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- Ported inspect_messages to character_inspect_messages
- Ported character leadership abilities to character_leadership_abilities - Removed player profile debug printing - Refactored total time entitled on account to load from the sum of time_played from all characters in character_data
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+17
-18
@@ -21,7 +21,6 @@
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#include "eq_packet_structs.h"
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#include "item.h"
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#pragma pack(1)
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/*
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@@ -37,24 +36,24 @@
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*/
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struct ExtendedProfile_Struct {
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// Pet stuff
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uint16 pet_id;
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uint16 old_pet_hp;
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uint16 old_pet_mana;
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SpellBuff_Struct pet_buffs[BUFF_COUNT];
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uint32 pet_items[_MaterialCount];
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char merc_name[64];
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uint16 pet_id; /* Not Used */
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uint16 old_pet_hp; /* Not Used */
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uint16 old_pet_mana; /* Not Used */
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SpellBuff_Struct pet_buffs[BUFF_COUNT]; /* Not Used */
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uint32 pet_items[_MaterialCount]; /* Not Used */
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char merc_name[64]; /* Used */
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uint32 aa_effects;
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uint32 perAA; //% of exp going to AAs
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uint32 expended_aa; // Total of expended AA
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uint32 pet_hp;
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uint32 pet_mana;
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uint32 mercTemplateID;
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uint32 mercSuspendedTime;
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bool mercIsSuspended;
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uint32 mercTimerRemaining;
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uint8 mercGender;
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int32 mercState;
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uint32 aa_effects; /* Used */
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uint32 perAA; /* Used: % of exp going to AAs */
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uint32 expended_aa; /* Used: Total of expended AA */
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uint32 pet_hp; /* Not Used */
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uint32 pet_mana; /* Not Used */
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uint32 mercTemplateID; /* Not Used */
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uint32 mercSuspendedTime; /* Not Used */
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bool mercIsSuspended; /* Not Used */
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uint32 mercTimerRemaining; /* Not Used */
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uint8 mercGender; /* Not Used */
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int32 mercState; /* Not Used */
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};
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#pragma pack()
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