mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-02 16:46:37 +00:00
Implemented 'enum class ClientVersion' -- added 'RoF2' to lua client version enumeration
This commit is contained in:
+43
-44
@@ -17,59 +17,58 @@ static const uint32 BIT_RoFAndLater = 0xFFFFFFE0;
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static const uint32 BIT_RoF2AndLater = 0xFFFFFFC0;
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static const uint32 BIT_AllClients = 0xFFFFFFFF;
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typedef enum
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enum class ClientVersion
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{
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EQClientUnknown = 0,
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EQClient62, // Build: 'Aug 4 2005 15:40:59'
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EQClientTitanium, // Build: 'Oct 31 2005 10:33:37'
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EQClientSoF, // Build: 'Sep 7 2007 09:11:49'
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EQClientSoD, // Build: 'Dec 19 2008 15:22:49'
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EQClientUnderfoot, // Build: 'Jun 8 2010 16:44:32'
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EQClientRoF, // Build: 'Dec 10 2012 17:35:44'
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EQClientRoF2, // Build: 'May 10 2013 23:30:08'
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Unknown = 0,
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Client62, // Build: 'Aug 4 2005 15:40:59'
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Tit, // Build: 'Oct 31 2005 10:33:37'
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SoF, // Build: 'Sep 7 2007 09:11:49'
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SoD, // Build: 'Dec 19 2008 15:22:49'
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Und, // Build: 'Jun 8 2010 16:44:32'
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RoF, // Build: 'Dec 10 2012 17:35:44'
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RoF2, // Build: 'May 10 2013 23:30:08'
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_EQClientCount, // place new clients before this point (preferably, in release/attribute order)
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MobNPC,
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MobMerc,
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MobBot,
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MobPet,
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};
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// Values below are not implemented, as yet...
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#define CLIENT_VERSION_COUNT 12
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#define LAST_PC_CLIENT ClientVersion::RoF2
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#define LAST_NPC_CLIENT ClientVersion::MobPet
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EmuNPC = _EQClientCount,
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EmuMerc,
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EmuBot,
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EmuPet,
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_EmuClientCount // array size for EQLimits
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} EQClientVersion;
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static const char* EQClientVersionName(EQClientVersion version)
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static const char* ClientVersionName(ClientVersion version)
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{
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switch (version)
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{
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case EQClientUnknown:
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return "EQClientUnknown";
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case EQClient62:
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return "EQClient62";
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case EQClientTitanium:
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return "EQClientTitanium";
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case EQClientSoF:
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return "EQClientSoF";
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case EQClientSoD:
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return "EQClientSoD";
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case EQClientUnderfoot:
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return "EQClientUnderfoot";
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case EQClientRoF:
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return "EQClientRoF";
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case EQClientRoF2:
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return "EQClientRoF2";
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case EmuNPC:
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return "EmuNPC";
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case EmuMerc:
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return "EmuMerc";
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case EmuBot:
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return "EmuBot";
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case EmuPet:
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return "EmuPet";
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case ClientVersion::Unknown:
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return "ClientVersion::Unknown";
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case ClientVersion::Client62:
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return "ClientVersion::Client62";
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case ClientVersion::Tit:
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return "ClientVersion::Tit";
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case ClientVersion::SoF:
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return "ClientVersion::SoF";
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case ClientVersion::SoD:
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return "ClientVersion::SoD";
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case ClientVersion::Und:
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return "ClientVersion::Und";
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case ClientVersion::RoF:
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return "ClientVersion::RoF";
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case ClientVersion::RoF2:
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return "ClientVersion::RoF2";
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case ClientVersion::MobNPC:
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return "ClientVersion::MobNPC";
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case ClientVersion::MobMerc:
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return "ClientVersion::MobMerc";
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case ClientVersion::MobBot:
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return "ClientVersion::MobBot";
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case ClientVersion::MobPet:
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return "ClientVersion::MobPet";
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default:
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return "ERROR: Invalid EQClientVersion";
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return "<ERROR> Invalid ClientVersion";
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};
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}
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+78
-288
@@ -25,8 +25,8 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// class EmuConstants
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//
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uint16 EmuConstants::InventoryMapSize(int16 map) {
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switch (map) {
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uint16 EmuConstants::InventoryMapSize(int16 indexMap) {
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switch (indexMap) {
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case MapPossessions:
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return MAP_POSSESSIONS_SIZE;
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case MapBank:
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@@ -91,8 +91,8 @@ std::string EmuConstants::InventoryLocationName(Location_Struct location) {
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}
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*/
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std::string EmuConstants::InventoryMapName(int16 map) {
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switch (map) {
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std::string EmuConstants::InventoryMapName(int16 indexMap) {
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switch (indexMap) {
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case INVALID_INDEX:
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return "Invalid Map";
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case MapPossessions:
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@@ -150,8 +150,8 @@ std::string EmuConstants::InventoryMapName(int16 map) {
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}
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}
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std::string EmuConstants::InventoryMainName(int16 main) {
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switch (main) {
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std::string EmuConstants::InventoryMainName(int16 indexMain) {
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switch (indexMain) {
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case INVALID_INDEX:
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return "Invalid Main";
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case MainCharm:
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@@ -229,293 +229,83 @@ std::string EmuConstants::InventoryMainName(int16 main) {
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}
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}
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std::string EmuConstants::InventorySubName(int16 sub) {
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if (sub == INVALID_INDEX)
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std::string EmuConstants::InventorySubName(int16 indexSub) {
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if (indexSub == INVALID_INDEX)
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return "Invalid Sub";
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if ((uint16)sub >= ITEM_CONTAINER_SIZE)
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if ((uint16)indexSub >= ITEM_CONTAINER_SIZE)
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return "Unknown Sub";
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std::string ret_str;
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ret_str = StringFormat("Container %i", (sub + 1)); // zero-based index..but, count starts at one
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ret_str = StringFormat("Container %i", (indexSub + 1)); // zero-based index..but, count starts at one
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return ret_str;
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}
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std::string EmuConstants::InventoryAugName(int16 aug) {
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if (aug == INVALID_INDEX)
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std::string EmuConstants::InventoryAugName(int16 indexAug) {
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if (indexAug == INVALID_INDEX)
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return "Invalid Aug";
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if ((uint16)aug >= ITEM_COMMON_SIZE)
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if ((uint16)indexAug >= ITEM_COMMON_SIZE)
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return "Unknown Aug";
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std::string ret_str;
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ret_str = StringFormat("Augment %i", (aug + 1)); // zero-based index..but, count starts at one
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ret_str = StringFormat("Augment %i", (indexAug + 1)); // zero-based index..but, count starts at one
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return ret_str;
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}
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// legacy-related functions
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//
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// these should work for the first-stage coversions..but, once the new system is up and going..conversions will be incompatible
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// without limiting server functions and other aspects, such as augment control, bag size, etc. A complete remapping will be
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// required when bag sizes over 10 and direct manipulation of augments are implemented, due to the massive increase in range usage.
