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https://github.com/EQEmu/Server.git
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Merge with master
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+32
-34
@@ -1,4 +1,3 @@
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#define DONT_SHARED_OPCODES
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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@@ -16,34 +15,11 @@
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#define DONT_SHARED_OPCODES
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#include "../common/debug.h"
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#include "../common/features.h"
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#include <iostream>
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <signal.h>
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#include <time.h>
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#ifdef _CRTDBG_MAP_ALLOC
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#undef new
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#endif
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#include <fstream>
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#ifdef _CRTDBG_MAP_ALLOC
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#define new new(_NORMAL_BLOCK, __FILE__, __LINE__)
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#endif
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#ifdef _WINDOWS
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#include <conio.h>
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#define snprintf _snprintf
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#if (_MSC_VER < 1500)
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#define vsnprintf _vsnprintf
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#endif
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#define strncasecmp _strnicmp
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#define strcasecmp _stricmp
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#endif
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volatile bool RunLoops = true;
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extern volatile bool ZoneLoaded;
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#include "../common/queue.h"
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#include "../common/timer.h"
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#include "../common/EQStream.h"
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@@ -59,6 +35,7 @@ extern volatile bool ZoneLoaded;
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#include "../common/patches/patches.h"
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#include "../common/rulesys.h"
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#include "../common/MiscFunctions.h"
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#include "../common/StringUtil.h"
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#include "../common/platform.h"
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#include "../common/crash.h"
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#include "../common/ipc_mutex.h"
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@@ -66,6 +43,7 @@ extern volatile bool ZoneLoaded;
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#include "../common/eqemu_exception.h"
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#include "../common/spdat.h"
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#include "ZoneConfig.h"
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#include "masterentity.h"
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#include "worldserver.h"
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#include "net.h"
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@@ -82,6 +60,33 @@ extern volatile bool ZoneLoaded;
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#include "client_logs.h"
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#include "questmgr.h"
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#include <iostream>
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#include <string>
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#include <fstream>
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#include <stdlib.h>
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#include <stdio.h>
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#include <signal.h>
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#include <time.h>
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#ifdef _CRTDBG_MAP_ALLOC
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#undef new
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#define new new(_NORMAL_BLOCK, __FILE__, __LINE__)
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#endif
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#ifdef _WINDOWS
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#include <conio.h>
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#include <process.h>
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#else
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#include <pthread.h>
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#include "../common/unix.h"
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#endif
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volatile bool RunLoops = true;
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extern volatile bool ZoneLoaded;
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TimeoutManager timeout_manager;
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NetConnection net;
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EntityList entity_list;
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@@ -102,13 +107,6 @@ const SPDat_Spell_Struct* spells;
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void LoadSpells(EQEmu::MemoryMappedFile **mmf);
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int32 SPDAT_RECORDS = -1;
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#ifdef _WINDOWS
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#include <process.h>
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#else
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#include <pthread.h>
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#include "../common/unix.h"
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#endif
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void Shutdown();
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extern void MapOpcodes();
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