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Move spelltype names, spell subtypes, category names and setting names to maps.
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+5
-1
@@ -436,12 +436,16 @@ public:
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uint16 GetSpellTypeIDByShortName(std::string spellTypeString);
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bool IsValidBotSpellCategory(uint8 setting_type);
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std::string GetBotSpellCategoryName(uint8 setting_type);
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uint16 GetBotSpellCategoryIDByShortName(std::string settingString);
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std::string GetBotSettingCategoryName(uint8 setting_type);
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bool IsValidBotBaseSetting(uint16 setting_type);
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std::string GetBotSettingCategoryName(uint16 setting_type);
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uint16 GetBaseSettingIDByShortName(std::string settingString);
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bool IsValidSpellType(uint16 spellType);
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std::string GetSpellTypeNameByID(uint16 spellType);
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std::string GetSpellTypeShortNameByID(uint16 spellType);
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bool IsValidSubType(uint16 subType);
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std::string GetSubTypeNameByID(uint16 subType);
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bool GetDefaultSpellHold(uint16 spellType, uint8 stance = Stance::Balanced);
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