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//
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// (current personal/cursor bag range {251..340}, or 90 slots ... conversion translated range would be {10000..12804}, or 2805 slots...
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// these would have to be hard-coded into all perl code to allow access to full range of the new system - actual limits would be
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// less, based on bag size..but, the range must be full and consistent to avoid translation issues -- similar changes to other ranges
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// (240 versus 6120 slots for bank bags, for example...))
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/*
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int EmuConstants::ServerToPerlSlot(int server_slot) { // set r/s
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switch (server_slot) {
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case legacy::SLOT_CURSOR_END:
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return legacy::SLOT_CURSOR_END;
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case INVALID_INDEX:
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return legacy::SLOT_INVALID;
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case MainPowerSource:
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return legacy::SLOT_POWER_SOURCE;
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case MainAmmo:
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return legacy::SLOT_AMMO;
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case MainCursor:
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return legacy::SLOT_CURSOR;
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case legacy::SLOT_TRADESKILL:
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return legacy::SLOT_TRADESKILL;
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case legacy::SLOT_AUGMENT:
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return legacy::SLOT_AUGMENT;
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default:
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int perl_slot = legacy::SLOT_INVALID;
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// activate the internal checks as needed
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if (server_slot >= EmuConstants::EQUIPMENT_BEGIN && server_slot <= MainWaist) {
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perl_slot = server_slot;
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}
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else if (server_slot >= EmuConstants::GENERAL_BEGIN && server_slot <= EmuConstants::GENERAL_END) {
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perl_slot = server_slot;// + legacy::SLOT_PERSONAL_BEGIN - EmuConstants::GENERAL_BEGIN;
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//if (perl_slot < legacy::SLOT_PERSONAL_BEGIN || perl_slot > legacy::SLOT_PERSONAL_END)
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// perl_slot = legacy::SLOT_INVALID;
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}
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else if (server_slot >= EmuConstants::GENERAL_BAGS_BEGIN && server_slot <= EmuConstants::GENERAL_BAGS_END) {
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perl_slot = server_slot;// + legacy::SLOT_PERSONAL_BAGS_BEGIN - EmuConstants::GENERAL_BAGS_BEGIN;
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//if (perl_slot < legacy::SLOT_PERSONAL_BAGS_BEGIN || perl_slot > legacy::SLOT_PERSONAL_BAGS_END)
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// perl_slot = legacy::SLOT_INVALID;
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}
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else if (server_slot >= EmuConstants::CURSOR_BAG_BEGIN && server_slot <= EmuConstants::CURSOR_BAG_END) {
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perl_slot = server_slot;// + legacy::SLOT_CURSOR_BAG_BEGIN - EmuConstants::CURSOR_BAG_BEGIN;
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//if (perl_slot < legacy::SLOT_CURSOR_BAG_BEGIN || perl_slot > legacy::SLOT_CURSOR_BAG_END)
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// perl_slot = legacy::SLOT_INVALID;
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}
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else if (server_slot >= EmuConstants::TRIBUTE_BEGIN && server_slot <= EmuConstants::TRIBUTE_END) {
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perl_slot = server_slot;// + legacy::SLOT_TRIBUTE_BEGIN - EmuConstants::TRADE_BEGIN;
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//if (perl_slot < legacy::SLOT_TRIBUTE_BEGIN || perl_slot > legacy::SLOT_TRIBUTE_END)
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// perl_slot = legacy::SLOT_INVALID;
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}
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else if (server_slot >= EmuConstants::BANK_BEGIN && server_slot <= EmuConstants::BANK_END) {
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perl_slot = server_slot;// + legacy::SLOT_BANK_BEGIN - EmuConstants::BANK_BEGIN;
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//if (perl_slot < legacy::SLOT_BANK_BEGIN || perl_slot > legacy::SLOT_BANK_END)
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// perl_slot = legacy::SLOT_INVALID;
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}
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else if (server_slot >= EmuConstants::BANK_BAGS_BEGIN && server_slot <= EmuConstants::BANK_BAGS_END) {
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perl_slot = server_slot;// + legacy::SLOT_BANK_BAGS_BEGIN - EmuConstants::BANK_BAGS_BEGIN;
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//if (perl_slot < legacy::SLOT_BANK_BAGS_BEGIN || perl_slot > legacy::SLOT_BANK_BAGS_END)
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// perl_slot = legacy::SLOT_INVALID;
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}
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else if (server_slot >= EmuConstants::SHARED_BANK_BEGIN && server_slot <= EmuConstants::SHARED_BANK_END) {
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perl_slot = server_slot;// + legacy::SLOT_SHARED_BANK_BEGIN - EmuConstants::SHARED_BANK_BEGIN;
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//if (perl_slot < legacy::SLOT_SHARED_BANK_BEGIN || perl_slot > legacy::SLOT_SHARED_BANK_END)
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// perl_slot = legacy::SLOT_INVALID;
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}
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else if (server_slot >= EmuConstants::SHARED_BANK_BAGS_BEGIN && server_slot <= EmuConstants::SHARED_BANK_BAGS_END) {
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perl_slot = server_slot;// + legacy::SLOT_SHARED_BANK_BAGS_BEGIN - EmuConstants::SHARED_BANK_BAGS_BEGIN;
