[Feature] Add Support for item textures higher than 65,535 (#3494)

* [Feature] Add Support for item textures higher than 65,535

# Notes
- We were previously using `uint16` which has a max of `65,535`, but some of the new Live textures that are being used have values way beyond this.
- Updates quest API, commands, and database tables that also used `uint16`.

* Update version.h
This commit is contained in:
Alex King
2023-07-14 18:49:59 -04:00
committed by GitHub
parent b01486d767
commit e55f9b9d27
19 changed files with 178 additions and 262 deletions
+3 -3
View File
@@ -386,9 +386,9 @@ public:
void TarGlobal(const char *varname, const char *value, const char *duration, int npc_id, int char_id, int zone_id);
void DelGlobal(const char *varname);
void SetSlotTint(int material_slot, int red_tint, int green_tint, int blue_tint);
void WearChange(uint8 material_slot, uint16 texture);
void WearChange(uint8 material_slot, uint16 texture, uint32 color);
void WearChange(uint8 material_slot, uint16 texture, uint32 color, uint32 heros_forge_model);
void WearChange(uint8 material_slot, uint32 texture);
void WearChange(uint8 material_slot, uint32 texture, uint32 color);
void WearChange(uint8 material_slot, uint32 texture, uint32 color, uint32 heros_forge_model);
void DoKnockback(Lua_Mob caster, uint32 push_back, uint32 push_up);
void AddNimbusEffect(int effect_id);
void RemoveNimbusEffect(int effect_id);