mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-13 14:41:28 +00:00
- Ported inspect_messages to character_inspect_messages
- Ported character leadership abilities to character_leadership_abilities - Removed player profile debug printing - Refactored total time entitled on account to load from the sum of time_played from all characters in character_data
This commit is contained in:
parent
ca7dd7d741
commit
e50cf5c4be
@ -359,6 +359,8 @@ bool Database::DeleteCharacter(char *name) {
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query = StringFormat("DELETE FROM `character_tribute` WHERE `id` = %u", charid); results = QueryDatabase(query); ThrowDBError(results.ErrorMessage(), "Database::DeleteCharacter", query);
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query = StringFormat("DELETE FROM `character_bandolier` WHERE `id` = %u", charid); results = QueryDatabase(query); ThrowDBError(results.ErrorMessage(), "Database::DeleteCharacter", query);
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query = StringFormat("DELETE FROM `character_potionbelt` WHERE `id` = %u", charid); results = QueryDatabase(query); ThrowDBError(results.ErrorMessage(), "Database::DeleteCharacter", query);
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query = StringFormat("DELETE FROM `character_inspect_messages` WHERE `id` = %u", charid); results = QueryDatabase(query); ThrowDBError(results.ErrorMessage(), "Database::DeleteCharacter", query);
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query = StringFormat("DELETE FROM `character_leadership_abilities` WHERE `id` = %u", charid); results = QueryDatabase(query); ThrowDBError(results.ErrorMessage(), "Database::DeleteCharacter", query);
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query = StringFormat("DELETE FROM `character_alt_currency` WHERE `char_id` = '%d'", charid); results = QueryDatabase(query); ThrowDBError(results.ErrorMessage(), "Database::DeleteCharacter", query);
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#ifdef BOTS
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query = StringFormat("DELETE FROM `guild_members` WHERE `char_id` = '%d' AND GetMobTypeById(%i) = 'C'", charid);
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@ -819,14 +821,11 @@ static inline void loadbar(unsigned int x, unsigned int n, unsigned int w = 50)
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}
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bool Database::CheckDatabaseConversions() {
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/* Set all of this ugliness */
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char errbuf[MYSQL_ERRMSG_SIZE]; char errbuf2[MYSQL_ERRMSG_SIZE]; char errbuf3[MYSQL_ERRMSG_SIZE];
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char *query = 0; char *query2 = 0; char *query3 = 0;
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uint32 querylen; uint32 querylen2; uint32 querylen3;
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MYSQL_RES *result; MYSQL_RES *result2; MYSQL_RES *result3;
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MYSQL_ROW row; MYSQL_ROW row2; MYSQL_ROW row3;
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unsigned long* lengths;
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unsigned int lengths;
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unsigned int lengths_e;
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std::string squery;
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PlayerProfile_Struct* pp;
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ExtendedProfile_Struct* e_pp;
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uint32 pplen = 0;
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uint32 i;
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int character_id = 0;
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@ -875,6 +874,14 @@ bool Database::CheckDatabaseConversions() {
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"`account_id` int(11) NOT NULL DEFAULT '0', "
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"`name` varchar(64) NOT NULL DEFAULT '', "
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"`last_name` varchar(64) NOT NULL DEFAULT '', "
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"`title` varchar(32) NOT NULL DEFAULT '', "
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"`suffix` varchar(32) NOT NULL DEFAULT '', "
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"`zone_id` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`zone_instance` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`y` float NOT NULL DEFAULT '0', "
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"`x` float NOT NULL DEFAULT '0', "
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"`z` float NOT NULL DEFAULT '0', "
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"`heading` float NOT NULL DEFAULT '0', "
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"`gender` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`race` smallint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`class` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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@ -883,27 +890,36 @@ bool Database::CheckDatabaseConversions() {
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"`birthday` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`last_login` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`time_played` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`pvp_status` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`level2` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`anon` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`gm` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`intoxication` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`face` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`hair_color` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`hair_style` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`beard` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`beard_color` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`eye_color_1` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`eye_color_2` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`hair_style` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`beard` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`drakkin_heritage` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`drakkin_tattoo` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`drakkin_details` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`ability_time_seconds` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`ability_number` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`ability_time_minutes` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`ability_time_hours` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`title` varchar(32) NOT NULL DEFAULT '', "
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"`suffix` varchar(32) NOT NULL DEFAULT '', "
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"`exp` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`aa_points_spent` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`aa_exp` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`aa_points` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`group_leadership_exp` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`raid_leadership_exp` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`group_leadership_points` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`raid_leadership_points` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`points` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`mana` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`cur_hp` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`mana` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`endurance` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`intoxication` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`str` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`sta` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`cha` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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@ -911,25 +927,11 @@ bool Database::CheckDatabaseConversions() {
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"`int` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`agi` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`wis` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`face` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`y` float NOT NULL DEFAULT '0', "
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"`x` float NOT NULL DEFAULT '0', "
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"`z` float NOT NULL DEFAULT '0', "
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"`heading` float NOT NULL DEFAULT '0', "
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"`pvp2` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`pvp_type` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`autosplit_enabled` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`zone_change_count` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`drakkin_heritage` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`drakkin_tattoo` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`drakkin_details` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`toxicity` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`hunger_level` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`thirst_level` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`ability_up` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`zone_id` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`zone_instance` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`leadership_exp_on` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`ldon_points_guk` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`ldon_points_mir` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`ldon_points_mmc` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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@ -937,16 +939,10 @@ bool Database::CheckDatabaseConversions() {
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"`ldon_points_tak` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`ldon_points_available` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`tribute_time_remaining` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`show_helm` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`career_tribute_points` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`tribute_points` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`tribute_active` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`endurance` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`group_leadership_exp` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`raid_leadership_exp` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`group_leadership_points` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`raid_leadership_points` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`air_remaining` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`pvp_status` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`pvp_kills` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`pvp_deaths` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`pvp_current_points` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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@ -954,13 +950,24 @@ bool Database::CheckDatabaseConversions() {
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"`pvp_best_kill_streak` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`pvp_worst_death_streak` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`pvp_current_kill_streak` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`aa_points_spent` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`aa_exp` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`aa_points` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`pvp2` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`pvp_type` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`show_helm` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`group_auto_consent` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`raid_auto_consent` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`guild_auto_consent` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`leadership_exp_on` tinyint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`RestTimer` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`air_remaining` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`autosplit_enabled` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`lfp` tinyint(1) unsigned NOT NULL DEFAULT '0', "
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"`lfg` tinyint(1) unsigned NOT NULL DEFAULT '0', "
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"`mailkey` char(16) NOT NULL DEFAULT '', "
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"`xtargets` tinyint(3) unsigned NOT NULL DEFAULT '5', "
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"`firstlogon` tinyint(3) NOT NULL DEFAULT '0', "
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"`e_aa_effects` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`e_percent_to_aa` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`e_expended_aa_spent` int(11) UNSIGNED NOT NULL DEFAULT 0, "
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"PRIMARY KEY(`id`), "
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"UNIQUE KEY `name` (`name`), "
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"KEY `account_id` (`account_id`) "
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@ -1200,44 +1207,106 @@ bool Database::CheckDatabaseConversions() {
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QueryDatabase(rquery);
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printf(" done...\n");
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}
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/* Check for table `character_potionbelt` */
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rquery = StringFormat("SHOW TABLES LIKE 'character_inspect_messages'");
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results = QueryDatabase(rquery);
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if (results.RowCount() == 0){
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printf("Table: `character_inspect_messages` doesn't exist... creating...");
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rquery = StringFormat(
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"CREATE TABLE `character_inspect_messages` ( "
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"`id` int(11) unsigned NOT NULL AUTO_INCREMENT, "
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"`inspect_message` varchar(255) NOT NULL DEFAULT '', "
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"PRIMARY KEY(`id`), "
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"KEY `id` (`id`) "
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") ENGINE = InnoDB AUTO_INCREMENT = 1 DEFAULT CHARSET = latin1;"
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);
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QueryDatabase(rquery);
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printf(" done...\n");
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}
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/* Check for table `character_leadership_abilities` */
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rquery = StringFormat("SHOW TABLES LIKE 'character_leadership_abilities'");
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results = QueryDatabase(rquery);
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if (results.RowCount() == 0){
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printf("Table: `character_leadership_abilities` doesn't exist... creating...");
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rquery = StringFormat(
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"CREATE TABLE `character_leadership_abilities` ("
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"`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT, "
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"`slot` smallint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"`rank` smallint(11) UNSIGNED NOT NULL DEFAULT 0, "
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"PRIMARY KEY(`id`,`slot`), "
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"KEY `id` (`id`) "
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") ENGINE = InnoDB AUTO_INCREMENT = 1 DEFAULT CHARSET = latin1; "
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);
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QueryDatabase(rquery);
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printf(" done...\n");
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}
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/* Done */
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printf("Starting conversion...\n\n");
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}
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// querylen = MakeAnyLenString(&query, "SELECT `id` FROM `character_` WHERE `id` = 61238"); // WHERE `account_id` = 11001
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// Testing account = 11001
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int char_iter_count = 0;
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querylen = MakeAnyLenString(&query, "SELECT `id` FROM `character_` WHERE `account_id` = 11001");
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if (RunQuery(query, querylen, errbuf, &result)) {
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safe_delete_array(query);
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while (row = mysql_fetch_row(result)) {
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rquery = StringFormat("SELECT `id` FROM `character_` WHERE `account_id` = 11001");
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results = QueryDatabase(rquery);
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uint8 firstlogon = 0;
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uint8 lfg = 0;
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uint8 lfp = 0;
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std::string mailkey;
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uint8 xtargets = 0;
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std::string inspectmessage;
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for (auto row = results.begin(); row != results.end(); ++row) {
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char_iter_count++;
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querylen2 = MakeAnyLenString(&query2, "SELECT `id`, `profile`, `name`, `level`, `account_id` FROM `character_` WHERE `id` = %i", atoi(row[0]));
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if (RunQuery(query2, querylen2, errbuf2, &result2)){
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safe_delete_array(query2);
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row2 = mysql_fetch_row(result2);
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squery = StringFormat("SELECT `id`, `profile`, `name`, `level`, `account_id`, `firstlogon`, `lfg`, `lfp`, `mailkey`, `xtargets`, `inspectmessage`, `extprofile` FROM `character_` WHERE `id` = %i", atoi(row[0]));
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auto results2 = QueryDatabase(squery);
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auto row2 = results2.begin();
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pp = (PlayerProfile_Struct*)row2[1];
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e_pp = (ExtendedProfile_Struct*)row2[11];
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character_id = atoi(row[0]);
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account_id = atoi(row2[4]);
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/* Convert some data from the character_ table that is still relevant */
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firstlogon = atoi(row2[5]);
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lfg = atoi(row2[6]);
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lfp = atoi(row2[7]);
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mailkey = row2[8];
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xtargets = atoi(row2[9]);
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inspectmessage = row2[10];
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/* Verify PP Integrity */
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lengths = mysql_fetch_lengths(result2);
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if (lengths[1] == sizeof(PlayerProfile_Struct)) {
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lengths = results2.LengthOfColumn(1);
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if (lengths == sizeof(PlayerProfile_Struct)) { /* If PP is the size it is expected to be */
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memcpy(pp, row2[1], sizeof(PlayerProfile_Struct));
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// printf("FINE: Player profile '%s' %i length Expected: %i, Got: %i \n", row2[2], atoi(row2[3]), sizeof(PlayerProfile_Struct), lengths[1]);
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// std::cout << "SIZE OK\n" << std::endl;
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}
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/* Continue of PP Size does not match (Usually a created character never logged in) */
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else {
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// printf("NO PP: Player profile '%s' %i length mismatch Expected: %i, Got: %i \n", row2[2], atoi(row2[3]), sizeof(PlayerProfile_Struct), lengths[1]);
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continue;
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else { continue; }
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lengths_e = results2.LengthOfColumn(11);
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if (lengths_e == sizeof(ExtendedProfile_Struct)) {
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memcpy(e_pp, row2[11], sizeof(ExtendedProfile_Struct));
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}
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if (e_pp->expended_aa > 4000000){ e_pp->expended_aa = 0; }
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// std::cout << "Expended AA: " << e_pp->expended_aa << "\n" << std::endl;
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/* Loading Status on conversion */
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if (runconvert == 1){
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std::cout << "\r" << char_iter_count << "/" << number_of_characters << " " << std::flush;
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loadbar(char_iter_count, number_of_characters, 50);
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/* Run inspect message convert */
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if (inspectmessage != ""){
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std::string rquery = StringFormat("REPLACE INTO `character_inspect_messages` (id, inspect_message)"
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"VALUES (%u, '%s')",
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character_id,
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EscapeString(inspectmessage).c_str()
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);
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auto results = QueryDatabase(rquery);
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if (!results.RowsAffected()){ std::cout << "ERROR Inspect Messages Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
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}
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/* Run Currency Convert */
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std::string rquery = StringFormat("REPLACE INTO `character_currency` (id, platinum, gold, silver, copper,"
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"platinum_bank, gold_bank, silver_bank, copper_bank,"
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@ -1358,7 +1427,16 @@ bool Database::CheckDatabaseConversions() {
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"group_auto_consent,"
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"raid_auto_consent,"
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"guild_auto_consent,"
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"RestTimer)"
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"RestTimer,"
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"firstlogon,"
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"lfg,"
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"lfp,"
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"mailkey,"
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"xtargets,"
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"e_aa_effects,"
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"e_percent_to_aa,"
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"e_expended_aa_spent"
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")"
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"VALUES ("
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"%u," // id
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"%u," // account_id
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@ -1449,7 +1527,15 @@ bool Database::CheckDatabaseConversions() {
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"%u," // group_auto_consent
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"%u," // raid_auto_consent
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"%u," // guild_auto_consent
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"%u" // RestTimer
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"%u," // RestTimer
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"%u," // First Logon - References online status for EVENT_CONNECT/EVENT_DISCONNECt
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"%u," // Looking for Group
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"%u," // Looking for P?