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//if (perl_slot < legacy::SLOT_SHARED_BANK_BAGS_BEGIN || perl_slot > legacy::SLOT_SHARED_BANK_BAGS_END)
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// perl_slot = legacy::SLOT_INVALID;
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}
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else if (server_slot >= EmuConstants::TRADE_BEGIN && server_slot <= EmuConstants::TRADE_END) {
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perl_slot = server_slot;// + legacy::SLOT_TRADE_BEGIN - EmuConstants::TRADE_BEGIN;
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//if (perl_slot < legacy::SLOT_TRADE_BEGIN || perl_slot > legacy::SLOT_TRADE_END)
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// perl_slot = legacy::SLOT_INVALID;
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}
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else if (server_slot >= EmuConstants::TRADE_BAGS_BEGIN && server_slot <= EmuConstants::TRADE_BAGS_END) {
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perl_slot = server_slot;// + legacy::SLOT_TRADE_BAGS_BEGIN - EmuConstants::TRADE_BAGS_BEGIN;
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//if (perl_slot < legacy::SLOT_TRADE_BAGS_BEGIN || perl_slot > legacy::SLOT_TRADE_BAGS_END)
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// perl_slot = legacy::SLOT_INVALID;
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}
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else if (server_slot >= EmuConstants::WORLD_BEGIN && server_slot <= EmuConstants::WORLD_END) {
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perl_slot = server_slot;// + legacy::SLOT_WORLD_BEGIN - EmuConstants::WORLD_BEGIN;
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//if (perl_slot < legacy::SLOT_WORLD_BEGIN || perl_slot > legacy::SLOT_WORLD_END)
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// perl_slot = legacy::SLOT_INVALID;
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}
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else if (server_slot >= 8000 && server_slot <= 8999) { // this range may be limited to 36 in the future (client size)
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perl_slot = server_slot;
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}
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return perl_slot;
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}
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}
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*/
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/*
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int EmuConstants::PerlToServerSlot(int perl_slot) { // set r/s
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switch (perl_slot) {
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case legacy::SLOT_CURSOR_END:
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return legacy::SLOT_CURSOR_END;
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case legacy::SLOT_INVALID:
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return INVALID_INDEX;
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case legacy::SLOT_POWER_SOURCE:
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return MainPowerSource;
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case legacy::SLOT_AMMO:
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return MainAmmo;
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case legacy::SLOT_CURSOR:
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return MainCursor;
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case legacy::SLOT_TRADESKILL:
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return legacy::SLOT_TRADESKILL;
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case legacy::SLOT_AUGMENT:
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return legacy::SLOT_AUGMENT;
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default:
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int server_slot = INVALID_INDEX;
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// activate the internal checks as needed
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if (perl_slot >= legacy::SLOT_EQUIPMENT_BEGIN && perl_slot <= legacy::SLOT_WAIST) {
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server_slot = perl_slot;
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}
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else if (perl_slot >= legacy::SLOT_PERSONAL_BEGIN && perl_slot <= legacy::SLOT_PERSONAL_END) {
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server_slot = perl_slot;// + EmuConstants::GENERAL_BEGIN - legacy::SLOT_PERSONAL_BEGIN;
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//if (server_slot < EmuConstants::GENERAL_BEGIN || server_slot > EmuConstants::GENERAL_END)
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// server_slot = INVALID_INDEX;
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}
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else if (perl_slot >= legacy::SLOT_PERSONAL_BAGS_BEGIN && perl_slot <= legacy::SLOT_PERSONAL_BAGS_END) {
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server_slot = perl_slot;// + EmuConstants::GENERAL_BAGS_BEGIN - legacy::SLOT_PERSONAL_BAGS_BEGIN;
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//if (server_slot < EmuConstants::GENERAL_BAGS_BEGIN || server_slot > EmuConstants::GENERAL_BAGS_END)
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// server_slot = INVALID_INDEX;
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}
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else if (perl_slot >= legacy::SLOT_CURSOR_BAG_BEGIN && perl_slot <= legacy::SLOT_CURSOR_BAG_END) {
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server_slot = perl_slot;// + EmuConstants::CURSOR_BAG_BEGIN - legacy::SLOT_CURSOR_BAG_BEGIN;
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//if (server_slot < EmuConstants::CURSOR_BAG_BEGIN || server_slot > EmuConstants::CURSOR_BAG_END)
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// server_slot = INVALID_INDEX;
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}
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else if (perl_slot >= legacy::SLOT_TRIBUTE_BEGIN && perl_slot <= legacy::SLOT_TRIBUTE_END) {
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server_slot = perl_slot;// + EmuConstants::TRIBUTE_BEGIN - legacy::SLOT_TRIBUTE_BEGIN;
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//if (server_slot < EmuConstants::TRIBUTE_BEGIN || server_slot > EmuConstants::TRIBUTE_END)
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// server_slot = INVALID_INDEX;
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}
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else if (perl_slot >= legacy::SLOT_BANK_BEGIN && perl_slot <= legacy::SLOT_BANK_END) {
