From e6835804affef7cb619cde408e52e8c35d0ed85f Mon Sep 17 00:00:00 2001 From: N0ctrnl Date: Wed, 25 Mar 2015 12:00:14 -0500 Subject: [PATCH] Update ruletypes.h --- common/ruletypes.h | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/common/ruletypes.h b/common/ruletypes.h index 7894c5ebd..c8f9557f5 100644 --- a/common/ruletypes.h +++ b/common/ruletypes.h @@ -103,6 +103,16 @@ RULE_INT ( Character, BaseRunSpeedCap, 158) // Base Run Speed Cap, on live it's RULE_INT ( Character, OrnamentationAugmentType, 20) //Ornamentation Augment Type RULE_REAL(Character, EnvironmentDamageMulipliter, 1) RULE_BOOL(Character, UnmemSpellsOnDeath, true) +RULE_INT ( Character, TradeskillUpAlchemy, 2 ) // Alchemy skillup rate adjust. Lower is faster. +RULE_INT ( Character, TradeskillUpBaking, 2 ) // Baking skillup rate adjust. Lower is faster. +RULE_INT ( Character, TradeskillUpBlacksmithing, 2 ) // Blacksmithing skillup rate adjust. Lower is faster. +RULE_INT ( Character, TradeskillUpBrewing, 3 ) // Brewing skillup rate adjust. Lower is faster. +RULE_INT ( Character, TradeskillUpFletching, 2 ) // Fletching skillup rate adjust. Lower is faster. +RULE_INT ( Character, TradeskillUpJewelcrafting, 2 ) // Jewelcrafting skillup rate adjust. Lower is faster. +RULE_INT ( Character, TradeskillUpMakePoison, 2 ) // Make Poison skillup rate adjust. Lower is faster. +RULE_INT ( Character, TradeskillUpPottery, 4 ) // Pottery skillup rate adjust. Lower is faster. +RULE_INT ( Character, TradeskillUpResearch, 1 ) // Research skillup rate adjust. Lower is faster. +RULE_INT ( Character, TradeskillUpTinkering, 2 ) // Tinkering skillup rate adjust. Lower is faster. RULE_CATEGORY_END() RULE_CATEGORY( Mercs )