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"'%s'," // Mailkey
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"%u," // X Targets
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"%u," // AA Effects
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"%u," // Percent to AA
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"%u" // e_expended_aa_spent
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")",
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character_id,
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account_id,
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@ -1540,20 +1626,26 @@ bool Database::CheckDatabaseConversions() {
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pp->groupAutoconsent,
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pp->raidAutoconsent,
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pp->guildAutoconsent,
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pp->RestTimer
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pp->RestTimer,
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firstlogon,
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lfg,
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lfp,
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mailkey.c_str(),
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xtargets,
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e_pp->aa_effects,
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e_pp->perAA,
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e_pp->expended_aa
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);
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results = QueryDatabase(rquery);
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if (!results.RowsAffected()){ std::cout << "ERROR PP Data Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
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// str.append(str2);
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/* Run AA Convert */
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/*
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We set a first entry variable because we need the first initial piece of the query to be declared
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||||
This is to speed up the INSERTS and trim down the amount of individual sends during the process.
|
||||
The speed difference is dramatic
|
||||
*/
|
||||
int first_entry = 0;
|
||||
/* Run AA Convert */
|
||||
int first_entry = 0; rquery = "";
|
||||
for (i = 1; i < MAX_PP_AA_ARRAY; i++){
|
||||
if (pp->aa_array[i].AA > 0 && pp->aa_array[i].value > 0){
|
||||
if (first_entry != 1){
|
||||
@ -1564,22 +1656,22 @@ bool Database::CheckDatabaseConversions() {
|
||||
rquery = rquery + StringFormat(", (%u, %u, %u, %u)", character_id, i, pp->aa_array[i].AA, pp->aa_array[i].value);
|
||||
}
|
||||
}
|
||||
results = QueryDatabase(rquery); if (!results.RowsAffected()){ std::cout << "ERROR AA Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); } if (!results.RowsAffected()){ std::cout << "ERROR AA Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
|
||||
/* Run Bind Home Convert */
|
||||
rquery = StringFormat("REPLACE INTO `character_bind` (id, zone_id, instance_id, x, y, z, heading, is_home)"
|
||||
" VALUES (%u, %u, %u, %f, %f, %f, %f, 1)",
|
||||
character_id, pp->binds[4].zoneId, 0, pp->binds[4].x, pp->binds[4].y, pp->binds[4].z, pp->binds[4].heading);
|
||||
results = QueryDatabase(rquery); if (!results.RowsAffected()){ std::cout << "ERROR Bind Home Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); } if (!results.RowsAffected()){ std::cout << "ERROR Bind Home Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
|
||||
/* Run Bind Convert */
|
||||
rquery = StringFormat("REPLACE INTO `character_bind` (id, zone_id, instance_id, x, y, z, heading, is_home)"
|
||||
" VALUES (%u, %u, %u, %f, %f, %f, %f, 0)",
|
||||
character_id, pp->binds[0].zoneId, 0, pp->binds[0].x, pp->binds[0].y, pp->binds[0].z, pp->binds[0].heading);
|
||||
results = QueryDatabase(rquery); if (!results.RowsAffected()){ std::cout << "ERROR Bind Home Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); } if (!results.RowsAffected()){ std::cout << "ERROR Bind Home Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
|
||||
/* Run Language Convert */
|
||||
first_entry = 0;
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < MAX_PP_LANGUAGE; i++){
|
||||
if (pp->languages[i] > 0){
|
||||
if (first_entry != 1){
|
||||
@ -1589,9 +1681,9 @@ bool Database::CheckDatabaseConversions() {
|
||||
rquery = rquery + StringFormat(", (%u, %u, %u)", character_id, i, pp->languages[i]);
|
||||
}
|
||||
}
|
||||
results = QueryDatabase(rquery); if (!results.RowsAffected()){ std::cout << "ERROR Language Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); } if (!results.RowsAffected()){ std::cout << "ERROR Language Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
/* Run Skill Convert */
|
||||
first_entry = 0;
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < MAX_PP_SKILL; i++){
|
||||
if (pp->skills[i] > 0){
|
||||
if (first_entry != 1){
|
||||
@ -1601,10 +1693,10 @@ bool Database::CheckDatabaseConversions() {
|
||||
rquery = rquery + StringFormat(", (%u, %u, %u)", character_id, i, pp->skills[i]);
|
||||
}
|
||||
}
|
||||
results = QueryDatabase(rquery); if (!results.RowsAffected()){ std::cout << "ERROR Skill Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); } if (!results.RowsAffected()){ std::cout << "ERROR Skill Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
/* Run Spell Convert */
|
||||
first_entry = 0;
|
||||
for (i = 0; i < MAX_PP_SPELLBOOK; i++){
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < MAX_PP_REF_SPELLBOOK; i++){
|
||||
if (pp->spell_book[i] > 0 && pp->spell_book[i] != 4294967295 && pp->spell_book[i] < 40000 && pp->spell_book[i] != 1){
|
||||
if (first_entry != 1){
|
||||
rquery = StringFormat("REPLACE INTO `character_spells` (id, slot_id, spell_id) VALUES (%u, %u, %u)", character_id, i, pp->spell_book[i]);
|
||||
@ -1614,11 +1706,11 @@ bool Database::CheckDatabaseConversions() {
|
||||
}
|
||||
}
|
||||
// std::cout << rquery << "\n";
|
||||
results = QueryDatabase(rquery); if (!results.RowsAffected()){ std::cout << "ERROR Spell Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); } if (!results.RowsAffected()){ std::cout << "ERROR Spell Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
/* Run Max Memmed Spell Convert */
|
||||
first_entry = 0;
|
||||
for (i = 0; i < MAX_PP_MEMSPELL; i++){
|
||||
if (pp->mem_spells[i] > 0 && pp->mem_spells[i] != 65535){
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < MAX_PP_REF_MEMSPELL; i++){
|
||||
if (pp->mem_spells[i] > 0 && pp->mem_spells[i] != 65535 && pp->mem_spells[i] != 4294967295){
|
||||
if (first_entry != 1){
|
||||
rquery = StringFormat("REPLACE INTO `character_memmed_spells` (id, slot_id, spell_id) VALUES (%u, %u, %u)", character_id, i, pp->mem_spells[i]);
|
||||
first_entry = 1;
|
||||
@ -1626,9 +1718,9 @@ bool Database::CheckDatabaseConversions() {
|
||||
rquery = rquery + StringFormat(", (%u, %u, %u)", character_id, i, pp->mem_spells[i]);
|
||||
}
|
||||
}
|
||||
results = QueryDatabase(rquery); if (!results.RowsAffected()){ std::cout << "ERROR Memmed Spell Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); } if (!results.RowsAffected()){ std::cout << "ERROR Memmed Spell Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
/* Run Discipline Convert */
|
||||
first_entry = 0;
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < MAX_PP_DISCIPLINES; i++){
|
||||
if (pp->disciplines.values[i] > 0){
|
||||
if (first_entry != 1){
|
||||
@ -1638,9 +1730,9 @@ bool Database::CheckDatabaseConversions() {
|
||||
rquery = rquery + StringFormat(", (%u, %u, %u)", character_id, i, pp->disciplines.values[i]);
|
||||
}
|
||||
}
|
||||
results = QueryDatabase(rquery); if (!results.RowsAffected()){ std::cout << "ERROR Discipline Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); } if (!results.RowsAffected()){ std::cout << "ERROR Discipline Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
/* Run Material Color Convert */
|
||||
first_entry = 0;
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < _MaterialCount; i++){
|
||||
if (pp->item_tint[i].color > 0){
|
||||
if (first_entry != 1){
|
||||
@ -1650,9 +1742,9 @@ bool Database::CheckDatabaseConversions() {
|
||||