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server_slot = perl_slot;// + EmuConstants::BANK_BEGIN - legacy::SLOT_BANK_BEGIN;
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//if (server_slot < EmuConstants::BANK_BEGIN || server_slot > EmuConstants::BANK_END)
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// server_slot = INVALID_INDEX;
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}
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else if (perl_slot >= legacy::SLOT_BANK_BAGS_BEGIN && perl_slot <= legacy::SLOT_BANK_BAGS_END) {
|
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server_slot = perl_slot;// + EmuConstants::BANK_BAGS_BEGIN - legacy::SLOT_BANK_BAGS_BEGIN;
|
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//if (server_slot < EmuConstants::BANK_BAGS_BEGIN || server_slot > EmuConstants::BANK_BAGS_END)
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// server_slot = INVALID_INDEX;
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||||
}
|
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else if (perl_slot >= legacy::SLOT_SHARED_BANK_BEGIN && perl_slot <= legacy::SLOT_SHARED_BANK_END) {
|
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server_slot = perl_slot;// + EmuConstants::SHARED_BANK_BEGIN - legacy::SLOT_SHARED_BANK_BEGIN;
|
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//if (server_slot < EmuConstants::SHARED_BANK_BEGIN || server_slot > EmuConstants::SHARED_BANK_END)
|
||||
// server_slot = INVALID_INDEX;
|
||||
}
|
||||
else if (perl_slot >= legacy::SLOT_SHARED_BANK_BAGS_BEGIN && perl_slot <= legacy::SLOT_SHARED_BANK_BAGS_END) {
|
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server_slot = perl_slot;// + EmuConstants::SHARED_BANK_BAGS_BEGIN - legacy::SLOT_SHARED_BANK_BAGS_END;
|
||||
//if (server_slot < EmuConstants::SHARED_BANK_BAGS_BEGIN || server_slot > EmuConstants::SHARED_BANK_BAGS_END)
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// server_slot = INVALID_INDEX;
|
||||
}
|
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else if (perl_slot >= legacy::SLOT_TRADE_BEGIN && perl_slot <= legacy::SLOT_TRADE_END) {
|
||||
server_slot = perl_slot;// + EmuConstants::TRADE_BEGIN - legacy::SLOT_TRADE_BEGIN;
|
||||
//if (server_slot < EmuConstants::TRADE_BEGIN || server_slot > EmuConstants::TRADE_END)
|
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// server_slot = INVALID_INDEX;
|
||||
}
|
||||
else if (perl_slot >= legacy::SLOT_TRADE_BAGS_BEGIN && perl_slot <= legacy::SLOT_TRADE_BAGS_END) {
|
||||
server_slot = perl_slot;// + EmuConstants::TRADE_BAGS_BEGIN - legacy::SLOT_TRADE_BAGS_BEGIN;
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//if (server_slot < EmuConstants::TRADE_BAGS_BEGIN || server_slot > EmuConstants::TRADE_BAGS_END)
|
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// server_slot = INVALID_INDEX;
|
||||
}
|
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else if (perl_slot >= legacy::SLOT_WORLD_BEGIN && perl_slot <= legacy::SLOT_WORLD_END) {
|
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server_slot = perl_slot;// + EmuConstants::WORLD_BEGIN - legacy::SLOT_WORLD_BEGIN;
|
||||
//if (server_slot < EmuConstants::WORLD_BEGIN || server_slot > EmuConstants::WORLD_END)
|
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// server_slot = INVALID_INDEX;
|
||||
}
|
||||
else if (perl_slot >= 8000 && perl_slot <= 8999) { // this range may be limited to 36 in the future (client size)
|
||||
server_slot = perl_slot;
|
||||
}
|
||||
|
||||
return server_slot;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
//
|
||||
// class EQLimits
|
||||
//
|
||||
// client validation
|
||||
bool EQLimits::IsValidClientVersion(uint32 version) {
|
||||
if (version < _EQClientCount)
|
||||
bool EQLimits::IsValidPCClientVersion(ClientVersion clientVersion) {
|
||||
if (clientVersion > ClientVersion::Unknown && clientVersion <= LAST_PC_CLIENT)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32 EQLimits::ValidateClientVersion(uint32 version) {
|
||||
if (version < _EQClientCount)
|
||||
return version;
|
||||
ClientVersion EQLimits::ValidatePCClientVersion(ClientVersion clientVersion) {
|
||||
if (clientVersion > ClientVersion::Unknown && clientVersion <= LAST_PC_CLIENT)
|
||||
return clientVersion;
|
||||
|
||||
return EQClientUnknown;
|
||||
}
|
||||
|
||||
EQClientVersion EQLimits::ValidateClientVersion(EQClientVersion version) {
|
||||
if (version >= EQClientUnknown)
|
||||
if (version < _EQClientCount)
|
||||
return version;
|
||||
|
||||
return EQClientUnknown;
|
||||
return ClientVersion::Unknown;
|
||||
}
|
||||
|
||||
// npc validation
|
||||
bool EQLimits::IsValidNPCVersion(uint32 version) {
|
||||
if (version >= _EQClientCount)
|
||||
if (version < _EmuClientCount)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32 EQLimits::ValidateNPCVersion(uint32 version) {
|
||||
if (version >= _EQClientCount)
|
||||
if (version < _EmuClientCount)
|
||||
return version;
|
||||
|
||||
return EQClientUnknown;
|
||||
}
|
||||
|
||||
EQClientVersion EQLimits::ValidateNPCVersion(EQClientVersion version) {
|
||||
if (version >= _EQClientCount)
|
||||
if (version < _EmuClientCount)
|
||||
return version;
|
||||
|
||||
return EQClientUnknown;
|
||||
}
|
||||
|
||||
// mob validation
|
||||
bool EQLimits::IsValidMobVersion(uint32 version) {
|
||||
if (version < _EmuClientCount)
|
||||
bool EQLimits::IsValidNPCClientVersion(ClientVersion clientVersion) {
|
||||
if (clientVersion > LAST_PC_CLIENT && clientVersion <= LAST_NPC_CLIENT)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32 EQLimits::ValidateMobVersion(uint32 version) {
|
||||
if (version < _EmuClientCount)
|
||||
return version;
|
||||
ClientVersion EQLimits::ValidateNPCClientVersion(ClientVersion clientVersion) {
|
||||
if (clientVersion > LAST_PC_CLIENT && clientVersion <= LAST_NPC_CLIENT)
|
||||
return clientVersion;
|
||||
|
||||
return EQClientUnknown;
|
||||
return ClientVersion::Unknown;
|
||||
}
|
||||
|
||||
EQClientVersion EQLimits::ValidateMobVersion(EQClientVersion version) {
|
||||
if (version >= EQClientUnknown)
|
||||
if (version < _EmuClientCount)
|
||||
return version;
|
||||
// mob validation
|
||||
bool EQLimits::IsValidMobClientVersion(ClientVersion clientVersion) {
|
||||
if (clientVersion > ClientVersion::Unknown && clientVersion <= LAST_NPC_CLIENT)
|
||||
return true;
|
||||
|
||||
return EQClientUnknown;
|
||||
return false;
|
||||
}
|
||||
|
||||
ClientVersion EQLimits::ValidateMobClientVersion(ClientVersion clientVersion) {
|
||||
if (clientVersion > ClientVersion::Unknown && clientVersion <= LAST_NPC_CLIENT)
|
||||
return clientVersion;
|
||||
|
||||
return ClientVersion::Unknown;
|
||||
}
|
||||
|
||||
// inventory
|
||||
uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
|
||||
uint16 EQLimits::InventoryMapSize(int16 indexMap, ClientVersion clientVersion) {
|
||||
// not all maps will have an instantiated container..some are references for queue generators (i.e., bazaar, mail, etc...)
