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Actually remove expendable AAs from the DB
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@@ -568,6 +568,11 @@ bool Client::SaveAA() {
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return true;
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}
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void Client::RemoveExpendedAA(int aa_id)
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{
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database.QueryDatabase(StringFormat("DELETE from `character_alternate_abilities` WHERE `id` = %d and `aa_id` = %d", character_id, aa_id));
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}
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bool Client::Save(uint8 iCommitNow) {
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if(!ClientDataLoaded())
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return false;
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