rquery = rquery + StringFormat(", (%u, %u, %u, %u, %u, %u, %u)", character_id, i, pp->item_tint[i].rgb.blue, pp->item_tint[i].rgb.green, pp->item_tint[i].rgb.red, pp->item_tint[i].rgb.use_tint, pp->item_tint[i].color);
|
||||
}
|
||||
}
|
||||
results = QueryDatabase(rquery); if (!results.RowsAffected()){ std::cout << "ERROR Color Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); } if (!results.RowsAffected()){ std::cout << "ERROR Color Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
/* Run Tribute Convert */
|
||||
first_entry = 0;
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < EmuConstants::TRIBUTE_SIZE; i++){
|
||||
if (pp->tributes[i].tribute > 0){
|
||||
if (first_entry != 1){
|
||||
@ -1662,9 +1754,9 @@ bool Database::CheckDatabaseConversions() {
|
||||
rquery = rquery + StringFormat(", (%u, %u, %u)", character_id, pp->tributes[i].tier, pp->tributes[i].tribute);
|
||||
}
|
||||
}
|
||||
results = QueryDatabase(rquery); if (!results.RowsAffected()){ std::cout << "ERROR Tribute Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); } if (!results.RowsAffected()){ std::cout << "ERROR Tribute Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
/* Run Bandolier Convert */
|
||||
first_entry = 0;
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i <= EmuConstants::BANDOLIERS_COUNT; i++){
|
||||
for (int si = 0; si < EmuConstants::BANDOLIER_SIZE; si++){
|
||||
if (pp->bandoliers[i].items[si].item_id > 0){
|
||||
@ -1676,9 +1768,9 @@ bool Database::CheckDatabaseConversions() {
|
||||
}
|
||||
}
|
||||
}
|
||||
results = QueryDatabase(rquery); if (!results.RowsAffected()){ std::cout << "ERROR Bandolier Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); } if (!results.RowsAffected()){ std::cout << "ERROR Bandolier Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
/* Run Potion Belt Convert */
|
||||
first_entry = 0;
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i <= EmuConstants::POTION_BELT_SIZE; i++){
|
||||
if (pp->potionbelt.items[i].item_id > 0){
|
||||
if (first_entry != 1){
|
||||
@ -1689,324 +1781,20 @@ bool Database::CheckDatabaseConversions() {
|
||||
|
||||
}
|
||||
}
|
||||
results = QueryDatabase(rquery); if (!results.RowsAffected()){ std::cout << "ERROR Potion Belt Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
}
|
||||
|
||||
/* Print out the entire Player Profile for testing */
|
||||
if (printppdebug == 1) {
|
||||
printf("ID: %i \n", atoi(row[0]));
|
||||
printf("checksum: %i \n", pp->checksum);
|
||||
printf("name: %s \n", pp->name);
|
||||
printf("last_name: %s \n", pp->last_name);
|
||||
printf("gender: %i \n", pp->gender);
|
||||
printf("race: %i \n", pp->race);
|
||||
printf("class_: %i \n", pp->class_);
|
||||
printf("unknown0112: %i \n", pp->unknown0112);
|
||||
printf("level: %i \n", pp->level);
|
||||
|
||||
printf("\n=== BIND DATA (Array Size 5) ===\n");
|
||||
for (i = 0; i < 5; i++){
|
||||
printf("Bind Num: %i ZoneID: %u x: %f y: %f z: %f heading: %f \n", i, pp->binds[i].zoneId, pp->binds[i].x, pp->binds[i].y, pp->binds[i].z, pp->binds[i].heading);
|
||||
}
|
||||
printf("\n");
|
||||
|
||||
printf("deity: %u \n", pp->deity);
|
||||
printf("guild_id: %u \n", pp->guild_id);
|
||||
printf("birthday: %u \n", pp->birthday);
|
||||
printf("lastlogin: %u \n", pp->lastlogin);
|
||||
printf("timePlayedMin: %u \n", pp->timePlayedMin);
|
||||
printf("pvp: %u \n", pp->pvp);
|
||||
printf("level2: %u \n", pp->level2);
|
||||
printf("anon: %u \n", pp->anon);
|
||||
printf("gm: %u \n", pp->gm);
|
||||
printf("guildrank: %u \n", pp->guildrank);
|
||||
printf("guildbanker: %u \n", pp->guildbanker);
|
||||
printf("unknown0246[6]: %u \n", pp->unknown0246[6]);
|
||||
printf("intoxication: %u \n", pp->intoxication);
|
||||
|
||||
printf("\n=== Spell Slot Refresh spellSlotRefresh[MAX_PP_MEMSPELL] ===\n");
|
||||
for (i = 0; i < MAX_PP_MEMSPELL; i++){
|
||||
printf("Slot: %i Value: %u \n", i, pp->spellSlotRefresh[i]);
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
printf("abilitySlotRefresh: %u \n", pp->abilitySlotRefresh);
|
||||
printf("haircolor: %u \n", pp->haircolor);
|
||||
printf("beardcolor: %u \n", pp->beardcolor);
|
||||
printf("eyecolor1: %u \n", pp->eyecolor1);
|
||||
printf("eyecolor2: %u \n", pp->eyecolor2);
|
||||
printf("hairstyle: %u \n", pp->hairstyle);
|
||||
printf("beard: %u \n", pp->beard);
|
||||
printf("ability_time_seconds: %u \n", pp->ability_time_seconds);
|
||||
printf("ability_number: %u \n", pp->ability_number);
|
||||
printf("ability_time_minutes: %u \n", pp->ability_time_minutes);
|
||||
printf("ability_time_hours: %u \n", pp->ability_time_hours);
|
||||
|
||||
printf("\n=== Color Material Data ===\n");
|
||||
for (i = 0; i < 10; i++){
|
||||
printf("Slot: %i Blue: %u Green: %u Red: %i Use_Tint: %u Color: %u \n", i, pp->item_tint[i].rgb.blue, pp->item_tint[i].rgb.green, pp->item_tint[i].rgb.red, pp->item_tint[i].rgb.use_tint, pp->item_tint[i].color);
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
printf("\n=== AA Data ===\n");
|
||||
for (i = 0; i < MAX_PP_AA_ARRAY; i++){
|
||||
printf("ID: %u Value %u\n", pp->aa_array[i].AA, pp->aa_array[i].value);
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
printf("%i unknown2384\n", pp->unknown2384);
|
||||
printf("servername: %s \n", pp->servername);
|
||||
printf("title: %s \n", pp->title);
|
||||
printf("suffix: %s \n", pp->suffix);
|
||||
printf("guildid2: %u \n", pp->guildid2);
|
||||
printf("exp: %u \n", pp->exp);
|
||||
printf("unknown2492: %u \n", pp->unknown2492);
|
||||
printf("points: %u \n", pp->points);
|
||||
printf("mana: %u \n", pp->mana);
|
||||
printf("cur_hp: %u \n", pp->cur_hp);
|
||||
printf("unknown2508: %u \n", pp->unknown2508);
|
||||
printf("STR: %u \n", pp->STR);
|
||||
printf("STA: %u \n", pp->STA);
|
||||
printf("CHA: %u \n", pp->CHA);
|
||||
printf("DEX: %u \n", pp->DEX);
|
||||
printf("INT: %u \n", pp->INT);
|
||||
printf("AGI: %u \n", pp->AGI);
|
||||
printf("WIS: %u \n", pp->WIS);
|
||||
printf("face: %u \n", pp->face);
|
||||
printf("unknown2541[47]: %u \n", pp->unknown2541[47]);
|
||||
printf("languages[MAX_PP_LANGUAGE]: %u \n", pp->languages[MAX_PP_LANGUAGE]);
|
||||
|
||||
printf("\n=== languages[MAX_PP_LANGUAGE] ===\n");
|
||||
for (i = 0; i < MAX_PP_LANGUAGE; i++){
|
||||
printf("ID: %u Value: %u \n", i, pp->languages[i]);
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
printf("unknown2616[4]: %u \n", pp->unknown2616[4]);
|
||||
|
||||
printf("\n=== Spell Book ===\n");
|
||||
for (i = 0; i < MAX_PP_SPELLBOOK; i++){
|
||||
printf("Spell Book Slot: %i Spell: %u \n", i, pp->spell_book[i]);
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
printf("unknown4540[128]: %u \n", pp->unknown4540[128]);
|
||||
|
||||
printf("\n=== mem_spells[MAX_PP_MEMSPELL] ===\n");
|
||||
for (i = 0; i < MAX_PP_MEMSPELL; i++){
|
||||
printf("ID: %u Value: %u \n", i, pp->mem_spells[i]);
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
printf("unknown4704[32]: %u \n", pp->unknown4704[32]);
|
||||
printf("y: %4.2f \n", pp->y);
|
||||
printf("x: %4.2f \n", pp->x);
|
||||
printf("z: %4.2f \n", pp->z);
|
||||
printf("heading: %4.2f \n", pp->heading);
|
||||
printf("unknown4752[4]: %u \n", pp->unknown4752[4]);
|
||||
|
||||
printf("platinum: %u \n", pp->platinum);
|
||||
printf("gold: %u \n", pp->gold);
|
||||
printf("silver: %u \n", pp->silver);
|
||||
printf("copper: %u \n", pp->copper);
|
||||
printf("platinum_bank: %u \n", pp->platinum_bank);
|
||||
printf("gold_bank: %u \n", pp->gold_bank);
|
||||
printf("silver_bank: %u \n", pp->silver_bank);
|
||||
printf("copper_bank: %u \n", pp->copper_bank);
|
||||
printf("platinum_cursor: %u \n", pp->platinum_cursor);
|
||||
printf("gold_cursor: %u \n", pp->gold_cursor);
|
||||
printf("silver_cursor: %u \n", pp->silver_cursor);
|
||||
printf("copper_cursor: %u \n", pp->copper_cursor);
|
||||
printf("platinum_shared: %u \n", pp->platinum_shared);
|
||||
printf("unknown4808[24]: %u \n", pp->unknown4808[24]);
|
||||
|
||||
|
||||
|
||||
printf("\n=== skills[MAX_PP_SKILL] ===\n");
|
||||
for (i = 0; i < MAX_PP_SKILL; i++){
|
||||
printf("ID: %u Value: %u \n", i, pp->skills[i]);
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
printf("unknown5132[184]: %u \n", pp->unknown5132[184]);
|
||||
printf("pvp2: %u \n", pp->pvp2);
|
||||
printf("unknown5420: %u \n", pp->unknown5420);
|
||||
printf("pvptype: %u \n", pp->pvptype);
|
||||
printf("unknown5428: %u \n", pp->unknown5428);
|
||||
printf("ability_down: %u \n", pp->ability_down);
|
||||