|
||||
// a zero '0' indicates a needed value..otherwise, change to '_NOTUSED' for a null value so indices requiring research can be identified
|
||||
// ALL of these values need to be verified before pushing to live
|
||||
@@ -527,7 +317,7 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
|
||||
//
|
||||
// when setting NPC-based values, try to adhere to an EmuConstants::<property> or NOT_USED value to avoid unnecessary issues
|
||||
|
||||
static const uint16 local[_MapCount][_EmuClientCount] = {
|
||||
static const uint16 local[_MapCount][CLIENT_VERSION_COUNT] = {
|
||||
// server and database are sync'd to current MapPossessions's client as set in 'using namespace RoF::slots;' and
|
||||
// 'EmuConstants::MAP_POSSESSIONS_SIZE' - use/update EquipmentBitmask(), GeneralBitmask() and CursorBitmask()
|
||||
// for partial range validation checks and 'EmuConstants::MAP_POSSESSIONS_SIZE' for full range iterations
|
||||
@@ -908,19 +698,19 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
|
||||
}
|
||||
};
|
||||
|
||||
if ((uint16)map < _MapCount)
|
||||
return local[map][ValidateMobVersion(version)];
|
||||
if ((uint16)indexMap < _MapCount)
|
||||
return local[indexMap][static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
|
||||
return NOT_USED;
|
||||
}
|
||||
|
||||
uint64 EQLimits::PossessionsBitmask(uint32 version) {
|
||||
uint64 EQLimits::PossessionsBitmask(ClientVersion clientVersion) {
|
||||
// these are for the new inventory system (RoF)..not the current (Ti) one...
|
||||
// 0x0000000000200000 is SlotPowerSource (SoF+)
|
||||
// 0x0000000080000000 is SlotGeneral9 (RoF+)
|
||||
// 0x0000000100000000 is SlotGeneral10 (RoF+)
|
||||
|
||||
static const uint64 local[_EmuClientCount] = {
|
||||
static const uint64 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0x000000027FDFFFFF,
|
||||
/*Titanium*/ 0x000000027FDFFFFF,
|
||||
@@ -937,11 +727,11 @@ uint64 EQLimits::PossessionsBitmask(uint32 version) {
|
||||
};
|
||||
|
||||
return NOT_USED;
|
||||
//return local[ValidateMobVersion(version)];
|
||||
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
uint64 EQLimits::EquipmentBitmask(uint32 version) {
|
||||
static const uint64 local[_EmuClientCount] = {
|
||||
uint64 EQLimits::EquipmentBitmask(ClientVersion clientVersion) {
|
||||
static const uint64 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0x00000000005FFFFF,
|
||||
/*Titanium*/ 0x00000000005FFFFF,
|
||||
@@ -958,11 +748,11 @@ uint64 EQLimits::EquipmentBitmask(uint32 version) {
|
||||
};
|
||||
|
||||
return NOT_USED;
|
||||
//return local[ValidateMobVersion(version)];
|
||||
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
uint64 EQLimits::GeneralBitmask(uint32 version) {
|
||||
static const uint64 local[_EmuClientCount] = {
|
||||
uint64 EQLimits::GeneralBitmask(ClientVersion clientVersion) {
|
||||
static const uint64 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0x000000007F800000,
|
||||
/*Titanium*/ 0x000000007F800000,
|
||||
@@ -979,11 +769,11 @@ uint64 EQLimits::GeneralBitmask(uint32 version) {
|
||||
};
|
||||
|
||||
return NOT_USED;
|
||||
//return local[ValidateMobVersion(version)];
|
||||
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
uint64 EQLimits::CursorBitmask(uint32 version) {
|
||||
static const uint64 local[_EmuClientCount] = {
|
||||
uint64 EQLimits::CursorBitmask(ClientVersion clientVersion) {
|
||||
static const uint64 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0x0000000200000000,
|
||||
/*Titanium*/ 0x0000000200000000,
|
||||
@@ -1000,11 +790,11 @@ uint64 EQLimits::CursorBitmask(uint32 version) {
|
||||
};
|
||||
|
||||
return NOT_USED;
|
||||
//return local[ValidateMobVersion(version)];
|
||||
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
bool EQLimits::AllowsEmptyBagInBag(uint32 version) {
|
||||
static const bool local[_EmuClientCount] = {
|
||||
bool EQLimits::AllowsEmptyBagInBag(ClientVersion clientVersion) {
|
||||
static const bool local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ false,
|
||||
/*62*/ false,
|
||||
/*Titanium*/ Titanium::limits::ALLOWS_EMPTY_BAG_IN_BAG,
|
||||
@@ -1021,11 +811,11 @@ bool EQLimits::AllowsEmptyBagInBag(uint32 version) {
|
||||
};
|
||||
|
||||
return false; // not implemented
|
||||
//return local[ValidateMobVersion(version)];
|
||||
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
bool EQLimits::AllowsClickCastFromBag(uint32 version) {
|
||||
static const bool local[_EmuClientCount] = {
|
||||
bool EQLimits::AllowsClickCastFromBag(ClientVersion clientVersion) {
|
||||
static const bool local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ false,
|
||||
/*62*/ false,
|
||||
/*Titanium*/ Titanium::limits::ALLOWS_CLICK_CAST_FROM_BAG,
|
||||
@@ -1041,12 +831,12 @@ bool EQLimits::AllowsClickCastFromBag(uint32 version) {
|
||||
/*Pet*/ false
|
||||
};
|
||||
|
||||
return local[ValidateMobVersion(version)];
|
||||
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
// items
