mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-19 13:28:25 +00:00
Add a timer to rate limit the hatelist check
This commit is contained in:
+2
-1
@@ -1024,7 +1024,8 @@ void Mob::AI_Process() {
|
||||
|
||||
// NPCs will forget people after 10 mins of not interacting with them or out of range
|
||||
// both of these maybe zone specific, hardcoded for now
|
||||
hate_list.RemoveStaleEntries(600000, 600.0f);
|
||||
if (mHateListCleanup.Check())
|
||||
hate_list.RemoveStaleEntries(600000, 600.0f);
|
||||
// we are prevented from getting here if we are blind and don't have a target in range
|
||||
// from above, so no extra blind checks needed
|
||||
if ((IsRooted() && !GetSpecialAbility(IGNORE_ROOT_AGGRO_RULES)) || IsBlind())
|
||||
|
||||
Reference in New Issue
Block a user