Actually remove expendable AAs from the DB

This commit is contained in:
Michael Cook (mackal)
2016-08-07 14:32:30 -04:00
parent e5746c3b2e
commit e86d11250b
3 changed files with 10 additions and 0 deletions
+1
View File
@@ -328,6 +328,7 @@ public:
/* New PP Save Functions */
bool SaveCurrency(){ return database.SaveCharacterCurrency(this->CharacterID(), &m_pp); }
bool SaveAA();
void RemoveExpendedAA(int aa_id);
inline bool ClientDataLoaded() const { return client_data_loaded; }
inline bool Connected() const { return (client_state == CLIENT_CONNECTED); }