|
||||
uint16 EQLimits::ItemCommonSize(uint32 version) {
|
||||
static const uint16 local[_EmuClientCount] = {
|
||||
uint16 EQLimits::ItemCommonSize(ClientVersion clientVersion) {
|
||||
static const uint16 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ EmuConstants::ITEM_COMMON_SIZE,
|
||||
/*Titanium*/ EmuConstants::ITEM_COMMON_SIZE,
|
||||
@@ -1062,11 +852,11 @@ uint16 EQLimits::ItemCommonSize(uint32 version) {
|
||||
/*Pet*/ EmuConstants::ITEM_COMMON_SIZE
|
||||
};
|
||||
|
||||
return local[ValidateMobVersion(version)];
|
||||
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
uint16 EQLimits::ItemContainerSize(uint32 version) {
|
||||
static const uint16 local[_EmuClientCount] = {
|
||||
uint16 EQLimits::ItemContainerSize(ClientVersion clientVersion) {
|
||||
static const uint16 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ EmuConstants::ITEM_CONTAINER_SIZE,
|
||||
/*Titanium*/ EmuConstants::ITEM_CONTAINER_SIZE,
|
||||
@@ -1082,11 +872,11 @@ uint16 EQLimits::ItemContainerSize(uint32 version) {
|
||||
/*Pet*/ EmuConstants::ITEM_CONTAINER_SIZE
|
||||
};
|
||||
|
||||
return local[ValidateMobVersion(version)];
|
||||
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
bool EQLimits::CoinHasWeight(uint32 version) {
|
||||
static const bool local[_EmuClientCount] = {
|
||||
bool EQLimits::CoinHasWeight(ClientVersion clientVersion) {
|
||||
static const bool local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ true,
|
||||
/*62*/ true,
|
||||
/*Titanium*/ Titanium::limits::COIN_HAS_WEIGHT,
|
||||
@@ -1102,11 +892,11 @@ bool EQLimits::CoinHasWeight(uint32 version) {
|
||||
/*Pet*/ true
|
||||
};
|
||||
|
||||
return local[ValidateMobVersion(version)];
|
||||
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
uint32 EQLimits::BandoliersCount(uint32 version) {
|
||||
static const uint32 local[_EmuClientCount] = {
|
||||
uint32 EQLimits::BandoliersCount(ClientVersion clientVersion) {
|
||||
static const uint32 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ EmuConstants::BANDOLIERS_COUNT,
|
||||
/*Titanium*/ EmuConstants::BANDOLIERS_COUNT,
|
||||
@@ -1122,11 +912,11 @@ uint32 EQLimits::BandoliersCount(uint32 version) {
|
||||
/*Pet*/ NOT_USED
|
||||
};
|
||||
|
||||
return local[ValidateMobVersion(version)];
|
||||
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
uint32 EQLimits::BandolierSize(uint32 version) {
|
||||
static const uint32 local[_EmuClientCount] = {
|
||||
uint32 EQLimits::BandolierSize(ClientVersion clientVersion) {
|
||||
static const uint32 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ EmuConstants::BANDOLIER_SIZE,
|
||||
/*Titanium*/ EmuConstants::BANDOLIER_SIZE,
|
||||
@@ -1142,11 +932,11 @@ uint32 EQLimits::BandolierSize(uint32 version) {
|
||||
/*Pet*/ NOT_USED
|
||||
};
|
||||
|
||||
return local[ValidateMobVersion(version)];
|
||||
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
uint32 EQLimits::PotionBeltSize(uint32 version) {
|
||||
static const uint32 local[_EmuClientCount] = {
|
||||
uint32 EQLimits::PotionBeltSize(ClientVersion clientVersion) {
|
||||
static const uint32 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ EmuConstants::POTION_BELT_SIZE,
|
||||
/*Titanium*/ EmuConstants::POTION_BELT_SIZE,
|
||||
@@ -1162,5 +952,5 @@ uint32 EQLimits::PotionBeltSize(uint32 version) {
|
||||
/*Pet*/ NOT_USED
|
||||
};
|
||||
|
||||
return local[ValidateMobVersion(version)];
|
||||
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
+26
-29
@@ -46,15 +46,15 @@ class EmuConstants {
|
||||
// an immutable value is required to initialize arrays, etc... use this class as a repository for those
|
||||
public:
|
||||
// database
|
||||
static const EQClientVersion CHARACTER_CREATION_CLIENT = EQClientRoF; // adjust according to starting item placement and target client
|
||||
static const ClientVersion CHARACTER_CREATION_CLIENT = ClientVersion::RoF2; // adjust according to starting item placement and target client
|
||||
|
||||
// inventory
|
||||
static uint16 InventoryMapSize(int16 map);
|
||||
static uint16 InventoryMapSize(int16 indexMap);
|
||||
//static std::string InventoryLocationName(Location_Struct location);
|
||||
static std::string InventoryMapName(int16 map);
|
||||
static std::string InventoryMainName(int16 main);
|
||||
static std::string InventorySubName(int16 sub);
|
||||
static std::string InventoryAugName(int16 aug);
|
||||
static std::string InventoryMapName(int16 indexMap);
|
||||
static std::string InventoryMainName(int16 indexMain);
|
||||
static std::string InventorySubName(int16 indexSub);
|
||||
static std::string InventoryAugName(int16 indexAug);
|
||||
|
||||
// these are currently hard-coded for existing inventory system..do not use in place of special client version handlers until ready
|
||||
static const uint16 MAP_POSSESSIONS_SIZE = _MainCount;
|
||||
@@ -163,44 +163,41 @@ class EQLimits {
|
||||
public:
|
||||
// client version validation (checks to avoid crashing zone server when accessing reference arrays)
