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bot movement cleanup and tweaks, move casterrange to distanceranged
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+2
-3
@@ -839,15 +839,13 @@ RULE_BOOL(Bots, BotThrowingConsumesAmmo, true, "Set to false to disable Throwing
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RULE_INT(Bots, StackSizeMin, 20, "20 Default. -1 to disable and use default max stack size. Minimum stack size to give a bot (Arrows/Throwing).")
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RULE_INT(Bots, HasOrMayGetAggroThreshold, 90, "90 Default. Percent threshold of total hate where bots will stop casting spells that generate hate if they are set to try to not pull aggro via spells.")
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RULE_BOOL(Bots, UseFlatNormalMeleeRange, false, "False Default. If true, bots melee distance will be a flat distance set by Bots:NormalMeleeRangeDistance.")
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RULE_REAL(Bots, NormalMeleeRangeDistance, 0.75, "Multiplier of the max melee range at which a bot will stand in melee combat. 0.75 Recommended, max melee for all abilities to land.")
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RULE_REAL(Bots, NormalMeleeRangeDistance, 0.75, "If UseFlatNormalMeleeRange is enabled, multiplier of the max melee range at which a bot will stand in melee combat. 0.75 Recommended, max melee for all abilities to land.")
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RULE_REAL(Bots, PercentMinMeleeDistance, 0.60, "Multiplier of the max melee range - Minimum distance from target a bot will stand while in melee combat before trying to adjust. 0.60 Recommended.")
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RULE_REAL(Bots, MaxDistanceForMelee, 20, "Maximum distance bots will stand for melee. Default 20 to allow all special attacks to land.")
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RULE_REAL(Bots, TauntNormalMeleeRangeDistance, 0.50, "Multiplier of the max melee range at which a taunting bot will stand in melee combat. 0.50 Recommended, closer than others .")
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RULE_REAL(Bots, PercentTauntMinMeleeDistance, 0.25, "Multiplier of max melee range - Minimum distance from target a taunting bot will stand while in melee combat before trying to adjust. 0.25 Recommended.")
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RULE_REAL(Bots, PercentMaxMeleeRangeDistance, 0.95, "Multiplier of the max melee range at which a bot will stand in melee combat. 0.95 Recommended, max melee while disabling special attacks/taunt.")
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RULE_REAL(Bots, PercentMinMaxMeleeRangeDistance, 0.75, "Multiplier of the closest max melee range at which a bot will stand in melee combat before trying to adjust. 0.75 Recommended, max melee while disabling special attacks/taunt.")
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RULE_BOOL(Bots, CastersStayJustOutOfMeleeRange, true, "True Default. If true, caster bots will stay just out of melee range. Otherwise they use Bots:PercentMinCasterRangeDistance.")
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RULE_REAL(Bots, PercentMinCasterRangeDistance, 0.60, "Multiplier of the closest caster range at which a bot will stand while casting before trying to adjust. 0.60 Recommended.")
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RULE_BOOL(Bots, TauntingBotsFollowTopHate, true, "True Default. If true, bots that are taunting will attempt to stick with whoever currently is top hate.")
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RULE_REAL(Bots, DistanceTauntingBotsStickMainHate, 25.00, "If TauntingBotsFollowTopHate is enabled, this is the distance bots will try to stick to whoever currently is Top Hate.")
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RULE_BOOL(Bots, DisableSpecialAbilitiesAtMaxMelee, false, "False Default. If true, when bots are at max melee distance, special abilities including taunt will be disabled.")
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@@ -875,6 +873,7 @@ RULE_BOOL(Bots, EnableBotTGB, true, "If enabled bots will cast group buffs as TG
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RULE_BOOL(Bots, DoResponseAnimations, true, "If enabled bots will do animations to certain responses or commands.")
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RULE_INT(Bots, DefaultFollowDistance, 20, "Default 20. Distance a bot will follow behind.")
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RULE_INT(Bots, MaxFollowDistance, 300, "Default 300. Max distance a bot can be set to follow behind.")
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RULE_INT(Bots, MaxDistanceRanged, 300, "Default 300. Max distance a bot can be set to ranged.")
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RULE_CATEGORY_END()
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RULE_CATEGORY(Chat)
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