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Logfile cleanups. See changelog.txt.
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@@ -446,6 +446,7 @@ int Client::HandlePacket(const EQApplicationPacket *app)
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ClientPacketProc p;
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p = ConnectedOpcodes[opcode];
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if(p == nullptr) {
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#if (EQDEBUG>=5)
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char buffer[64];
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app->build_header_dump(buffer);
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mlog(CLIENT__NET_ERR, "Unhandled incoming opcode: %s", buffer);
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@@ -455,6 +456,7 @@ int Client::HandlePacket(const EQApplicationPacket *app)
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std::cout << "Dump limited to 1000 characters:\n";
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DumpPacket(app->pBuffer, 1000);
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}
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#endif
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break;
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}
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@@ -8548,8 +8550,6 @@ void Client::Handle_OP_FindPersonRequest(const EQApplicationPacket *app)
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FindPersonRequest_Struct* t = (FindPersonRequest_Struct*)app->pBuffer;
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std::vector<FindPerson_Point> points;
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Message(13, "Searched for NPC ID: %d\n", t->npc_id);
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Mob* target = entity_list.GetMob(t->npc_id);
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if(target == nullptr) {
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@@ -8564,8 +8564,6 @@ void Client::Handle_OP_FindPersonRequest(const EQApplicationPacket *app)
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Message(15, "Moving you to Trader %s", target->GetName());
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MovePC(zone->GetZoneID(), zone->GetInstanceID(), target->GetX(), target->GetY(), target->GetZ() , 0.0f);
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}
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else
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Message(13, "Found NPC '%s'\n", target->GetName());
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if(!RuleB(Pathing, Find) || !zone->pathing)
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{
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