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GetSpawnPointX(), GetSpawnPointY(), GetSpawnPointZ(), and GetSpawnPointH(), converted to GetSpawnPoint()
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+2
-2
@@ -281,8 +281,8 @@ public:
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void StopWandering();
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void ResumeWandering();
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void PauseWandering(int pausetime);
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void MoveTo(float mtx, float mty, float mtz, float mth, bool saveguardspot);
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void GetClosestWaypoint(std::list<wplist> &wp_list, int count, const xyz_location& location );
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void MoveTo(const xyz_heading& position, bool saveguardspot);
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void GetClosestWaypoint(std::list<wplist> &wp_list, int count, const xyz_location& location);
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uint32 GetEquipment(uint8 material_slot) const; // returns item id
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int32 GetEquipmentMaterial(uint8 material_slot) const;
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