Implemented 'enum class ClientVersion' -- added 'RoF2' to lua client version enumeration

This commit is contained in:
Uleat
2015-01-19 23:32:57 -05:00
parent 52eb287082
commit e70e443950
51 changed files with 311 additions and 520 deletions
+4 -4
View File
@@ -64,7 +64,7 @@ void Client::SendGuildMOTD(bool GetGuildMOTDReply) {
void Client::SendGuildURL()
{
if(GetClientVersion() < EQClientSoF)
if(GetClientVersion() < ClientVersion::SoF)
return;
if(IsInAGuild())
@@ -85,7 +85,7 @@ void Client::SendGuildURL()
void Client::SendGuildChannel()
{
if(GetClientVersion() < EQClientSoF)
if(GetClientVersion() < ClientVersion::SoF)
return;
if(IsInAGuild())
@@ -107,7 +107,7 @@ void Client::SendGuildChannel()
void Client::SendGuildRanks()
{
if(GetClientVersion() < EQClientRoF)
if(GetClientVersion() < ClientVersion::RoF)
return;
int permissions = 30 + 1; //Static number of permissions in all EQ clients as of May 2014
@@ -150,7 +150,7 @@ void Client::SendGuildSpawnAppearance() {
uint8 rank = guild_mgr.GetDisplayedRank(GuildID(), GuildRank(), CharacterID());
mlog(GUILDS__OUT_PACKETS, "Sending spawn appearance for guild %d at rank %d", GuildID(), rank);
SendAppearancePacket(AT_GuildID, GuildID());
if(GetClientVersion() >= EQClientRoF)
if(GetClientVersion() >= ClientVersion::RoF)
{
switch (rank) {
case 0: { rank = 5; break; } // GUILD_MEMBER 0