printf("unknown5436[8]: %u \n", pp->unknown5436[8]);
|
||||
printf("autosplit: %u \n", pp->autosplit);
|
||||
printf("unknown5448[8]: %u \n", pp->unknown5448[8]);
|
||||
printf("zone_change_count: %u \n", pp->zone_change_count);
|
||||
printf("unknown5460[16]: %u \n", pp->unknown5460[16]);
|
||||
printf("drakkin_heritage: %u \n", pp->drakkin_heritage);
|
||||
printf("drakkin_tattoo: %u \n", pp->drakkin_tattoo);
|
||||
printf("drakkin_details: %u \n", pp->drakkin_details);
|
||||
printf("expansions: %u \n", pp->expansions);
|
||||
printf("toxicity: %u \n", pp->toxicity);
|
||||
printf("unknown5496: %s \n", pp->unknown5496);
|
||||
printf("hunger_level: %i \n", pp->hunger_level);
|
||||
printf("thirst_level: %i \n", pp->thirst_level);
|
||||
printf("ability_up: %u \n", pp->ability_up);
|
||||
printf("unknown5524: %s \n", pp->unknown5524);
|
||||
printf("zone_id: %u \n", pp->zone_id);
|
||||
printf("zoneInstance: %u \n", pp->zoneInstance);
|
||||
|
||||
// SpellBuff_Struct buffs[BUFF_COUNT];
|
||||
|
||||
printf("groupMembers: %s \n", pp->groupMembers);
|
||||
printf("unknown6428: %s \n", pp->unknown6428);
|
||||
printf("entityid: %u \n", pp->entityid);
|
||||
printf("leadAAActive: %u \n", pp->leadAAActive);
|
||||
printf("unknown7092: %u \n", pp->unknown7092);
|
||||
printf("ldon_points_guk: %i \n", pp->ldon_points_guk);
|
||||
printf("ldon_points_mir: %i \n", pp->ldon_points_mir);
|
||||
printf("ldon_points_mmc: %i \n", pp->ldon_points_mmc);
|
||||
printf("ldon_points_ruj: %i \n", pp->ldon_points_ruj);
|
||||
printf("ldon_points_tak: %i \n", pp->ldon_points_tak);
|
||||
printf("ldon_points_available: %i \n", pp->ldon_points_available);
|
||||
printf("ldon_wins_guk: %i \n", pp->ldon_wins_guk);
|
||||
printf("ldon_wins_mir: %i \n", pp->ldon_wins_mir);
|
||||
printf("ldon_wins_mmc: %i \n", pp->ldon_wins_mmc);
|
||||
printf("ldon_wins_ruj: %i \n", pp->ldon_wins_ruj);
|
||||
printf("ldon_wins_tak: %i \n", pp->ldon_wins_tak);
|
||||
printf("ldon_losses_guk: %i \n", pp->ldon_losses_guk);
|
||||
printf("ldon_losses_mir: %i \n", pp->ldon_losses_mir);
|
||||
printf("ldon_losses_mmc: %i \n", pp->ldon_losses_mmc);
|
||||
printf("ldon_losses_ruj: %i \n", pp->ldon_losses_ruj);
|
||||
printf("ldon_losses_tak: %i \n", pp->ldon_losses_tak);
|
||||
printf("unknown7160[72]: %u \n", pp->unknown7160[72]);
|
||||
printf("tribute_time_remaining: %u \n", pp->tribute_time_remaining);
|
||||
printf("showhelm: %u \n", pp->showhelm);
|
||||
printf("career_tribute_points: %u \n", pp->career_tribute_points);
|
||||
printf("unknown7244: %u \n", pp->unknown7244);
|
||||
printf("tribute_points: %u \n", pp->tribute_points);
|
||||
printf("unknown7252: %u \n", pp->unknown7252);
|
||||
printf("tribute_active: %u \n", pp->tribute_active);
|
||||
|
||||
printf("\n=== Tribute_Struct tributes[EmuConstants::TRIBUTE_SIZE] ===\n");
|
||||
for (i = 0; i < EmuConstants::TRIBUTE_SIZE; i++){
|
||||
printf("ID: %u Tribute: %u Tier: %u \n", i, pp->tributes[i].tribute, pp->tributes[i].tier);
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
// Tribute_Struct tributes[EmuConstants::TRIBUTE_SIZE];
|
||||
// /*7264*/ Disciplines_Struct disciplines;
|
||||
|
||||
printf("\n=== Disciplines_Struct disciplines ===\n");
|
||||
for (i = 0; i < MAX_PP_DISCIPLINES; i++){
|
||||
printf("ID: %u Disc Value: %u \n", i, pp->disciplines.values[i]);
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
printf("\n=== recastTimers[MAX_RECAST_TYPES] ===\n");
|
||||
for (i = 0; i < MAX_RECAST_TYPES; i++){
|
||||
printf("ID: %u Value: %u \n", i, pp->recastTimers[i]);
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
printf("unknown7780: %s \n", pp->unknown7780);
|
||||
printf("endurance: %u \n", pp->endurance);
|
||||
printf("group_leadership_exp: %u \n", pp->group_leadership_exp);
|
||||
printf("raid_leadership_exp: %u \n", pp->raid_leadership_exp);
|
||||
printf("group_leadership_points: %u \n", pp->group_leadership_points);
|
||||
printf("raid_leadership_points: %u \n", pp->raid_leadership_points);
|
||||
|
||||
// LeadershipAA_Struct leader_abilities;
|
||||
|
||||
printf("\n=== LeadershipAA_Struct leader_abilities ===\n");
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); } if (!results.RowsAffected()){ std::cout << "ERROR Potion Belt Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
/* Run Leadership AA Convert */
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i <= MAX_LEADERSHIP_AA_ARRAY; i++){
|
||||
printf("ID: %u Rank: %u \n", i, pp->leader_abilities.ranks[i]);
|
||||
if (pp->leader_abilities.ranks[i] > 0){
|
||||
if (first_entry != 1){
|
||||
rquery = StringFormat("REPLACE INTO `character_leadership_abilities` (id, slot, rank) VALUES (%i, %u, %u)", character_id, i, pp->leader_abilities.ranks[i]);
|
||||
first_entry = 1;
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
printf("unknown8088[132]: %u \n", pp->unknown8088[132]);
|
||||
printf("air_remaining: %u \n", pp->air_remaining);
|
||||
printf("PVPKills: %u \n", pp->PVPKills);
|
||||
printf("PVPDeaths: %u \n", pp->PVPDeaths);
|
||||
printf("PVPCurrentPoints: %u \n", pp->PVPCurrentPoints);
|
||||
printf("PVPCareerPoints: %u \n", pp->PVPCareerPoints);
|
||||
printf("PVPBestKillStreak: %u \n", pp->PVPBestKillStreak);
|
||||
printf("PVPWorstDeathStreak: %u \n", pp->PVPWorstDeathStreak);
|
||||
printf("PVPCurrentKillStreak: %u \n", pp->PVPCurrentKillStreak);
|
||||
|
||||
// PVPStatsEntry_Struct PVPLastKill;
|
||||
|
||||
printf("\n=== PVPStatsEntry_Struct PVPLastKill ===\n");
|
||||
printf("Char Name: %s Level: %u Race: %u Class: %u Zone: %u Time: %u Points: %u \n", pp->PVPLastKill.Name, pp->PVPLastKill.Level, pp->PVPLastKill.Race, pp->PVPLastKill.Class, pp->PVPLastKill.Zone, pp->PVPLastKill.Time, pp->PVPLastKill.Points);
|
||||
printf("\n\n");
|
||||
|
||||
// /*8304*/ PVPStatsEntry_Struct PVPLastDeath;
|
||||
|
||||
printf("\n=== PVPStatsEntry_Struct PVPLastDeath ===\n");
|
||||
printf("Char Name: %s Level: %u Race: %u Class: %u Zone: %u Time: %u Points: %u \n", pp->PVPLastDeath.Name, pp->PVPLastDeath.Level, pp->PVPLastDeath.Race, pp->PVPLastDeath.Class, pp->PVPLastDeath.Zone, pp->PVPLastDeath.Time, pp->PVPLastDeath.Points);
|
||||
printf("\n\n");
|
||||
|
||||
printf("PVPNumberOfKillsInLast24Hours: %u \n", pp->PVPNumberOfKillsInLast24Hours);
|
||||
|
||||
// PVPStatsEntry_Struct PVPRecentKills[50];
|
||||
|
||||
printf("\n===PVPStatsEntry_Struct PVPRecentKills[50] ===\n");
|
||||
for (i = 0; i < 50; i++){
|
||||
printf("ID: %u Char Name: %s Level: %u Race: %u Class: %u Zone: %u Time: %u Points: %u \n", i, pp->PVPRecentKills[i].Name, pp->PVPRecentKills[i].Level, pp->PVPRecentKills[i].Race, pp->PVPRecentKills[i].Class, pp->PVPRecentKills[i].Zone, pp->PVPRecentKills[i].Time, pp->PVPRecentKills[i].Points);
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
printf("aapoints_spent: %u \n", pp->aapoints_spent);
|
||||
printf("expAA: %u \n", pp->expAA);
|
||||
printf("aapoints: %u \n", pp->aapoints);
|
||||
printf("unknown12844[36]: %u \n", pp->unknown12844[36]);
|
||||
|
||||
// Bandolier_Struct bandoliers[EmuConstants::BANDOLIERS_COUNT];
|
||||
|
||||
printf("\n=== Bandolier_Struct bandoliers[EmuConstants::BANDOLIERS_COUNT] ===\n");
|
||||
uint16 si = 0;
|
||||
for (i = 0; i <= EmuConstants::BANDOLIERS_COUNT; i++){
|
||||
// BandolierItem_Struct items[EmuConstants::BANDOLIER_SIZE];
|
||||
for (si = 0; si < EmuConstants::BANDOLIER_SIZE; si++){
|
||||
printf("ID: %u item_id: %u icon: %u items name: %s name: %s\n", i, pp->bandoliers[i].items[si].item_id, pp->bandoliers[i].items[si].icon, pp->bandoliers[i].items[si].item_name, pp->bandoliers[i].name);
|
||||
rquery = rquery + StringFormat(", (%i, %u, %u)", character_id, i, pp->leader_abilities.ranks[i]);
|
||||
}
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
printf("unknown14160[4506]: %u \n", pp->unknown14160[4506]);
|
||||
|
||||
// SuspendedMinion_Struct SuspendedMinion; // No longer in use (In DB)
|
||||
|
||||
// printf("\n=== SuspendedMinion_Struct SuspendedMinion ===\n");
|
||||
// printf("SpellID: %u HP: %u Mana: %u \n", i, pp->leader_abilities.ranks[i]);
|
||||
|
||||
// printf("\n\n");
|
||||
|
||||
printf("timeentitledonaccount: %u \n", pp->timeentitledonaccount);
|
||||
|
||||
// PotionBelt_Struct potionbelt; //there should be 3 more of these
|
||||
|
||||
printf("\n=== PotionBelt_Struct potionbelt ===\n");
|
||||
for (i = 0; i < EmuConstants::POTION_BELT_SIZE; i++){
|
||||
