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[Commands] Cleanup #npctype_cache Command. (#2109)
* [Commands] Cleanup #npctype_cache Command. - Cleanup messages and logic. - Loop was returning as soon as it found first ID, so you couldn't use the spaced ID list functionality at all. * Remove command.
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@ -256,7 +256,6 @@ int command_init(void)
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command_add("npcshout", "[Message] - Make your NPC target shout a message.", AccountStatus::GMLeadAdmin, command_npcshout) ||
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command_add("npcspawn", "[create/add/update/remove/delete] - Manipulate spawn DB", AccountStatus::GMAreas, command_npcspawn) ||
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command_add("npcstats", "- Show stats about target NPC", AccountStatus::QuestTroupe, command_npcstats) ||
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command_add("npctype_cache", "[id] or all - Clears the npc type cache for either the id or all npcs.", AccountStatus::GMImpossible, command_npctype_cache) ||
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command_add("npctypespawn", "[NPC ID] [Faction ID] - Spawn an NPC by ID from the database with an option of setting its Faction ID", AccountStatus::Steward, command_npctypespawn) ||
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command_add("nudge", "- Nudge your target's current position by specific values", AccountStatus::QuestTroupe, command_nudge) ||
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command_add("nukebuffs", "[Beneficial|Detrimental|Help] - Strip all buffs by type on you or your target (no argument to remove all buffs)", AccountStatus::Guide, command_nukebuffs) ||
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@ -1299,7 +1298,6 @@ void command_bot(Client *c, const Seperator *sep)
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#include "gm_commands/npcshout.cpp"
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#include "gm_commands/npcspawn.cpp"
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#include "gm_commands/npcstats.cpp"
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#include "gm_commands/npctype_cache.cpp"
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#include "gm_commands/npctypespawn.cpp"
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#include "gm_commands/nudge.cpp"
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#include "gm_commands/nukebuffs.cpp"
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@ -166,7 +166,6 @@ void command_npcsay(Client *c, const Seperator *sep);
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void command_npcshout(Client *c, const Seperator *sep);
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void command_npcspawn(Client *c, const Seperator *sep);
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void command_npcstats(Client *c, const Seperator *sep);
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void command_npctype_cache(Client *c, const Seperator *sep);
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void command_npctypespawn(Client *c, const Seperator *sep);
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void command_nudge(Client *c, const Seperator *sep);
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void command_nukebuffs(Client *c, const Seperator *sep);
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@ -1,27 +0,0 @@
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#include "../client.h"
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void command_npctype_cache(Client *c, const Seperator *sep)
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{
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if (sep->argnum > 0) {
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for (int i = 0; i < sep->argnum; ++i) {
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if (strcasecmp(sep->arg[i + 1], "all") == 0) {
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c->Message(Chat::White, "Clearing all npc types from the cache.");
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zone->ClearNPCTypeCache(-1);
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}
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else {
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int id = atoi(sep->arg[i + 1]);
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if (id > 0) {
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c->Message(Chat::White, "Clearing npc type %d from the cache.", id);
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zone->ClearNPCTypeCache(id);
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return;
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}
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}
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}
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}
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else {
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c->Message(Chat::White, "Usage:");
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c->Message(Chat::White, "#npctype_cache [npctype_id] ...");
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c->Message(Chat::White, "#npctype_cache all");
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}
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}
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