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Switch TaskGoalList_Struct::GoalItemEntries to std::vector
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@@ -55,7 +55,7 @@ struct TaskGoalList_Struct {
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int ListID;
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int Size;
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int Min, Max;
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int *GoalItemEntries;
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std::vector<int> GoalItemEntries;
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};
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// This is used for handling lists, loading them from the database, searching them.
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