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[Feature] Add Support for item textures higher than 65,535 (#3494)
* [Feature] Add Support for item textures higher than 65,535 # Notes - We were previously using `uint16` which has a max of `65,535`, but some of the new Live textures that are being used have values way beyond this. - Updates quest API, commands, and database tables that also used `uint16`. * Update version.h
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@@ -277,8 +277,8 @@ protected:
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uint16 skills[EQ::skills::HIGHEST_SKILL + 1];
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uint32 equipment[EQ::invslot::EQUIPMENT_COUNT]; //this is an array of item IDs
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uint16 d_melee_texture1; //this is an item Material value
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uint16 d_melee_texture2; //this is an item Material value (offhand)
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uint32 d_melee_texture1; //this is an item Material value
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uint32 d_melee_texture2; //this is an item Material value (offhand)
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uint8 prim_melee_type; //Sets the Primary Weapon attack message and animation
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uint8 sec_melee_type; //Sets the Secondary Weapon attack message and animation
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