[Tasks] Implement task activity prerequisites (#2374)

Some live tasks make new elements available without requiring all
currently active ones to be completed first.

This adds the `req_activity_id` field to task activities which will mark
an element active if its required activity id is completed. If a valid
value is set then it's used instead of checking the current step.

The `step` field may still be set on rows with a valid `req_activity_id`
to specify its logical step and prevent later steps from becoming active
until completed. It's only ignored when deciding if the current element
is active.

The legacy task logic for unlocking activities was completely refactored
for this. A common method has been added so both zone and world can make
use of it to determine which elements are currently active. The previous
step system should remain unchanged.

The world logic for locking shared tasks when an element became active
did not account for "sequential" mode (all steps 0), unordered steps, or
gaps in step numbers. This also resolves that issue.
This commit is contained in:
hg
2022-08-21 20:55:19 -04:00
committed by GitHub
parent c954685239
commit e65b61a95f
14 changed files with 1421 additions and 347 deletions
+7 -58
View File
@@ -120,8 +120,6 @@ bool TaskManager::LoadTasks(int single_task)
m_task_data[task_id]->request_timer_group = task.request_timer_group;
m_task_data[task_id]->request_timer_seconds = task.request_timer_seconds;
m_task_data[task_id]->activity_count = 0;
m_task_data[task_id]->sequence_mode = ActivitiesSequential;
m_task_data[task_id]->last_step = 0;
LogTasksDetail(
"[LoadTasks] (Task) task_id [{}] type [{}] () duration [{}] duration_code [{}] title [{}] description [{}] "
@@ -202,16 +200,6 @@ bool TaskManager::LoadTasks(int single_task)
int activity_index = m_task_data[task_id]->activity_count;
ActivityInformation *activity_data = &m_task_data[task_id]->activity_information[activity_index];
m_task_data[task_id]->activity_information[m_task_data[task_id]->activity_count].step_number = step;
if (step != 0) {
m_task_data[task_id]->sequence_mode = ActivitiesStepped;
}
if (step > m_task_data[task_id]->last_step) {
m_task_data[task_id]->last_step = step;
}
// Task Activities MUST be numbered sequentially from 0. If not, log an error
// and set the task to nullptr. Subsequent activities for this task will raise
// ERR_NOTASK errors.
@@ -227,6 +215,8 @@ bool TaskManager::LoadTasks(int single_task)
}
// set activity data
activity_data->req_activity_id = task_activity.req_activity_id;
activity_data->step = step;
activity_data->activity_type = static_cast<TaskActivityType>(task_activity.activitytype);
activity_data->target_name = task_activity.target_name;
activity_data->item_list = task_activity.item_list;
@@ -257,7 +247,7 @@ bool TaskManager::LoadTasks(int single_task)
LogTasksDetail(
"[LoadTasks] (Activity) task_id [{}] activity_id [{}] slot [{}] activity_type [{}] goal_id [{}] goal_method [{}] goal_count [{}] zones [{}]"
" target_name [{}] item_list [{}] skill_list [{}] spell_list [{}] description_override [{}] sequence [{}]",
" target_name [{}] item_list [{}] skill_list [{}] spell_list [{}] description_override [{}]",
task_id,
activity_id,
m_task_data[task_id]->activity_count,
@@ -270,8 +260,7 @@ bool TaskManager::LoadTasks(int single_task)
activity_data->item_list.c_str(),
activity_data->skill_list.c_str(),
activity_data->spell_list.c_str(),
activity_data->description_override.c_str(),
(m_task_data[task_id]->sequence_mode == ActivitiesStepped ? "stepped" : "sequential")
activity_data->description_override.c_str()
);
m_task_data[task_id]->activity_count++;
@@ -852,43 +841,6 @@ int TaskManager::GetActivityCount(int task_id)
return 0;
}
void TaskManager::ExplainTask(Client *client, int task_id)
{
// TODO: This method is not finished (hardly started). It was intended to
// explain in English, what each activity_information did, conditions for step unlocking, etc.
//
return;
if (!client) { return; }
if ((task_id <= 0) || (task_id >= MAXTASKS)) {
client->Message(Chat::White, "task_id out-of-range.");
return;
}
if (m_task_data[task_id] == nullptr) {
client->Message(Chat::White, "Task does not exist.");
return;
}
char explanation[1000], *ptr;
client->Message(Chat::White, "Task %4i: title: %s", task_id, m_task_data[task_id]->description.c_str());
client->Message(Chat::White, "%3i Activities", m_task_data[task_id]->activity_count);
ptr = explanation;
for (int i = 0; i < m_task_data[task_id]->activity_count; i++) {
sprintf(ptr, "Act: %3i: ", i);
ptr = ptr + strlen(ptr);
switch (m_task_data[task_id]->activity_information[i].activity_type) {
case TaskActivityType::Deliver:
sprintf(ptr, "Deliver");
break;
}
}
}
bool TaskManager::IsTaskRepeatable(int task_id)
{
if ((task_id <= 0) || (task_id >= MAXTASKS)) {
@@ -1322,7 +1274,6 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *client_task_s
}
task_info->task_id = task_id;
task_info->current_step = -1;
task_info->accepted_time = character_task.acceptedtime;
task_info->updated = false;
task_info->was_rewarded = character_task.was_rewarded;
@@ -1568,11 +1519,10 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *client_task_s
// purely debugging
LogTasksDetail(
"[LoadClientState] Fetching task info for character_id [{}] task [{}] slot [{}] current_step [{}] accepted_time [{}] updated [{}]",
"[LoadClientState] Fetching task info for character_id [{}] task [{}] slot [{}] accepted_time [{}] updated [{}]",
character_id,
client_task_state->m_active_task.task_id,
client_task_state->m_active_task.slot,
client_task_state->m_active_task.current_step,
client_task_state->m_active_task.accepted_time,
client_task_state->m_active_task.updated
);
@@ -1582,14 +1532,13 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *client_task_s
for (int i = 0; i < p_task_data->activity_count; i++) {
if (client_task_state->m_active_task.activity[i].activity_id >= 0) {
LogTasksDetail(
"[LoadClientState] -- character_id [{}] task [{}] activity_id [{}] done_count [{}] activity_state [{}] updated [{}] sequence [{}]",
"[LoadClientState] -- character_id [{}] task [{}] activity_id [{}] done_count [{}] activity_state [{}] updated [{}]",
character_id,
client_task_state->m_active_task.task_id,
client_task_state->m_active_task.activity[i].activity_id,
client_task_state->m_active_task.activity[i].done_count,
client_task_state->m_active_task.activity[i].activity_state,
client_task_state->m_active_task.activity[i].updated,
p_task_data->sequence_mode
client_task_state->m_active_task.activity[i].updated
);
}
}