|
||||
// use this inside of class Client (limits to actual clients)
|
||||
static bool IsValidClientVersion(uint32 version);
|
||||
static uint32 ValidateClientVersion(uint32 version);
|
||||
static EQClientVersion ValidateClientVersion(EQClientVersion version);
|
||||
static bool IsValidPCClientVersion(ClientVersion clientVersion);
|
||||
static ClientVersion ValidatePCClientVersion(ClientVersion clientVersion);
|
||||
|
||||
// basically..any non-client classes - do not when setting a valid client
|
||||
static bool IsValidNPCVersion(uint32 version);
|
||||
static uint32 ValidateNPCVersion(uint32 version);
|
||||
static EQClientVersion ValidateNPCVersion(EQClientVersion version);
|
||||
static bool IsValidNPCClientVersion(ClientVersion clientVersion);
|
||||
static ClientVersion ValidateNPCClientVersion(ClientVersion clientVersion);
|
||||
|
||||
// these are 'universal' - do not when setting a valid client
|
||||
static bool IsValidMobVersion(uint32 version);
|
||||
static uint32 ValidateMobVersion(uint32 version);
|
||||
static EQClientVersion ValidateMobVersion(EQClientVersion version);
|
||||
static bool IsValidMobClientVersion(ClientVersion clientVersion);
|
||||
static ClientVersion ValidateMobClientVersion(ClientVersion clientVersion);
|
||||
|
||||
// inventory
|
||||
static uint16 InventoryMapSize(int16 map, uint32 version);
|
||||
static uint64 PossessionsBitmask(uint32 version);
|
||||
static uint64 EquipmentBitmask(uint32 version);
|
||||
static uint64 GeneralBitmask(uint32 version);
|
||||
static uint64 CursorBitmask(uint32 version);
|
||||
static uint16 InventoryMapSize(int16 indexMap, ClientVersion clientVersion);
|
||||
static uint64 PossessionsBitmask(ClientVersion clientVersion);
|
||||
static uint64 EquipmentBitmask(ClientVersion clientVersion);
|
||||
static uint64 GeneralBitmask(ClientVersion clientVersion);
|
||||
static uint64 CursorBitmask(ClientVersion clientVersion);
|
||||
|
||||
static bool AllowsEmptyBagInBag(uint32 version);
|
||||
static bool AllowsClickCastFromBag(uint32 version);
|
||||
static bool AllowsEmptyBagInBag(ClientVersion clientVersion);
|
||||
static bool AllowsClickCastFromBag(ClientVersion clientVersion);
|
||||
|
||||
// items
|
||||
static uint16 ItemCommonSize(uint32 version);
|
||||
static uint16 ItemContainerSize(uint32 version);
|
||||
static uint16 ItemCommonSize(ClientVersion clientVersion);
|
||||
static uint16 ItemContainerSize(ClientVersion clientVersion);
|
||||
|
||||
// player profile
|
||||
static bool CoinHasWeight(uint32 version);
|
||||
static bool CoinHasWeight(ClientVersion clientVersion);
|
||||
|
||||
static uint32 BandoliersCount(uint32 version);
|
||||
static uint32 BandolierSize(uint32 version);
|
||||
static uint32 BandoliersCount(ClientVersion clientVersion);
|
||||
static uint32 BandolierSize(ClientVersion clientVersion);
|
||||
|
||||
static uint32 PotionBeltSize(uint32 version);
|
||||
static uint32 PotionBeltSize(ClientVersion clientVersion);
|
||||
};
|
||||
|
||||
#endif /* EQ_LIMITS_H */
|
||||
#endif /* EQ_DICTIONARY_H */
|
||||
|
||||
/*
|
||||
Working Notes:
|
||||
|
||||
@@ -35,7 +35,7 @@ public:
|
||||
virtual const uint32 GetBytesRecieved() const { return 0; }
|
||||
virtual const uint32 GetBytesSentPerSecond() const { return 0; }
|
||||
virtual const uint32 GetBytesRecvPerSecond() const { return 0; }
|
||||
virtual const EQClientVersion ClientVersion() const { return EQClientUnknown; }
|
||||
virtual const ClientVersion GetClientVersion() const { return ClientVersion::Unknown; }
|
||||
};
|
||||
|
||||
#endif /*EQSTREAMINTF_H_*/
|
||||
|
||||
@@ -22,9 +22,9 @@ std::string EQStreamProxy::Describe() const {
|
||||
return(m_structs->Describe());
|
||||
}
|
||||
|
||||
const EQClientVersion EQStreamProxy::ClientVersion() const
|
||||
const ClientVersion EQStreamProxy::GetClientVersion() const
|
||||
{
|
||||
return m_structs->ClientVersion();
|
||||
return m_structs->GetClientVersion();
|
||||
}
|
||||
|
||||
void EQStreamProxy::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
|
||||
|
||||
@@ -27,7 +27,7 @@ public:
|
||||
virtual void RemoveData();
|
||||
virtual bool CheckState(EQStreamState state);
|
||||
virtual std::string Describe() const;
|
||||
virtual const EQClientVersion ClientVersion() const;
|
||||
virtual const ClientVersion GetClientVersion() const;
|
||||
|
||||
virtual const uint32 GetBytesSent() const;
|
||||
virtual const uint32 GetBytesRecieved() const;
|
||||
|
||||
+4
-4
@@ -117,11 +117,11 @@ public:
|
||||
// Public Methods
|
||||
///////////////////////////////
|
||||
|
||||
Inventory() { m_version = EQClientUnknown; m_versionset = false; }
|
||||
Inventory() { m_version = ClientVersion::Unknown; m_versionset = false; }
|
||||
~Inventory();
|
||||
|
||||
// Inventory v2 creep
|
||||
bool SetInventoryVersion(EQClientVersion version) {
|
||||
bool SetInventoryVersion(ClientVersion version) {
|
||||
if (!m_versionset) {
|
||||
