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Partially implement dot_stacking_exempt
When it is 1 the spell will block it from other casters Not 100% sure on when it's -1 so not currently used
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@@ -1702,6 +1702,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
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sp[tempid].uninterruptable=atoi(row[146]);
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sp[tempid].ResistDiff=atoi(row[147]);
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sp[tempid].dot_stacking_exempt=atoi(row[148]);
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sp[tempid].RecourseLink = atoi(row[150]);
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sp[tempid].short_buff_box = atoi(row[154]);
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