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std::unordered_map::count is much slower than find
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+35
-10
@@ -923,12 +923,18 @@ bool EntityList::MakeDoorSpawnPacket(EQApplicationPacket *app, Client *client)
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Entity *EntityList::GetEntityMob(uint16 id)
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{
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return mob_list.count(id) ? mob_list.at(id) : nullptr;
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auto it = mob_list.find(id);
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if (it != mob_list.end())
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return it->second;
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return nullptr;
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}
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Entity *EntityList::GetEntityMerc(uint16 id)
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{
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return merc_list.count(id) ? merc_list.at(id) : nullptr;
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auto it = merc_list.find(id);
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if (it != merc_list.end())
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return it->second;
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return nullptr;
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}
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Entity *EntityList::GetEntityMob(const char *name)
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@@ -948,12 +954,18 @@ Entity *EntityList::GetEntityMob(const char *name)
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Entity *EntityList::GetEntityDoor(uint16 id)
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{
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return door_list.count(id) ? door_list.at(id) : nullptr;
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auto it = door_list.find(id);
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if (it != door_list.end())
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return it->second;
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return nullptr;
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}
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Entity *EntityList::GetEntityCorpse(uint16 id)
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{
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return corpse_list.count(id) ? corpse_list.at(id) : nullptr;
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auto it = corpse_list.find(id);
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if (it != corpse_list.end())
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return it->second;
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return nullptr;
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}
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Entity *EntityList::GetEntityCorpse(const char *name)
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@@ -973,22 +985,34 @@ Entity *EntityList::GetEntityCorpse(const char *name)
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Entity *EntityList::GetEntityTrap(uint16 id)
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{
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return trap_list.count(id) ? trap_list.at(id) : nullptr;
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auto it = trap_list.find(id);
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if (it != trap_list.end())
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return it->second;
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return nullptr;
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}
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Entity *EntityList::GetEntityObject(uint16 id)
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{
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return object_list.count(id) ? object_list.at(id) : nullptr;
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auto it = object_list.find(id);
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if (it != object_list.end())
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return it->second;
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return nullptr;
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}
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Entity *EntityList::GetEntityBeacon(uint16 id)
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{
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return beacon_list.count(id) ? beacon_list.at(id) : nullptr;
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auto it = beacon_list.find(id);
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if (it != beacon_list.end())
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return it->second;
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return nullptr;
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}
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Entity *EntityList::GetEntityEncounter(uint16 id)
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{
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return encounter_list.count(id) ? encounter_list.at(id) : nullptr;
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auto it = encounter_list.find(id);
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if (it != encounter_list.end())
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return it->second;
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return nullptr;
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}
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Entity *EntityList::GetID(uint16 get_id)
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@@ -1184,6 +1208,8 @@ void EntityList::ChannelMessage(Mob *from, uint8 chan_num, uint8 language,
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void EntityList::ChannelMessageSend(Mob *to, uint8 chan_num, uint8 language, const char *message, ...)
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{
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if (!to->IsClient())
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return;
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va_list argptr;
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char buffer[4096];
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@@ -1191,8 +1217,7 @@ void EntityList::ChannelMessageSend(Mob *to, uint8 chan_num, uint8 language, con
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vsnprintf(buffer, 4096, message, argptr);
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va_end(argptr);
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if (client_list.count(to->GetID()))
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client_list.at(to->GetID())->ChannelMessageSend(0, 0, chan_num, language, buffer);
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to->CastToClient()->ChannelMessageSend(0, 0, chan_num, language, buffer);
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}
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void EntityList::SendZoneSpawns(Client *client)
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