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[XTarget] Revert All XTarget Corpse Changes (#1944)
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@@ -2583,9 +2583,6 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, EQ::skills::SkillTy
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entity_list.RemoveFromAutoXTargets(this);
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if (killer != nullptr && killer->GetUltimateOwner() && killer->GetUltimateOwner()->IsClient()) {
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killer->GetUltimateOwner()->CastToClient()->ProcessXTargetAutoHaters();
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}
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uint16 emoteid = this->GetEmoteID();
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auto corpse = new Corpse(this, &itemlist, GetNPCTypeID(), &NPCTypedata,
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level > 54 ? RuleI(NPC, MajorNPCCorpseDecayTimeMS)
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