printf("ID: %u Icon: %u Item ID: %u Item Name: %s\n", i, pp->potionbelt.items[i].icon, pp->potionbelt.items[i].item_id, pp->potionbelt.items[i].item_name);
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); } if (!results.RowsAffected()){ std::cout << "ERROR Leadership AA Convert: " << results.ErrorMessage() << "\n\n" << rquery << "\n" << std::endl; }
|
||||
}
|
||||
printf("\n\n");
|
||||
|
||||
printf("unknown19568[8]: %u \n", pp->unknown19568[8]);
|
||||
printf("currentRadCrystals: %u \n", pp->currentRadCrystals);
|
||||
printf("careerRadCrystals: %u \n", pp->careerRadCrystals);
|
||||
printf("currentEbonCrystals: %u \n", pp->currentEbonCrystals);
|
||||
printf("careerEbonCrystals: %u \n", pp->careerEbonCrystals);
|
||||
printf("groupAutoconsent: %u \n", pp->groupAutoconsent);
|
||||
printf("raidAutoconsent: %u \n", pp->raidAutoconsent);
|
||||
printf("guildAutoconsent: %u \n", pp->guildAutoconsent);
|
||||
printf("unknown19595[5]: %u \n", pp->unknown19595[5]);
|
||||
printf("RestTimer: %u \n", pp->RestTimer);
|
||||
|
||||
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
mysql_free_result(result2);
|
||||
}
|
||||
}
|
||||
mysql_free_result(result);
|
||||
}
|
||||
if (runconvert == 1){ printf("\n\nCharacter blob conversion complete, continuing world bootup...\n"); }
|
||||
|
||||
|
||||
@ -21,7 +21,6 @@
|
||||
#include "eq_packet_structs.h"
|
||||
#include "item.h"
|
||||
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
/*
|
||||
@ -37,24 +36,24 @@
|
||||
*/
|
||||
struct ExtendedProfile_Struct {
|
||||
// Pet stuff
|
||||
uint16 pet_id;
|
||||
uint16 old_pet_hp;
|
||||
uint16 old_pet_mana;
|
||||
SpellBuff_Struct pet_buffs[BUFF_COUNT];
|
||||
uint32 pet_items[_MaterialCount];
|
||||
char merc_name[64];
|
||||
uint16 pet_id; /* Not Used */
|
||||
uint16 old_pet_hp; /* Not Used */
|
||||
uint16 old_pet_mana; /* Not Used */
|
||||
SpellBuff_Struct pet_buffs[BUFF_COUNT]; /* Not Used */
|
||||
uint32 pet_items[_MaterialCount]; /* Not Used */
|
||||
char merc_name[64]; /* Used */
|
||||
|
||||
uint32 aa_effects;
|
||||
uint32 perAA; //% of exp going to AAs
|
||||
uint32 expended_aa; // Total of expended AA
|
||||
uint32 pet_hp;
|
||||
uint32 pet_mana;
|
||||
uint32 mercTemplateID;
|
||||
uint32 mercSuspendedTime;
|
||||
bool mercIsSuspended;
|
||||
uint32 mercTimerRemaining;
|
||||
uint8 mercGender;
|
||||
int32 mercState;
|
||||
uint32 aa_effects; /* Used */
|
||||
uint32 perAA; /* Used: % of exp going to AAs */
|
||||
uint32 expended_aa; /* Used: Total of expended AA */
|
||||
uint32 pet_hp; /* Not Used */
|
||||
uint32 pet_mana; /* Not Used */
|
||||
uint32 mercTemplateID; /* Not Used */
|
||||
uint32 mercSuspendedTime; /* Not Used */
|
||||
bool mercIsSuspended; /* Not Used */
|
||||
uint32 mercTimerRemaining; /* Not Used */
|
||||
uint8 mercGender; /* Not Used */
|
||||
int32 mercState; /* Not Used */
|
||||
};
|
||||
|
||||
#pragma pack()
|
||||
|
||||
@ -114,31 +114,12 @@ bool SharedDatabase::SetGMSpeed(uint32 account_id, uint8 gmspeed)
|
||||
}
|
||||
|
||||
uint32 SharedDatabase::GetTotalTimeEntitledOnAccount(uint32 AccountID) {
|
||||
|
||||
uint32 EntitledTime = 0;
|
||||
|
||||
const char *EntitledQuery = "select sum(ascii(substring(profile, 237, 1)) + (ascii(substring(profile, 238, 1)) * 256) +"
|
||||
"(ascii(substring(profile, 239, 1)) * 65536) + (ascii(substring(profile, 240, 1)) * 16777216))"
|
||||
"from character_ where account_id = %i";
|
||||
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = 0;
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
if (RunQuery(query, MakeAnyLenString(&query, EntitledQuery, AccountID), errbuf, &result)) {
|
||||
|
||||
if (mysql_num_rows(result) == 1) {
|
||||
|
||||
row = mysql_fetch_row(result);
|
||||
|
||||
EntitledTime = atoi(row[0]);
|
||||
std::string query = StringFormat("SELECT `time_played` FROM `character_data` WHERE `account_id` = %u", AccountID);
|
||||
auto results = QueryDatabase(query);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
EntitledTime += atoi(row[0]);
|
||||
}
|
||||
|
||||
mysql_free_result(result);
|
||||
}
|
||||
|
||||
safe_delete_array(query);
|
||||
|
||||
return EntitledTime;
|
||||
}
|
||||
|
||||
@ -2003,38 +1984,19 @@ const LootDrop_Struct* SharedDatabase::GetLootDrop(uint32 lootdrop_id) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void SharedDatabase::GetPlayerInspectMessage(char* playername, InspectMessage_Struct* message) {
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = 0;
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
|
||||
if (RunQuery(query, MakeAnyLenString(&query, "SELECT inspectmessage FROM character_ WHERE name='%s'", playername), errbuf, &result)) {
|
||||
safe_delete_array(query);
|
||||
|
||||
if (mysql_num_rows(result) == 1) {
|
||||
row = mysql_fetch_row(result);
|
||||
void SharedDatabase::LoadCharacterInspectMessage(uint32 character_id, InspectMessage_Struct* message) {
|
||||
std::string query = StringFormat("SELECT `inspect_message` FROM `character_inspect_messages` WHERE `id` = %u LIMIT 1", character_id);
|
||||
auto results = QueryDatabase(query); ThrowDBError(results.ErrorMessage(), "SharedDatabase::LoadCharacterInspectMessage", query);
|
||||
auto row = results.begin();
|
||||
memcpy(message, "", sizeof(InspectMessage_Struct));
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
memcpy(message, row[0], sizeof(InspectMessage_Struct));
|
||||
}
|
||||
|
||||
mysql_free_result(result);
|
||||
}
|
||||
else {
|
||||
std::cerr << "Error in GetPlayerInspectMessage query '" << query << "' " << errbuf << std::endl;
|
||||
safe_delete_array(query);
|
||||
}
|
||||
}
|
||||
|
||||
void SharedDatabase::SetPlayerInspectMessage(char* playername, const InspectMessage_Struct* message) {
|
||||
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = 0;
|
||||
|
||||
if (!RunQuery(query, MakeAnyLenString(&query, "UPDATE character_ SET inspectmessage='%s' WHERE name='%s'", message->text, playername), errbuf)) {
|
||||
std::cerr << "Error in SetPlayerInspectMessage query '" << query << "' " << errbuf << std::endl;
|
||||
}
|
||||
|
||||
safe_delete_array(query);
|
||||
void SharedDatabase::SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* message) {
|
||||
std::string query = StringFormat("REPLACE INTO `character_inspect_messages` (id, inspect_message) VALUES (%u, '%s')", character_id, EscapeString(message->text).c_str());
|
||||
auto results = QueryDatabase(query); ThrowDBError(results.ErrorMessage(), "SharedDatabase::SaveCharacterInspectMessage", query);
|
||||
}
|
||||
|
||||
void SharedDatabase::GetBotInspectMessage(uint32 botid, InspectMessage_Struct* message) {
|
||||
|
||||
@ -42,8 +42,8 @@ public:
|
||||
bool SetHideMe(uint32 account_id, uint8 hideme);
|
||||
int32 DeleteStalePlayerCorpses();
|
||||
int32 DeleteStalePlayerBackups();
|
||||
void GetPlayerInspectMessage(char* playername, InspectMessage_Struct* message);
|
||||
void SetPlayerInspectMessage(char* playername, const InspectMessage_Struct* message);
|
||||
void LoadCharacterInspectMessage(uint32 character_id, InspectMessage_Struct* message);
|
||||
void SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* message);
|
||||
void GetBotInspectMessage(uint32 botid, InspectMessage_Struct* message);
|
||||
void SetBotInspectMessage(uint32 botid, const InspectMessage_Struct* message);
|
||||
bool GetCommandSettings(std::map<std::string,uint8> &commands);
|
||||
|
||||
11
zone/aa.cpp
11
zone/aa.cpp
@ -18,6 +18,8 @@ Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
// Test 1
|
||||
|
||||
#include <iostream>
|
||||
|
||||
#include "../common/debug.h"
|
||||
#include "aa.h"
|
||||
#include "mob.h"
|
||||
@ -316,13 +318,14 @@ void Client::ActivateAA(aaID activate){
|
||||
}
|
||||
}
|
||||
// Check if AA is expendable
|
||||
if (aas_send[activate - activate_val]->special_category == 7)
|
||||
{
|
||||
if (aas_send[activate - activate_val]->special_category == 7) {
|
||||
|
||||
// Add the AA cost to the extended profile to track overall total
|
||||
m_epp.expended_aa += aas_send[activate]->cost;
|
||||
|
||||
SetAA(activate, 0);
|
||||
|
||||
Save();
|
||||
SaveAA(); /* Save Character AA */
|
||||
SendAA(activate);
|
||||
SendAATable();
|
||||
}
|
||||
@ -1533,6 +1536,8 @@ void Client::ResetAA(){
|
||||
m_pp.raid_leadership_points = 0;
|
||||
m_pp.group_leadership_exp = 0;
|
||||
m_pp.raid_leadership_exp = 0;
|
||||
|
||||
database.DeleteCharacterLeadershipAAs(this->CharacterID());
|
||||
}
|
||||
|
||||
int Client::GroupLeadershipAAHealthEnhancement()
|
||||
