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+18
-10
@@ -19,8 +19,6 @@
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#define CLIENT_H
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class Client;
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#include "../common/timer.h"
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#include "../common/ptimer.h"
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#include "../common/emu_opcodes.h"
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@@ -30,29 +28,39 @@ class Client;
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#include "../common/EQPacket.h"
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#include "../common/linked_list.h"
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#include "../common/extprofile.h"
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#include "zonedb.h"
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#include "errno.h"
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#include "../common/classes.h"
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#include "../common/races.h"
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#include "../common/deity.h"
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#include "../common/seperator.h"
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#include "../common/Item.h"
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#include "../common/guilds.h"
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#include "../common/item_struct.h"
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#include "../common/clientversions.h"
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#include "zonedb.h"
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#include "errno.h"
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#include "mob.h"
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#include "npc.h"
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#include "merc.h"
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#include "zone.h"
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#include "AA.h"
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#include "../common/seperator.h"
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#include "../common/Item.h"
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#include "updatemgr.h"
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#include "../common/guilds.h"
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#include "questmgr.h"
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#include "QGlobals.h"
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#ifdef _WINDOWS
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// since windows defines these within windef.h (which windows.h include)
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// we are required to undefine these to use min and max from <algorithm>
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#undef min
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#undef max
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#endif
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#include <float.h>
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#include <set>
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#include <string>
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#include "../common/item_struct.h"
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#include "../common/clientversions.h"
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#include "QGlobals.h"
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#include <algorithm>
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#define CLIENT_TIMEOUT 90000
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#define CLIENT_LD_TIMEOUT 30000 // length of time client stays in zone after LDing
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#define TARGETING_RANGE 200 // range for /assist and /target
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