client) client->CheatDetected(MQZoneUnknownDest, x, y, z); // Someone is trying to use /zone - Log.Log(EQEmuLogSys::Status, "WARNING: Closest zone point for zone id %d is %f, you might need to update your zone_points table if you dont arrive at the right spot.", to, closest_dist); - Log.Log(EQEmuLogSys::Status, ". %f x %f y %f z ", x, y, z); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "WARNING: Closest zone point for zone id %d is %f, you might need to update your zone_points table if you dont arrive at the right spot.", to, closest_dist); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, ". %f x %f y %f z ", x, y, z); } if(closest_dist > max_distance2) diff --git a/zone/zonedb.cpp b/zone/zonedb.cpp index 8a8c82e59..69bae78dc 100644 --- a/zone/zonedb.cpp +++ b/zone/zonedb.cpp @@ -2696,7 +2696,7 @@ int32 ZoneDatabase::GetBlockedSpellsCount(uint32 zoneid) bool ZoneDatabase::LoadBlockedSpells(int32 blockedSpellsCount, ZoneSpellsBlocked* into, uint32 zoneid) { - Log.Log(EQEmuLogSys::Status, "Loading Blocked Spells from database..."); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Loading Blocked Spells from database..."); std::string query = StringFormat("SELECT id, spellid, type, x, y, z, x_diff, y_diff, z_diff, message " "FROM blocked_spells WHERE zoneid = %d ORDER BY id ASC", zoneid); diff --git a/zone/zoning.cpp b/zone/zoning.cpp index c883dc78d..ec99be644 100644 --- a/zone/zoning.cpp +++ b/zone/zoning.cpp @@ -347,7 +347,7 @@ void Client::DoZoneSuccess(ZoneChange_Struct *zc, uint16 zone_id, uint32 instanc if(this->GetPet()) entity_list.RemoveFromHateLists(this->GetPet()); - Log.Log(EQEmuLogSys::Status, "Zoning '%s' to: %s (%i) - (%i) x=%f, y=%f, z=%f", m_pp.name, database.GetZoneName(zone_id), zone_id, instance_id, dest_x, dest_y, dest_z); + Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Status, "Zoning '%s' to: %s (%i) - (%i) x=%f, y=%f, z=%f", m_pp.name, database.GetZoneName(zone_id), zone_id, instance_id, dest_x, dest_y, dest_z); //set the player's coordinates in the new zone so they have them //when they zone into it