|
||||
@ -582,7 +582,7 @@ bool Client::Save(uint8 iCommitNow) {
|
||||
|
||||
database.SaveCharacterTribute(this->CharacterID(), &m_pp);
|
||||
SaveTaskState(); /* Save Character Task */
|
||||
database.SaveCharacterData(this->CharacterID(), this->AccountID(), &m_pp); /* Save Character Data */
|
||||
database.SaveCharacterData(this->CharacterID(), this->AccountID(), &m_pp, &m_epp); /* Save Character Data */
|
||||
|
||||
LogFile->write(EQEMuLog::Status, "Client::Save %i, done... Took %f seconds", character_id, ((float)(std::clock() - t)) / CLOCKS_PER_SEC);
|
||||
return true;
|
||||
@ -4233,7 +4233,6 @@ void Client::VoiceMacroReceived(uint32 Type, char *Target, uint32 MacroNumber) {
|
||||
}
|
||||
|
||||
void Client::ClearGroupAAs() {
|
||||
|
||||
for(unsigned int i = 0; i < MAX_GROUP_LEADERSHIP_AA_ARRAY; i++)
|
||||
m_pp.leader_abilities.ranks[i] = 0;
|
||||
|
||||
@ -4243,28 +4242,18 @@ void Client::ClearGroupAAs() {
|
||||
m_pp.raid_leadership_exp = 0;
|
||||
|
||||
Save();
|
||||
database.SaveCharacterLeadershipAA(this->CharacterID(), &m_pp);
|
||||
}
|
||||
|
||||
void Client::UpdateGroupAAs(int32 points, uint32 type) {
|
||||
|
||||
switch(type)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_pp.group_leadership_points += points;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
m_pp.raid_leadership_points += points;
|
||||
break;
|
||||
}
|
||||
switch(type) {
|
||||
case 0: { m_pp.group_leadership_points += points; break; }
|
||||
case 1: { m_pp.raid_leadership_points += points; break; }
|
||||
}
|
||||
SendLeadershipEXPUpdate();
|
||||
}
|
||||
|
||||
bool Client::IsLeadershipEXPOn()
|
||||
{
|
||||
bool Client::IsLeadershipEXPOn() {
|
||||
|
||||
if(!m_pp.leadAAActive)
|
||||
return false;
|
||||
|
||||
@ -494,8 +494,7 @@ int Client::HandlePacket(const EQApplicationPacket *app)
|
||||
return(true);
|
||||
}
|
||||
|
||||
void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
{
|
||||
void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app) {
|
||||
if(app->size != sizeof(ClientZoneEntry_Struct))
|
||||
return;
|
||||
ClientZoneEntry_Struct *cze = (ClientZoneEntry_Struct *) app->pBuffer;
|
||||
@ -543,7 +542,7 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
std::string query;
|
||||
unsigned long* lengths;
|
||||
|
||||
/* Set item materials */
|
||||
/* Set item material tint */
|
||||
for (int i = EmuConstants::MATERIAL_BEGIN; i <= EmuConstants::MATERIAL_END; i++)
|
||||
if (m_pp.item_tint[i].rgb.use_tint == 1)
|
||||
m_pp.item_tint[i].rgb.use_tint = 0xFF;
|
||||
@ -569,24 +568,24 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
if (account_creation){ account_creation = atoul(row[6]); }
|
||||
}
|
||||
|
||||
/* Load Character Legacy Data: Temp until I move */
|
||||
query = StringFormat("SELECT id,profile,zonename,x,y,z,guild_id,rank,extprofile,class,level,lfp,lfg,instanceid,xtargets,firstlogon FROM character_ LEFT JOIN guild_members ON id=char_id WHERE id=%i", cid);
|
||||
/* Load Character Data */
|
||||
query = StringFormat("SELECT `lfp`, `lfg`, `xtargets`, `firstlogon`, `guild_id`, `rank` FROM `character_data` LEFT JOIN `guild_members` ON `id` = `char_id` WHERE `id` = %i", cid);
|
||||
results = database.QueryDatabase(query);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
m_pp.lastlogin = time(nullptr);
|
||||
if (row[6]){
|
||||
guild_id = atoi(row[6]);
|
||||
if (row[4]){
|
||||
guild_id = atoi(row[4]);
|
||||
if (guildrank) {
|
||||
if (row[7] != nullptr){ guildrank = atoi(row[7]); }
|
||||
if (row[5] != nullptr){ guildrank = atoi(row[5]); }
|
||||
else{ guildrank = GUILD_RANK_NONE; }
|
||||
}
|
||||
}
|
||||
if (RuleB(Character, SharedBankPlat))
|
||||
m_pp.platinum_shared = database.GetSharedPlatinum(database.GetAccountIDByChar(cid));
|
||||
|
||||
if (LFP){ LFP = atoi(row[11]); }
|
||||
if (LFG){ LFG = atoi(row[12]); }
|
||||
if (firstlogon){ firstlogon = atoi(row[15]); }
|
||||
if (LFP){ LFP = atoi(row[0]); }
|
||||
if (LFG){ LFG = atoi(row[1]); }
|
||||
if (firstlogon){ firstlogon = atoi(row[3]); }
|
||||
}
|
||||
|
||||
loaditems = database.GetInventory(cid, &m_inv); /* Load Character Inventory */
|
||||
@ -595,13 +594,14 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
database.LoadCharacterMaterialColor(cid, &m_pp); /* Load Character Material */
|
||||
database.LoadCharacterPotions(cid, &m_pp); /* Load Character Potion Belt */
|
||||
database.LoadCharacterCurrency(cid, &m_pp); /* Load Character Currency into PP */
|
||||
database.LoadCharacterData(cid, &m_pp); /* Load Character Data from DB into PP */
|
||||
database.LoadCharacterData(cid, &m_pp, &m_epp); /* Load Character Data from DB into PP as well as E_PP */
|
||||
database.LoadCharacterSkills(cid, &m_pp); /* Load Character Skills */
|
||||
database.GetPlayerInspectMessage(m_pp.name, &m_inspect_message); /* Move to another method when can, this is pointless... */
|
||||
database.LoadCharacterInspectMessage(cid, &m_inspect_message); /* Load Character Inspect Message */
|
||||
database.LoadCharacterSpellBook(cid, &m_pp); /* Load Character Spell Book */
|
||||
database.LoadCharacterMemmedSpells(cid, &m_pp); /* Load Character Memorized Spells */
|
||||
database.LoadCharacterDisciplines(cid, &m_pp); /* Load Character Disciplines */
|
||||
database.LoadCharacterLanguages(cid, &m_pp); /* Load Character Languages */
|
||||
database.LoadCharacterLeadershipAA(cid, &m_pp); /* Load Character Leadership AA's */
|
||||
|
||||
if (level){ level = m_pp.level; }
|
||||
|
||||
@ -619,7 +619,7 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
m_pp.intoxication = 0;
|
||||
strcpy(name, m_pp.name);
|
||||
strcpy(lastname, m_pp.last_name);
|
||||
/* If PP is set to wierd coordinates */
|
||||
/* If PP is set to weird coordinates */
|
||||
if ((m_pp.x == -1 && m_pp.y == -1 && m_pp.z == -1) || (m_pp.x == -2 && m_pp.y == -2 && m_pp.z == -2)) {
|
||||
m_pp.x = zone->safe_x();
|
||||
m_pp.y = zone->safe_y();
|
||||
@ -901,7 +901,6 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
m_pp.pvp = 1;
|
||||
/* Time entitled on Account: Move to account */
|
||||
m_pp.timeentitledonaccount = database.GetTotalTimeEntitledOnAccount(AccountID()) / 1440;
|
||||
|
||||
/* Reset rest timer if the durations have been lowered in the database */
|
||||
if ((m_pp.RestTimer > RuleI(Character, RestRegenTimeToActivate)) && (m_pp.RestTimer > RuleI(Character, RestRegenRaidTimeToActivate)))
|
||||
m_pp.RestTimer = 0;
|
||||
@ -926,8 +925,7 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
in hopes that it adds more consistency...
|
||||
Remake pet
|
||||
*/
|
||||
if (m_petinfo.SpellID > 1 && !GetPet() && m_petinfo.SpellID <= SPDAT_RECORDS)
|
||||
{
|
||||
if (m_petinfo.SpellID > 1 && !GetPet() && m_petinfo.SpellID <= SPDAT_RECORDS) {
|
||||
MakePoweredPet(m_petinfo.SpellID, spells[m_petinfo.SpellID].teleport_zone, m_petinfo.petpower, m_petinfo.Name, m_petinfo.size);
|
||||
if (GetPet() && GetPet()->IsNPC()) {
|
||||
NPC *pet = GetPet()->CastToNPC();
|
||||
@ -1023,7 +1021,6 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
safe_delete(outapp);
|
||||
|
||||
SetAttackTimer();
|
||||
|
||||
conn_state = ZoneInfoSent;
|
||||
|
||||
return;
|
||||
@ -7312,7 +7309,7 @@ void Client::Handle_OP_InspectAnswer(const EQApplicationPacket *app) {
|
||||
InspectMessage_Struct* newmessage = (InspectMessage_Struct*) insr->text;
|
||||
InspectMessage_Struct& playermessage = this->GetInspectMessage();
|
||||
memcpy(&playermessage, newmessage, sizeof(InspectMessage_Struct));
|
||||
database.SetPlayerInspectMessage(name, &playermessage);
|
||||
database.SaveCharacterInspectMessage(this->CharacterID(), &playermessage);
|
||||
|
||||
if(tmp != 0 && tmp->IsClient()) { tmp->CastToClient()->QueuePacket(outapp); } // Send answer to requester
|
||||
|
||||
@ -7329,7 +7326,7 @@ void Client::Handle_OP_InspectMessageUpdate(const EQApplicationPacket *app) {
|
||||
InspectMessage_Struct* newmessage = (InspectMessage_Struct*) app->pBuffer;
|
||||
InspectMessage_Struct& playermessage = this->GetInspectMessage();
|
||||
memcpy(&playermessage, newmessage, sizeof(InspectMessage_Struct));
|
||||
database.SetPlayerInspectMessage(name, &playermessage);
|
||||
database.SaveCharacterInspectMessage(this->CharacterID(), &playermessage);
|
||||
}
|
||||
|
||||
#if 0 // I dont think there's an op for this now, and we check this
|
||||
@ -9559,6 +9556,8 @@ void Client::Handle_OP_PurchaseLeadershipAA(const EQApplicationPacket *app) {
|
||||
//sell them the ability.
