Heal calculations revised.

This commit is contained in:
KayenEQ
2014-02-07 23:51:28 -05:00
parent a602f70bf4
commit e7a68f3804
14 changed files with 327 additions and 314 deletions
+2 -4
View File
@@ -472,11 +472,9 @@ public:
inline virtual int16 GetDelayDeath() const { return aabonuses.DelayDeath + spellbonuses.DelayDeath + itembonuses.DelayDeath + 11; }
int32 Additional_SpellDmg(uint16 spell_id, bool bufftick = false);
int32 Additional_Heal(uint16 spell_id);
float GetActSpellRange(uint16 spell_id, float range, bool IsBard = false);
int32 GetActSpellDamage(uint16 spell_id, int32 value, Mob *target = nullptr);
int32 GetActSpellHealing(uint16 spell_id, int32 value);
int32 GetActSpellDamage(uint16 spell_id, int32 value, Mob* target = nullptr);
int32 GetActSpellHealing(uint16 spell_id, int32 value, Mob* target = nullptr);
int32 GetActSpellCost(uint16 spell_id, int32);
int32 GetActSpellDuration(uint16 spell_id, int32);
int32 GetActSpellCasttime(uint16 spell_id, int32);