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https://github.com/EQEmu/Server.git
synced 2026-05-31 17:26:30 +00:00
[Quests] Add Support for Multiple Load Paths
This commit is contained in:
@@ -177,6 +177,21 @@ void EQEmuConfig::parse_config()
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SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
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LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
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auto load_paths = [&](const std::string& key, std::vector<std::string>& target) {
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const auto& paths = _root["server"]["directories"][key];
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if (paths.isArray()) {
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for (const auto& dir : paths) {
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if (dir.isString()) {
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target.push_back(dir.asString());
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}
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}
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}
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};
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load_paths("quest_paths", m_quest_directories);
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load_paths("plugin_paths", m_plugin_directories);
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load_paths("lua_module_paths", m_lua_module_directories);
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/**
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* Logs
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*/
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@@ -120,6 +120,22 @@ class EQEmuConfig
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const std::string &GetUCSHost() const;
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uint16 GetUCSPort() const;
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std::vector<std::string> GetQuestDirectories() const
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{
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return m_quest_directories;
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}
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std::vector<std::string> GetPluginsDirectories() const
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{
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return m_plugin_directories;
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}
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std::vector<std::string> GetLuaModuleDirectories() const
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{
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return m_plugin_directories;
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}
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// uint16 DynamicCount;
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// map<string,uint16> StaticZones;
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@@ -133,6 +149,11 @@ class EQEmuConfig
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Json::Value _root;
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static std::string ConfigFile;
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std::vector<std::string> m_quest_directories = {};
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std::vector<std::string> m_plugin_directories = {};
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std::vector<std::string> m_lua_module_directories = {};
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protected:
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void parse_config();
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EQEmuConfig()
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+43
-22
@@ -48,10 +48,23 @@ void PathManager::LoadPaths()
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return dir;
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};
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auto load_many_paths_fallback = [&](const std::vector<std::string>& dirs, const std::string& fallback, std::vector<std::string>& target) {
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target.clear();
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if (!dirs.empty()) {
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for (const auto& path : dirs) {
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target.push_back(resolve_path(path));
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}
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} else {
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target.push_back(resolve_path(fallback));
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}
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};
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load_many_paths_fallback(c->GetQuestDirectories(), c->QuestDir, m_quests_paths);
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load_many_paths_fallback(c->GetPluginsDirectories(), c->PluginDir, m_plugin_paths);
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load_many_paths_fallback(c->GetLuaModuleDirectories(), c->LuaModuleDir, m_lua_module_paths);
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// resolve all paths
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m_maps_path = resolve_path(c->MapDir, {"maps", "Maps"});
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m_quests_path = resolve_path(c->QuestDir);
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m_plugins_path = resolve_path(c->PluginDir);
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m_lua_modules_path = resolve_path(c->LuaModuleDir);
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m_lua_mods_path = resolve_path("mods");
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m_patch_path = resolve_path(c->PatchDir);
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m_opcode_path = resolve_path(c->OpcodeDir);
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@@ -62,13 +75,10 @@ void PathManager::LoadPaths()
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std::vector<std::pair<std::string, std::string>> paths = {
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{"server", m_server_path},
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{"logs", m_log_path},
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{"lua mods", m_lua_mods_path},
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{"lua_modules", m_lua_modules_path},
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{"maps", m_maps_path},
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{"lua mods", m_lua_mods_path},
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{"patches", m_patch_path},
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{"opcode", m_opcode_path},
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{"plugins", m_plugins_path},
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{"quests", m_quests_path},
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{"shared_memory", m_shared_memory_path}
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};
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@@ -83,6 +93,17 @@ void PathManager::LoadPaths()
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LogInfo("{:>{}} > [{:<{}}]", name, name_width, in_path, path_width);
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}
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}
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auto log_paths = [&](const std::string& label, const std::vector<std::string>& paths) {
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for (size_t i = 0; i < paths.size(); ++i) {
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LogInfo("{:>{}} > [{:<{}}]", fmt::format("{}[{}]", label, i), name_width, paths[i], path_width);
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}
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};
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log_paths("quests", m_quests_paths);
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log_paths("plugins", m_plugin_paths);
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log_paths("lua_modules", m_lua_module_paths);
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LogInfo("{}", Strings::Repeat("-", break_length));
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}
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@@ -96,21 +117,26 @@ const std::string &PathManager::GetMapsPath() const
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return m_maps_path;
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}
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const std::string &PathManager::GetQuestsPath() const
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{
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return m_quests_path;
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}
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const std::string &PathManager::GetPluginsPath() const
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{
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return m_plugins_path;
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}
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const std::string &PathManager::GetSharedMemoryPath() const
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{
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return m_shared_memory_path;
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}
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std::vector<std::string> PathManager::GetQuestPaths() const
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{
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return m_quests_paths;
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}
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std::vector<std::string> PathManager::GetPluginPaths() const
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{
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return m_plugin_paths;
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}
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std::vector<std::string> PathManager::GetLuaModulePaths() const
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{
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return m_lua_module_paths;
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}
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const std::string &PathManager::GetLogPath() const
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{
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return m_log_path;
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@@ -126,11 +152,6 @@ const std::string &PathManager::GetOpcodePath() const
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return m_opcode_path;
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}
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const std::string &PathManager::GetLuaModulesPath() const
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{
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return m_lua_modules_path;
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}
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const std::string &PathManager::GetLuaModsPath() const
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{
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return m_lua_mods_path;
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+18
-12
@@ -3,6 +3,7 @@
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#include <string>
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#include <vector>
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class PathManager {
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public:
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@@ -14,22 +15,27 @@ public:
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[[nodiscard]] const std::string &GetMapsPath() const;
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[[nodiscard]] const std::string &GetPatchPath() const;
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[[nodiscard]] const std::string &GetOpcodePath() const;
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[[nodiscard]] const std::string &GetPluginsPath() const;
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[[nodiscard]] const std::string &GetQuestsPath() const;
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[[nodiscard]] const std::string &GetServerPath() const;
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[[nodiscard]] const std::string &GetSharedMemoryPath() const;
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[[nodiscard]] std::vector<std::string> GetQuestPaths() const;
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[[nodiscard]] std::vector<std::string> GetPluginPaths() const;
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[[nodiscard]] std::vector<std::string> GetLuaModulePaths() const;
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private:
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std::string m_log_path;
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std::string m_lua_mods_path;
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std::string m_lua_modules_path;
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std::string m_maps_path;
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std::string m_patch_path;
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std::string m_opcode_path;
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std::string m_plugins_path;
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std::string m_quests_path;
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std::string m_server_path;
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std::string m_shared_memory_path;
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std::string m_log_path;
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std::string m_lua_mods_path;
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std::string m_maps_path;
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std::string m_patch_path;
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std::string m_opcode_path;
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std::string m_quests_path;
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std::vector<std::string> m_quests_paths;
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std::vector<std::string> m_plugin_paths;
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std::vector<std::string> m_lua_module_paths;
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private:
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std::string m_server_path;
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std::string m_shared_memory_path;
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};
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extern PathManager path;
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