|
||||
m_pp.group_leadership_points -= cost;
|
||||
m_pp.leader_abilities.ranks[aaid]++;
|
||||
|
||||
database.SaveCharacterLeadershipAA(this->CharacterID(), &m_pp);
|
||||
}
|
||||
|
||||
//success, send them an update
|
||||
|
||||
234
zone/zonedb.cpp
234
zone/zonedb.cpp
@ -821,7 +821,7 @@ void ZoneDatabase::UpdateBuyLine(uint32 CharID, uint32 BuySlot, uint32 Quantity)
|
||||
|
||||
#define StructDist(in, f1, f2) (uint32(&in->f2)-uint32(&in->f1))
|
||||
|
||||
bool ZoneDatabase::LoadCharacterData(uint32 character_id, PlayerProfile_Struct* pp){
|
||||
bool ZoneDatabase::LoadCharacterData(uint32 character_id, PlayerProfile_Struct* pp, ExtendedProfile_Struct* m_epp){
|
||||
std::string query = StringFormat(
|
||||
"SELECT "
|
||||
"`name`, "
|
||||
@ -911,100 +911,106 @@ bool ZoneDatabase::LoadCharacterData(uint32 character_id, PlayerProfile_Struct*
|
||||
"group_auto_consent, "
|
||||
"raid_auto_consent, "
|
||||
"guild_auto_consent, "
|
||||
"RestTimer "
|
||||
"RestTimer, "
|
||||
"`e_aa_effects`, "
|
||||
"`e_percent_to_aa`, "
|
||||
"`e_expended_aa_spent` "
|
||||
"FROM "
|
||||
"character_data "
|
||||
"WHERE `id` = %i ", character_id);
|
||||
auto results = database.QueryDatabase(query); int r = 0;
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
strcpy(pp->name, row[r]); r++;
|
||||
strcpy(pp->last_name, row[r]); r++;
|
||||
pp->gender = atoi(row[r]); r++;
|
||||
pp->race = atoi(row[r]); r++;
|
||||
pp->class_ = atoi(row[r]); r++;
|
||||
pp->level = atoi(row[r]); r++;
|
||||
pp->deity = atoi(row[r]); r++;
|
||||
pp->birthday = atoi(row[r]); r++;
|
||||
pp->lastlogin = atoi(row[r]); r++;
|
||||
pp->timePlayedMin = atoi(row[r]); r++;
|
||||
pp->pvp = atoi(row[r]); r++;
|
||||
pp->level2 = atoi(row[r]); r++;
|
||||
pp->anon = atoi(row[r]); r++;
|
||||
pp->gm = atoi(row[r]); r++;
|
||||
pp->intoxication = atoi(row[r]); r++;
|
||||
pp->haircolor = atoi(row[r]); r++;
|
||||
pp->beardcolor = atoi(row[r]); r++;
|
||||
pp->eyecolor1 = atoi(row[r]); r++;
|
||||
pp->eyecolor2 = atoi(row[r]); r++;
|
||||
pp->hairstyle = atoi(row[r]); r++;
|
||||
pp->beard = atoi(row[r]); r++;
|
||||
pp->ability_time_seconds = atoi(row[r]); r++;
|
||||
pp->ability_number = atoi(row[r]); r++;
|
||||
pp->ability_time_minutes = atoi(row[r]); r++;
|
||||
pp->ability_time_hours = atoi(row[r]); r++;
|
||||
strcpy(pp->title, row[r]); r++;
|
||||
strcpy(pp->suffix, row[r]); r++;
|
||||
pp->exp = atoi(row[r]); r++;
|
||||
pp->points = atoi(row[r]); r++;
|
||||
pp->mana = atoi(row[r]); r++;
|
||||
pp->cur_hp = atoi(row[r]); r++;
|
||||
pp->STR = atoi(row[r]); r++;
|
||||
pp->STA = atoi(row[r]); r++;
|
||||
pp->CHA = atoi(row[r]); r++;
|
||||
pp->DEX = atoi(row[r]); r++;
|
||||
pp->INT = atoi(row[r]); r++;
|
||||
pp->AGI = atoi(row[r]); r++;
|
||||
pp->WIS = atoi(row[r]); r++;
|
||||
pp->face = atoi(row[r]); r++;
|
||||
pp->y = atof(row[r]); r++;
|
||||
pp->x = atof(row[r]); r++;
|
||||
pp->z = atof(row[r]); r++;
|
||||
pp->heading = atof(row[r]); r++;
|
||||
pp->pvp2 = atoi(row[r]); r++;
|
||||
pp->pvptype = atoi(row[r]); r++;
|
||||
pp->autosplit = atoi(row[r]); r++;
|
||||
pp->zone_change_count = atoi(row[r]); r++;
|
||||
pp->drakkin_heritage = atoi(row[r]); r++;
|
||||
pp->drakkin_tattoo = atoi(row[r]); r++;
|
||||
pp->drakkin_details = atoi(row[r]); r++;
|
||||
pp->toxicity = atoi(row[r]); r++;
|
||||
pp->hunger_level = atoi(row[r]); r++;
|
||||
pp->thirst_level = atoi(row[r]); r++;
|
||||
pp->ability_up = atoi(row[r]); r++;
|
||||
pp->zone_id = atoi(row[r]); r++;
|
||||
pp->zoneInstance = atoi(row[r]); r++;
|
||||
pp->leadAAActive = atoi(row[r]); r++;
|
||||
pp->ldon_points_guk = atoi(row[r]); r++;
|
||||
pp->ldon_points_mir = atoi(row[r]); r++;
|
||||
pp->ldon_points_mmc = atoi(row[r]); r++;
|
||||
pp->ldon_points_ruj = atoi(row[r]); r++;
|
||||
pp->ldon_points_tak = atoi(row[r]); r++;
|
||||
pp->ldon_points_available = atoi(row[r]); r++;
|
||||
pp->tribute_time_remaining = atoi(row[r]); r++;
|
||||
pp->showhelm = atoi(row[r]); r++;
|
||||
pp->career_tribute_points = atoi(row[r]); r++;
|
||||
pp->tribute_points = atoi(row[r]); r++;
|
||||
pp->tribute_active = atoi(row[r]); r++;
|
||||
pp->endurance = atoi(row[r]); r++;
|
||||
pp->group_leadership_exp = atoi(row[r]); r++;
|
||||
pp->raid_leadership_exp = atoi(row[r]); r++;
|
||||
pp->group_leadership_points = atoi(row[r]); r++;
|
||||
pp->raid_leadership_points = atoi(row[r]); r++;
|
||||
pp->air_remaining = atoi(row[r]); r++;
|
||||
pp->PVPKills = atoi(row[r]); r++;
|
||||
pp->PVPDeaths = atoi(row[r]); r++;
|
||||
pp->PVPCurrentPoints = atoi(row[r]); r++;
|
||||
pp->PVPCareerPoints = atoi(row[r]); r++;
|
||||
pp->PVPBestKillStreak = atoi(row[r]); r++;
|
||||
pp->PVPWorstDeathStreak = atoi(row[r]); r++;
|
||||
pp->PVPCurrentKillStreak = atoi(row[r]); r++;
|
||||
pp->aapoints_spent = atoi(row[r]); r++;
|
||||
pp->expAA = atoi(row[r]); r++;
|
||||
pp->aapoints = atoi(row[r]); r++;
|
||||
pp->groupAutoconsent = atoi(row[r]); r++;
|
||||
pp->raidAutoconsent = atoi(row[r]); r++;
|
||||
pp->guildAutoconsent = atoi(row[r]); r++;
|
||||
pp->RestTimer = atoi(row[r]); r++;
|
||||
strcpy(pp->name, row[r]); r++; // "`name`, "
|
||||
strcpy(pp->last_name, row[r]); r++; // "last_name, "
|
||||
pp->gender = atoi(row[r]); r++; // "gender, "
|
||||
pp->race = atoi(row[r]); r++; // "race, "
|
||||
pp->class_ = atoi(row[r]); r++; // "class, "
|
||||
pp->level = atoi(row[r]); r++; // "`level`, "
|
||||
pp->deity = atoi(row[r]); r++; // "deity, "
|
||||
pp->birthday = atoi(row[r]); r++; // "birthday, "
|
||||
pp->lastlogin = atoi(row[r]); r++; // "last_login, "
|
||||
pp->timePlayedMin = atoi(row[r]); r++; // "time_played, "
|
||||
pp->pvp = atoi(row[r]); r++; // "pvp_status, "
|
||||
pp->level2 = atoi(row[r]); r++; // "level2, "
|
||||
pp->anon = atoi(row[r]); r++; // "anon, "
|
||||
pp->gm = atoi(row[r]); r++; // "gm, "
|
||||
pp->intoxication = atoi(row[r]); r++; // "intoxication, "
|
||||
pp->haircolor = atoi(row[r]); r++; // "hair_color, "
|
||||
pp->beardcolor = atoi(row[r]); r++; // "beard_color, "
|
||||
pp->eyecolor1 = atoi(row[r]); r++; // "eye_color_1, "
|
||||
pp->eyecolor2 = atoi(row[r]); r++; // "eye_color_2, "
|
||||
pp->hairstyle = atoi(row[r]); r++; // "hair_style, "
|
||||
pp->beard = atoi(row[r]); r++; // "beard, "
|
||||
pp->ability_time_seconds = atoi(row[r]); r++; // "ability_time_seconds, "
|
||||
pp->ability_number = atoi(row[r]); r++; // "ability_number, "
|
||||
pp->ability_time_minutes = atoi(row[r]); r++; // "ability_time_minutes, "
|
||||
pp->ability_time_hours = atoi(row[r]); r++; // "ability_time_hours, "
|
||||
strcpy(pp->title, row[r]); r++; // "title, "
|
||||
strcpy(pp->suffix, row[r]); r++; // "suffix, "
|
||||
pp->exp = atoi(row[r]); r++; // "exp, "
|
||||
pp->points = atoi(row[r]); r++; // "points, "
|
||||
pp->mana = atoi(row[r]); r++; // "mana, "
|
||||
pp->cur_hp = atoi(row[r]); r++; // "cur_hp, "
|
||||
pp->STR = atoi(row[r]); r++; // "str, "
|
||||
pp->STA = atoi(row[r]); r++; // "sta, "
|
||||
pp->CHA = atoi(row[r]); r++; // "cha, "
|
||||
pp->DEX = atoi(row[r]); r++; // "dex, "
|
||||
pp->INT = atoi(row[r]); r++; // "`int`, "
|
||||
pp->AGI = atoi(row[r]); r++; // "agi, "
|
||||
pp->WIS = atoi(row[r]); r++; // "wis, "
|
||||
pp->face = atoi(row[r]); r++; // "face, "
|
||||
pp->y = atof(row[r]); r++; // "y, "
|
||||
pp->x = atof(row[r]); r++; // "x, "
|
||||
pp->z = atof(row[r]); r++; // "z, "
|
||||
pp->heading = atof(row[r]); r++; // "heading, "
|
||||
pp->pvp2 = atoi(row[r]); r++; // "pvp2, "
|
||||
pp->pvptype = atoi(row[r]); r++; // "pvp_type, "
|
||||
pp->autosplit = atoi(row[r]); r++; // "autosplit_enabled, "
|
||||
pp->zone_change_count = atoi(row[r]); r++; // "zone_change_count, "
|
||||
pp->drakkin_heritage = atoi(row[r]); r++; // "drakkin_heritage, "
|
||||
pp->drakkin_tattoo = atoi(row[r]); r++; // "drakkin_tattoo, "
|
||||
pp->drakkin_details = atoi(row[r]); r++; // "drakkin_details, "
|
||||
pp->toxicity = atoi(row[r]); r++; // "toxicity, "
|
||||
pp->hunger_level = atoi(row[r]); r++; // "hunger_level, "
|
||||
pp->thirst_level = atoi(row[r]); r++; // "thirst_level, "
|
||||
pp->ability_up = atoi(row[r]); r++; // "ability_up, "
|
||||
pp->zone_id = atoi(row[r]); r++; // "zone_id, "
|
||||
pp->zoneInstance = atoi(row[r]); r++; // "zone_instance, "
|
||||
pp->leadAAActive = atoi(row[r]); r++; // "leadership_exp_on, "
|
||||
pp->ldon_points_guk = atoi(row[r]); r++; // "ldon_points_guk, "
|
||||
pp->ldon_points_mir = atoi(row[r]); r++; // "ldon_points_mir, "
|
||||
pp->ldon_points_mmc = atoi(row[r]); r++; // "ldon_points_mmc, "
|
||||
pp->ldon_points_ruj = atoi(row[r]); r++; // "ldon_points_ruj, "
|
||||
pp->ldon_points_tak = atoi(row[r]); r++; // "ldon_points_tak, "
|
||||
pp->ldon_points_available = atoi(row[r]); r++; // "ldon_points_available, "
|
||||
pp->tribute_time_remaining = atoi(row[r]); r++; // "tribute_time_remaining, "
|
||||
pp->showhelm = atoi(row[r]); r++; // "show_helm, "
|
||||
pp->career_tribute_points = atoi(row[r]); r++; // "career_tribute_points, "
|
||||
pp->tribute_points = atoi(row[r]); r++; // "tribute_points, "
|
||||
pp->tribute_active = atoi(row[r]); r++; // "tribute_active, "
|
||||
pp->endurance = atoi(row[r]); r++; // "endurance, "
