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setting spawn2.version to -1 will now properly spawn mobs in all zone versions (#1299)
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+2
-1
@@ -191,7 +191,8 @@ bool ZoneDatabase::LoadSpawnGroups(const char *zone_name, uint16 version, SpawnG
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WHERE
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spawn2.spawngroupID = spawngroup.ID
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AND
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spawn2.version = {} and zone = '{}'
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(spawn2.version = {} OR version = -1)
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AND zone = '{}'
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{}
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),
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version,
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