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Change LottingItem_Struct::auto_loot to signed
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@@ -1648,7 +1648,7 @@ struct LootingItem_Struct {
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/*002*/ uint32 looter;
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/*004*/ uint16 slot_id;
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/*006*/ uint8 unknown3[2];
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/*008*/ uint32 auto_loot;
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/*008*/ int32 auto_loot;
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};
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struct GuildManageStatus_Struct{
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