|
||||
pp->group_leadership_exp = atoi(row[r]); r++; // "group_leadership_exp, "
|
||||
pp->raid_leadership_exp = atoi(row[r]); r++; // "raid_leadership_exp, "
|
||||
pp->group_leadership_points = atoi(row[r]); r++; // "group_leadership_points, "
|
||||
pp->raid_leadership_points = atoi(row[r]); r++; // "raid_leadership_points, "
|
||||
pp->air_remaining = atoi(row[r]); r++; // "air_remaining, "
|
||||
pp->PVPKills = atoi(row[r]); r++; // "pvp_kills, "
|
||||
pp->PVPDeaths = atoi(row[r]); r++; // "pvp_deaths, "
|
||||
pp->PVPCurrentPoints = atoi(row[r]); r++; // "pvp_current_points, "
|
||||
pp->PVPCareerPoints = atoi(row[r]); r++; // "pvp_career_points, "
|
||||
pp->PVPBestKillStreak = atoi(row[r]); r++; // "pvp_best_kill_streak, "
|
||||
pp->PVPWorstDeathStreak = atoi(row[r]); r++; // "pvp_worst_death_streak, "
|
||||
pp->PVPCurrentKillStreak = atoi(row[r]); r++; // "pvp_current_kill_streak, "
|
||||
pp->aapoints_spent = atoi(row[r]); r++; // "aa_points_spent, "
|
||||
pp->expAA = atoi(row[r]); r++; // "aa_exp, "
|
||||
pp->aapoints = atoi(row[r]); r++; // "aa_points, "
|
||||
pp->groupAutoconsent = atoi(row[r]); r++; // "group_auto_consent, "
|
||||
pp->raidAutoconsent = atoi(row[r]); r++; // "raid_auto_consent, "
|
||||
pp->guildAutoconsent = atoi(row[r]); r++; // "guild_auto_consent, "
|
||||
pp->RestTimer = atoi(row[r]); r++; // "RestTimer, "
|
||||
m_epp->aa_effects = atoi(row[r]); r++; // "`e_aa_effects`, "
|
||||
m_epp->perAA = atoi(row[r]); r++; // "`e_percent_to_aa`, "
|
||||
m_epp->expended_aa = atoi(row[r]); r++; // "`e_expended_aa_spent` "
|
||||
LogFile->write(EQEMuLog::Status, "Loading Character Data for character ID: %i, done", character_id);
|
||||
}
|
||||
return true;
|
||||
@ -1060,6 +1066,16 @@ bool ZoneDatabase::LoadCharacterLanguages(uint32 character_id, PlayerProfile_Str
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ZoneDatabase::LoadCharacterLeadershipAA(uint32 character_id, PlayerProfile_Struct* pp){
|
||||
std::string query = StringFormat("SELECT slot, rank FROM character_leadership_abilities WHERE `id` = %u", character_id);
|
||||
auto results = database.QueryDatabase(query); uint32 slot = 0;
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
slot = atoi(row[0]);
|
||||
pp->leader_abilities.ranks[slot] = atoi(row[1]);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ZoneDatabase::LoadCharacterDisciplines(uint32 character_id, PlayerProfile_Struct* pp){
|
||||
std::string query = StringFormat(
|
||||
"SELECT "
|
||||
@ -1288,7 +1304,23 @@ bool ZoneDatabase::SaveCharacterPotionBelt(uint32 character_id, uint8 potion_id,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ZoneDatabase::SaveCharacterData(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp){
|
||||
bool ZoneDatabase::SaveCharacterLeadershipAA(uint32 character_id, PlayerProfile_Struct* pp){
|
||||
uint8 first_entry = 0; std::string query = "";
|
||||
for (int i = 0; i <= MAX_LEADERSHIP_AA_ARRAY; i++){
|
||||
if (pp->leader_abilities.ranks[i] > 0){
|
||||
if (first_entry != 1){
|
||||
query = StringFormat("REPLACE INTO `character_leadership_abilities` (id, slot, rank) VALUES (%i, %u, %u)", character_id, i, pp->leader_abilities.ranks[i]);
|
||||
first_entry = 1;
|
||||
}
|
||||
query = query + StringFormat(", (%i, %u, %u)", character_id, i, pp->leader_abilities.ranks[i]);
|
||||
}
|
||||
}
|
||||
auto results = QueryDatabase(query);
|
||||
ThrowDBError(results.ErrorMessage(), "ZoneDatabase::SaveCharacterLeadershipAA", query);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ZoneDatabase::SaveCharacterData(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp, ExtendedProfile_Struct* m_epp){
|
||||
clock_t t = std::clock(); /* Function timer start */
|
||||
std::string query = StringFormat(
|
||||
"REPLACE INTO `character_data` ("
|
||||
@ -1381,7 +1413,11 @@ bool ZoneDatabase::SaveCharacterData(uint32 character_id, uint32 account_id, Pla
|
||||
" group_auto_consent, "
|
||||
" raid_auto_consent, "
|
||||
" guild_auto_consent, "
|
||||
" RestTimer) "
|
||||
" RestTimer, "
|
||||
" e_aa_effects, "
|
||||
" e_percent_to_aa, "
|
||||
" e_expended_aa_spent "
|
||||
") "
|
||||
"VALUES ("
|
||||
"%u," // id " id, "
|
||||
"%u," // account_id " account_id, "
|
||||
@ -1472,7 +1508,10 @@ bool ZoneDatabase::SaveCharacterData(uint32 character_id, uint32 account_id, Pla
|
||||
"%u," // group_auto_consent pp->groupAutoconsent, " group_auto_consent, "
|
||||
"%u," // raid_auto_consent pp->raidAutoconsent, " raid_auto_consent, "
|
||||
"%u," // guild_auto_consent pp->guildAutoconsent, " guild_auto_consent, "
|
||||
"%u" // RestTimer pp->RestTimer, " RestTimer) "
|
||||
"%u," // RestTimer pp->RestTimer, " RestTimer) "
|
||||
"%u," // e_aa_effects
|
||||
"%u," // e_percent_to_aa
|
||||
"%u" // e_expended_aa_spent
|
||||
")",
|
||||
character_id, // " id, "
|
||||
account_id, // " account_id, "
|
||||
@ -1563,7 +1602,10 @@ bool ZoneDatabase::SaveCharacterData(uint32 character_id, uint32 account_id, Pla
|
||||
pp->groupAutoconsent, // " group_auto_consent, "
|
||||
pp->raidAutoconsent, // " raid_auto_consent, "
|
||||
pp->guildAutoconsent, // " guild_auto_consent, "
|
||||
pp->RestTimer // " RestTimer) "
|
||||
pp->RestTimer, // " RestTimer) "
|
||||
m_epp->aa_effects,
|
||||
m_epp->perAA,
|
||||
m_epp->expended_aa
|
||||
);
|
||||
auto results = database.QueryDatabase(query);
|
||||
if (!results.RowsAffected()){ std::cout << "ERROR ZoneDatabase:SaveCharacterData: " << results.ErrorMessage() << "\n\n" << query << "\n" << std::endl; }
|
||||
@ -1650,6 +1692,10 @@ bool ZoneDatabase::DeleteCharacterBandolier(uint32 character_id, uint32 band_id)
|
||||
std::string query = StringFormat("DELETE FROM `character_bandolier` WHERE `bandolier_id` = %u AND `id` = %u", band_id, character_id); QueryDatabase(query); return true;
|
||||
}
|
||||
|
||||
bool ZoneDatabase::DeleteCharacterLeadershipAAs(uint32 character_id){
|
||||
std::string query = StringFormat("DELETE FROM `character_leadership_abilities` WHERE `id` = %u", character_id); QueryDatabase(query); return true;
|
||||
}
|
||||
|
||||
bool ZoneDatabase::DeleteCharacterMemorizedSpell(uint32 character_id, uint32 spell_id, uint32 slot_id){
|
||||
std::string query = StringFormat("DELETE FROM `character_memmed_spells` WHERE `slot_id` = %u AND `id` = %u", slot_id, character_id); QueryDatabase(query); return true;
|
||||
}
|
||||
|
||||
@ -255,18 +255,19 @@ public:
|
||||
bool LoadCharacterLanguages(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
bool LoadCharacterDisciplines(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
bool LoadCharacterSkills(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
bool LoadCharacterData(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
bool LoadCharacterData(uint32 character_id, PlayerProfile_Struct* pp, ExtendedProfile_Struct* m_epp);
|
||||
bool LoadCharacterCurrency(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
bool LoadCharacterBindPoint(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
bool LoadCharacterMaterialColor(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
bool LoadCharacterBandolier(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
bool LoadCharacterTribute(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
bool LoadCharacterPotions(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
bool LoadCharacterLeadershipAA(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
|
||||
/* Character Data Saves */
|
||||
bool SaveCharacterBindPoint(uint32 character_id, uint32 zone_id, uint32 instance_id, float x, float y, float z, float heading, uint8 is_home);
|
||||
bool SaveCharacterCurrency(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
bool SaveCharacterData(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
|
||||
bool SaveCharacterData(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp, ExtendedProfile_Struct* m_epp);
|
||||
bool SaveCharacterAA(uint32 character_id, uint32 aa_id, uint32 current_level);
|
||||
bool SaveCharacterSpellSwap(uint32 character_id, uint32 spell_id, uint32 from_slot, uint32 to_slot);
|
||||
bool SaveCharacterSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
|
||||
@ -278,12 +279,14 @@ public:
|
||||
bool SaveCharacterTribute(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
bool SaveCharacterBandolier(uint32 character_id, uint8 bandolier_id, uint8 bandolier_slot, uint32 item_id, uint32 icon, const char* bandolier_name);
|
||||
bool SaveCharacterPotionBelt(uint32 character_id, uint8 potion_id, uint32 item_id, uint32 icon);
|
||||
bool SaveCharacterLeadershipAA(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
|
||||
/* Character Data Deletes */
|
||||
bool DeleteCharacterSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
|
||||
bool DeleteCharacterMemorizedSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
|
||||
bool DeleteCharacterDisc(uint32 character_id, uint32 slot_id);
|
||||
bool DeleteCharacterBandolier(uint32 character_id, uint32 band_id);
|
||||
bool DeleteCharacterLeadershipAAs(uint32 character_id);
|
||||
|
||||
/* Character Inventory */
|
||||
bool NoRentExpired(const char* name);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user