Added 'server ready' broadcast to UCS server so clients will reconnect after crash

This commit is contained in:
Uleat
2018-02-26 20:02:27 -05:00
parent c469571f62
commit e547a1e778
11 changed files with 122 additions and 20 deletions
+6
View File
@@ -192,6 +192,7 @@
#define ServerOP_CZSetEntityVariableByClientName 0x4012
#define ServerOP_UCSClientVersionRequest 0x4013
#define ServerOP_UCSClientVersionReply 0x4014
#define ServerOP_UCSBroadcastServerReady 0x4015
/* Query Server OP Codes */
#define ServerOP_QSPlayerLogTrades 0x5010
#define ServerOP_QSPlayerLogHandins 0x5011
@@ -1289,6 +1290,11 @@ struct UCSClientVersionReply_Struct {
EQEmu::versions::ClientVersion client_version;
};
struct UCSBroadcastServerReady_Struct {
char chat_prefix[128];
char mail_prefix[128];
};
#pragma pack()
#endif