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[Feature] Add Support for item textures higher than 65,535 (#3494)
* [Feature] Add Support for item textures higher than 65,535 # Notes - We were previously using `uint16` which has a max of `65,535`, but some of the new Live textures that are being used have values way beyond this. - Updates quest API, commands, and database tables that also used `uint16`. * Update version.h
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+6
-6
@@ -1902,17 +1902,17 @@ void Lua_Mob::SetSlotTint(int material_slot, int red_tint, int green_tint, int b
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self->SetSlotTint(material_slot, red_tint, green_tint, blue_tint);
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}
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void Lua_Mob::WearChange(uint8 material_slot, uint16 texture) {
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void Lua_Mob::WearChange(uint8 material_slot, uint32 texture) {
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Lua_Safe_Call_Void();
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self->WearChange(material_slot, texture);
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}
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void Lua_Mob::WearChange(uint8 material_slot, uint16 texture, uint32 color) {
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void Lua_Mob::WearChange(uint8 material_slot, uint32 texture, uint32 color) {
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Lua_Safe_Call_Void();
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self->WearChange(material_slot, texture, color);
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}
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void Lua_Mob::WearChange(uint8 material_slot, uint16 texture, uint32 color, uint32 heros_forge_model) {
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void Lua_Mob::WearChange(uint8 material_slot, uint32 texture, uint32 color, uint32 heros_forge_model) {
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Lua_Safe_Call_Void();
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self->WearChange(material_slot, texture, color, heros_forge_model);
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}
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@@ -3649,9 +3649,9 @@ luabind::scope lua_register_mob() {
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.def("TryMoveAlong", (void(Lua_Mob::*)(float,float,bool))&Lua_Mob::TryMoveAlong)
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.def("UnStun", (void(Lua_Mob::*)(void))&Lua_Mob::UnStun)
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.def("WalkTo", (void(Lua_Mob::*)(double, double, double))&Lua_Mob::WalkTo)
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.def("WearChange", (void(Lua_Mob::*)(uint8,uint16))&Lua_Mob::WearChange)
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.def("WearChange", (void(Lua_Mob::*)(uint8,uint16,uint32))&Lua_Mob::WearChange)
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.def("WearChange", (void(Lua_Mob::*)(uint8,uint16,uint32,uint32))&Lua_Mob::WearChange)
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.def("WearChange", (void(Lua_Mob::*)(uint8,uint32))&Lua_Mob::WearChange)
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.def("WearChange", (void(Lua_Mob::*)(uint8,uint32,uint32))&Lua_Mob::WearChange)
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.def("WearChange", (void(Lua_Mob::*)(uint8,uint32,uint32,uint32))&Lua_Mob::WearChange)
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.def("WipeHateList", (void(Lua_Mob::*)(void))&Lua_Mob::WipeHateList);
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}
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