[Feature] Add Support for item textures higher than 65,535 (#3494)

* [Feature] Add Support for item textures higher than 65,535

# Notes
- We were previously using `uint16` which has a max of `65,535`, but some of the new Live textures that are being used have values way beyond this.
- Updates quest API, commands, and database tables that also used `uint16`.

* Update version.h
This commit is contained in:
Alex King
2023-07-14 18:49:59 -04:00
committed by GitHub
parent b01486d767
commit e55f9b9d27
19 changed files with 178 additions and 262 deletions
+9 -9
View File
@@ -176,17 +176,17 @@ void Perl_Mob_SendWearChange(Mob* self, uint8_t material_slot) // @categories Sc
self->SendWearChange(material_slot);
}
int32_t Perl_Mob_GetEquipment(Mob* self, uint8_t material_slot) // @categories Inventory and Items
uint32_t Perl_Mob_GetEquipment(Mob* self, uint8_t material_slot) // @categories Inventory and Items
{
return self->GetEquippedItemFromTextureSlot(material_slot);
}
int32_t Perl_Mob_GetEquipmentMaterial(Mob* self, uint8_t material_slot) // @categories Inventory and Items
uint32_t Perl_Mob_GetEquipmentMaterial(Mob* self, uint8_t material_slot) // @categories Inventory and Items
{
return self->GetEquipmentMaterial(material_slot);
}
int32_t Perl_Mob_GetEquipmentColor(Mob* self, uint8_t material_slot) // @categories Inventory and Items
uint32_t Perl_Mob_GetEquipmentColor(Mob* self, uint8_t material_slot) // @categories Inventory and Items
{
return self->GetEquipmentColor(material_slot);
}
@@ -2062,17 +2062,17 @@ void Perl_Mob_SetSlotTint(Mob* self, uint8 material_slot, uint8 red_tint, uint8
self->SetSlotTint(material_slot, red_tint, green_tint, blue_tint);
}
void Perl_Mob_WearChange(Mob* self, uint8 material_slot, uint16 texture) // @categories Script Utility
void Perl_Mob_WearChange(Mob* self, uint8 material_slot, uint32 texture) // @categories Script Utility
{
self->WearChange(material_slot, texture);
}
void Perl_Mob_WearChange(Mob* self, uint8 material_slot, uint16 texture, uint32 color) // @categories Script Utility
void Perl_Mob_WearChange(Mob* self, uint8 material_slot, uint32 texture, uint32 color) // @categories Script Utility
{
self->WearChange(material_slot, texture, color);
}
void Perl_Mob_WearChange(Mob* self, uint8 material_slot, uint16 texture, uint32 color, uint32 hero_forge_model) // @categories Script Utility
void Perl_Mob_WearChange(Mob* self, uint8 material_slot, uint32 texture, uint32 color, uint32 hero_forge_model) // @categories Script Utility
{
self->WearChange(material_slot, texture, color, hero_forge_model);
}
@@ -3705,9 +3705,9 @@ void perl_register_mob()
package.add("TypesTempPet", (void(*)(Mob*, uint32, const char*, uint32, bool, Mob*))&Perl_Mob_TypesTempPet);
package.add("TypesTempPet", (void(*)(Mob*, uint32, const char*, uint32, bool, Mob*, bool))&Perl_Mob_TypesTempPet);
package.add("WalkTo", &Perl_Mob_WalkTo);
package.add("WearChange", (void(*)(Mob*, uint8, uint16))&Perl_Mob_WearChange);
package.add("WearChange", (void(*)(Mob*, uint8, uint16, uint32))&Perl_Mob_WearChange);
package.add("WearChange", (void(*)(Mob*, uint8, uint16, uint32, uint32))&Perl_Mob_WearChange);
package.add("WearChange", (void(*)(Mob*, uint8, uint32))&Perl_Mob_WearChange);
package.add("WearChange", (void(*)(Mob*, uint8, uint32, uint32))&Perl_Mob_WearChange);
package.add("WearChange", (void(*)(Mob*, uint8, uint32, uint32, uint32))&Perl_Mob_WearChange);
package.add("WipeHateList", &Perl_Mob_WipeHateList);
}