Rework of eq_dictionary

This commit is contained in:
Uleat
2016-04-07 17:21:55 -04:00
parent 6ea061dc55
commit e75a53b775
70 changed files with 2786 additions and 2779 deletions
+1 -1
View File
@@ -187,7 +187,7 @@ void Doors::HandleClick(Client* sender, uint8 trigger)
uint8 keepoffkeyring = GetNoKeyring();
uint32 haskey = 0;
uint32 playerkey = 0;
const ItemInst *lockpicks = sender->GetInv().GetItem(MainCursor);
const ItemInst *lockpicks = sender->GetInv().GetItem(SlotCursor);
haskey = sender->GetInv().HasItem(keyneeded, 1);