m_version = version;
|
||||
return (m_versionset = true);
|
||||
@@ -131,7 +131,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
EQClientVersion GetInventoryVersion() { return m_version; }
|
||||
ClientVersion GetInventoryVersion() { return m_version; }
|
||||
|
||||
static void CleanDirty();
|
||||
static void MarkDirty(ItemInst *inst);
|
||||
@@ -252,7 +252,7 @@ protected:
|
||||
|
||||
private:
|
||||
// Active inventory version
|
||||
EQClientVersion m_version;
|
||||
ClientVersion m_version;
|
||||
bool m_versionset;
|
||||
};
|
||||
|
||||
|
||||
@@ -114,9 +114,9 @@ namespace RoF
|
||||
return(r);
|
||||
}
|
||||
|
||||
const EQClientVersion Strategy::ClientVersion() const
|
||||
const ClientVersion Strategy::GetClientVersion() const
|
||||
{
|
||||
return EQClientRoF;
|
||||
return ClientVersion::RoF;
|
||||
}
|
||||
|
||||
#include "ss_define.h"
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace RoF {
|
||||
protected:
|
||||
|
||||
virtual std::string Describe() const;
|
||||
virtual const EQClientVersion ClientVersion() const;
|
||||
virtual const ClientVersion GetClientVersion() const;
|
||||
|
||||
//magic macro to declare our opcode processors
|
||||
#include "ss_declare.h"
|
||||
|
||||
@@ -114,9 +114,9 @@ namespace RoF2
|
||||
return(r);
|
||||
}
|
||||
|
||||
const EQClientVersion Strategy::ClientVersion() const
|
||||
const ClientVersion Strategy::GetClientVersion() const
|
||||
{
|
||||
return EQClientRoF2;
|
||||
return ClientVersion::RoF2;
|
||||
}
|
||||
|
||||
#include "ss_define.h"
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace RoF2 {
|
||||
protected:
|
||||
|
||||
virtual std::string Describe() const;
|
||||
virtual const EQClientVersion ClientVersion() const;
|
||||
virtual const ClientVersion GetClientVersion() const;
|
||||
|
||||
//magic macro to declare our opcode processors
|
||||
#include "ss_declare.h"
|
||||
|
||||
@@ -112,9 +112,9 @@ namespace SoD
|
||||
return(r);
|
||||
}
|
||||
|
||||
const EQClientVersion Strategy::ClientVersion() const
|
||||
const ClientVersion Strategy::GetClientVersion() const
|
||||
{
|
||||
return EQClientSoD;
|
||||
return ClientVersion::SoD;
|
||||
}
|
||||
|
||||
#include "ss_define.h"
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace SoD {
|
||||
protected:
|
||||
|
||||
virtual std::string Describe() const;
|
||||
virtual const EQClientVersion ClientVersion() const;
|
||||
virtual const ClientVersion GetClientVersion() const;
|
||||
|
||||
//magic macro to declare our opcode processors
|
||||
#include "ss_declare.h"
|
||||
|
||||
@@ -112,9 +112,9 @@ namespace SoF
|
||||
return(r);
|
||||
}
|
||||
|
||||
const EQClientVersion Strategy::ClientVersion() const
|
||||
const ClientVersion Strategy::GetClientVersion() const
|
||||
{
|
||||
return EQClientSoF;
|
||||
return ClientVersion::SoF;
|
||||
}
|
||||
|
||||
#include "ss_define.h"
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace SoF {
|
||||
protected:
|
||||
|
||||
virtual std::string Describe() const;
|
||||
virtual const EQClientVersion ClientVersion() const;
|
||||
virtual const ClientVersion GetClientVersion() const;
|
||||
|
||||
//magic macro to declare our opcode processors
|
||||
#include "ss_declare.h"
|
||||
|
||||
@@ -110,9 +110,9 @@ namespace Titanium
|
||||
return(r);
|
||||
}
|
||||
|
||||
const EQClientVersion Strategy::ClientVersion() const
|
||||
const ClientVersion Strategy::GetClientVersion() const
|
||||
{
|
||||
return EQClientTitanium;
|
||||
return ClientVersion::Tit;
|
||||
}
|
||||
|
||||
#include "ss_define.h"
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace Titanium {
|
||||
protected:
|
||||
|
||||
virtual std::string Describe() const;
|
||||
virtual const EQClientVersion ClientVersion() const;
|
||||
virtual const ClientVersion GetClientVersion() const;
|
||||
|
||||
//magic macro to declare our opcode processors
|
||||
#include "ss_declare.h"
|
||||
|
||||
@@ -112,9 +112,9 @@ namespace Underfoot
|
||||
return(r);
|
||||
}
|
||||
|
||||
const EQClientVersion Strategy::ClientVersion() const
|
||||
const ClientVersion Strategy::GetClientVersion() const
|
||||
{
|
||||
return EQClientUnderfoot;
|
||||
return ClientVersion::Und;
|
||||
}
|
||||
|
||||
#include "ss_define.h"
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace Underfoot {
|
||||
protected:
|
||||
|
||||
virtual std::string Describe() const;
|
||||
virtual const EQClientVersion ClientVersion() const;
|
||||
virtual const ClientVersion GetClientVersion() const;
|
||||
|
||||
//magic macro to declare our opcode processors
|
||||
#include "ss_declare.h"
|
||||
|
||||
@@ -24,7 +24,7 @@ public:
|
||||
void Decode(EQApplicationPacket *p) const;
|
||||
|
||||
virtual std::string Describe() const = 0;
|
||||
virtual const EQClientVersion ClientVersion() const = 0;
|
||||
virtual const ClientVersion GetClientVersion() const = 0;
|
||||
|
||||
protected:
|
||||
//some common coders:
|
||||
|
||||
Reference in New Issue
Block a user