[Player Events] Turn off KILLED_NPC (trash) off by default (#2948)

This commit is contained in:
Chris Miles
2023-02-17 06:05:43 -06:00
committed by GitHub
parent 2962575dda
commit e898be1ce9
+1 -1
View File
@@ -693,7 +693,7 @@ void PlayerEventLogs::SetSettingsDefaults()
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 1;
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;