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Change LottingItem_Struct::auto_loot to signed
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@@ -1707,7 +1707,7 @@ struct LootingItem_Struct {
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/*000*/ uint32 lootee;
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/*004*/ uint32 looter;
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/*008*/ uint32 slot_id;
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/*012*/ uint32 auto_loot;
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/*012*/ int32 auto_loot;
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/*016*/ uint32 unknown16;
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/*020*/
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};
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