Convert NPC Spell AI from int16 to uint16. (#1262)

This commit is contained in:
Alex
2021-02-23 19:33:33 -05:00
committed by GitHub
parent 86ce506956
commit e6dee96266
6 changed files with 10 additions and 8 deletions
+2 -2
View File
@@ -437,9 +437,9 @@ public:
void NPCSlotTexture(uint8 slot, uint16 texture); // Sets new material values for slots
uint32 GetAdventureTemplate() const { return adventure_template_id; }
void AddSpellToNPCList(int16 iPriority, int16 iSpellID, uint32 iType, int16 iManaCost, int32 iRecastDelay, int16 iResistAdjust, int8 min_hp, int8 max_hp);
void AddSpellToNPCList(int16 iPriority, uint16 iSpellID, uint32 iType, int16 iManaCost, int32 iRecastDelay, int16 iResistAdjust, int8 min_hp, int8 max_hp);
void AddSpellEffectToNPCList(uint16 iSpellEffectID, int32 base, int32 limit, int32 max);
void RemoveSpellFromNPCList(int16 spell_id);
void RemoveSpellFromNPCList(uint16 spell_id);
Timer *GetRefaceTimer() const { return reface_timer; }
const uint32 GetAltCurrencyType() const { return NPCTypedata->alt_currency_type; }